Graphic Design in Germany

Graphic Design in Germany
Author: Jeremy Aynsley
Publisher: Univ of California Press
Total Pages: 254
Release: 2000
Genre: Commercial art
ISBN: 0520227964

A sweeping and comprehensive catalogue of the graphic arts in Germany from 1890 through World War II, this handsome oversized volume also deals with the methodology of art as a medium of persuasion.

Pioneers of German Graphic Design

Pioneers of German Graphic Design
Author: Jens Müller
Publisher: Callisto Publishers
Total Pages: 0
Release: 2017
Genre: Commercial artists
ISBN: 9783981753912

"This book for the first time tells the fascinating story of German graphic design in all its detail, from the late monarchy to the 'Wirtschaftswunder' after World War II. The author explores the interrelationship between the groundbreaking early inventions of Germany's graphic design pioneers and the nation?s explosive politics, shedding light not only on the development of the profession but on its international influence."--

Graphic Design

Graphic Design
Author: Katja M. Becker
Publisher: Page One Pub
Total Pages: 624
Release: 2008
Genre: Design
ISBN: 9789812456526

This book is a colourful, fresh, inspiring creative showcase of Germanys contemporary graphic design scene. Thirty young studios present their works personal views on "Design made in Germany". This volume includes an essay on the history of German design as well as 11 revealing interviews with established professionals of the scene.

Graphic Design Play Book

Graphic Design Play Book
Author: Sophie Cure
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2019-06-25
Genre: Design
ISBN: 9781786273963

'Truly something that's just a beautiful, slick, and very enjoyable little publication' – CreativeBoom "Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – Eye Understand how graphic design works and develop your visual sensibility through puzzles and activities! An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work. Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities. Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication. An excerpt from the book: How many ways are there of saying 'hello'? Probably a zillion. And there are surely just as many ways of writing it. In CAPITALS, and with an exclamation mark ! Or with a question mark ? Or maybe both ?! As a tiny black word in the middle of a white page; or with large, multi–coloured, dancing letters ; maybe with a simple shape or an image. Being interested in graphic design means looking at and understanding the world around us. And being aware of the multitude of signs that shape our daily life day after day and freight it with meaning – whether it's a stop sign, a cornflakes packet, a psychedelic album cover, a seductive headline on the cover of a magazine, the more subtle typography of a page in a novel, a flashing pharmacy sign or the credits of a sci–fi film. Thinking about this plethora of signs was what led us to conceive this introduction to graphic design as a collection of beacons and benchmarks – as a toolbox for exploring and learning in a simple and intuitive way through play, alone or with others, whether you're a child or an adult. These are experiments, a series of suggestions, with no right or wrong answers. The four sections of this book – typography, posters, signs, identity – are all invitations to dive in, explore and let your eyes and your hands take you on a voyage of discovery! – Sophie Cure and Aurélien Farina

Swiss Graphic Design

Swiss Graphic Design
Author: Richard Hollis
Publisher: Yale University Press
Total Pages: 288
Release: 2006-01-01
Genre: Design
ISBN: 9780300106763

Originally published: London: Laurence King Pub., 2006.

Atlas of Graphic Designers

Atlas of Graphic Designers
Author: Elena Stanic
Publisher: Rockport Publishers
Total Pages: 601
Release: 2009-06-01
Genre: Design
ISBN: 1616736143

This comprehensive collection illustrates the world of graphic design country by country, featuring the best graphic designers from all over the world. An amazing reference, this book provides insight into how designers from varied backgrounds approach their work, how different cultures associate communication and creativity in different ways, and how we see this reality used, pushed to its limits, and even completely transformed by design. No matter where you are from, this book will leave you with a broadened awareness of your own visual taste and an in-depth, contextual understanding of graphic design worldwide.

How to be a Graphic Designer, Without Losing Your Soul

How to be a Graphic Designer, Without Losing Your Soul
Author: Adrian Shaughnessy
Publisher:
Total Pages: 0
Release: 2010
Genre: Commercial art
ISBN: 9781856697095

Graphic designers constantly complain that there is no career manual to guide them through the profession. Design consultant and writer Adrian Shaughnessy draws on a wealth of experience to provide just such a handbook. Aimed at the independent-minded, it addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work and avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and suggestions - that you wont have been taught at college - for running a successful business. This revised, extended edition includes all-new chapters covering professional skills, the creative process, and global trends, including green issues, ethics and the rise of digital culture. The book contains all-new imagery, and the previous interviews have been replaced with new ones, each focusing on a specific issue of importance to graphic designers.

Neuland

Neuland
Author: TwoPoints.Net
Publisher: Actarbirkhauser
Total Pages: 485
Release: 2009
Genre: Art
ISBN: 9788496954564

Neuland - the future of German graphic design reveals a previously uncovered territory - in search of young talent that will shape the future of German graphic design Neuland asks the questions instead of providing answers are preconceived notions about German graphic design correct? Does German graphic design really even exist? The answer to these inquires involved a journey to Germany, getting to know its German and immigrant designers, and a trip beyond Germany's borders, in pursuit of German designers who live abroad. Neuland provides a helpful map of information for designers curious about study, lectures, workshops, books, or exhibitions in Germany, those individuals that want to learn about history of design in Germany.

The History of Graphic Design, 1960-Today

The History of Graphic Design, 1960-Today
Author: Jens Müller
Publisher: Taschen
Total Pages: 480
Release: 2018
Genre: Art
ISBN: 9783836570374

In this second volume, Jens Müller rounds off the most comprehensive exploration of graphic design to date. With around 3,500 seminal pieces and 78 landmark projects, year-by-year spreads, and profiles of industry leaders, discover how graphic design shaped contemporary society from the 1960s until today, from the hippie movement to new forms...

Gatekeeper

Gatekeeper
Author:
Publisher:
Total Pages: 300
Release: 2018-05
Genre: Architecture
ISBN: 9781614286370

"The Colonel Louis Watres Armory, built in 1900 and listed on the National Register of Historic Places, is Slonem's latest project that showcases the artist's novel take on interior design--matching vibrant, multicolor interiors with a bricolage of historically potent and rare items found from around the world. Gatekeeper: World of Folly walks through this masterpiece room by room, object by object, filling readers with the sense of wonder for which the artist is so well known." --Dust jacket.