Grand Theft Auto III

Grand Theft Auto III
Author: Tim Bogenn
Publisher: Bradygames
Total Pages: 44
Release: 2001
Genre: Games & Activities
ISBN: 9780744000986

BradyGames Grand Theft Auto 3 Official Strategy Guide provides detailed strategies for the gangland missions and side missions in the game. Comprehensive walkthrough including in-depth coverage of weapons, character moves, vehicles, and bosses. Secrets and cheats revealed to uncover mysteries and multi-layered missions interspersed in the game story.

Grand Theft Auto

Grand Theft Auto
Author: Tim Bogenn
Publisher: Bradygames Signature
Total Pages: 180
Release: 2003
Genre: Games & Activities
ISBN: 9780744001945

Bogenn provides expert strategies that show gamers the steps to climbing the ladder of crime, along with complete coverage of every mission, including side missions. Detailed maps of Vice City show locations of important items and weapons. Cool game secrets, tips, and cheat codes are revealed.

Grand Theft Auto

Grand Theft Auto
Author: Tim Bogenn
Publisher: BradyGames
Total Pages: 0
Release: 2003-11
Genre: Computer games
ISBN: 9780744003550

BradyGames' Grand Theft Auto Double Pack Official Strategy Guidefeatures complete coverage of both Grand Theft Auto IIIand Grand Theft Auto: Vice Citygames. Expert mission strategies to complete each challenge. Detailed vehicle coverage of every sweet ride in both games. Exhaustive maps that pinpoint all items in both games. Plus, hidden packages, rampages, and other secrets and bonuses!

Grand Theft Auto 3 Official Strategy Guide for PC

Grand Theft Auto 3 Official Strategy Guide for PC
Author: Tim Bogenn
Publisher: Bradygames
Total Pages: 0
Release: 2002
Genre: Automobile theft
ISBN: 9780744001570

BradyGames Grand Theft Auto III Official Strategy Guide for PC provides tactics that show gamers what to drive, where to go, and who to knock-off to complete each mission. Detailed city maps help gamers navigate around town, while street maps show the quickest routes to specific destinations. Bonus full-color map section shows locations of weapons, power-ups, and all hidden packages! Exclusive cheats and game secrets revealed!

Grand Theft Auto V

Grand Theft Auto V
Author: Tim Bogenn
Publisher: Bradygames
Total Pages: 0
Release: 2014
Genre: Automobile theft
ISBN: 9780744015881

The best-selling game of all time is coming to PS4, Xbox One and PC. BradyGames covers it all plus exclusive GTA Online coverage.BradyGames has teamed up with Rockstar Games to bring you Grand Theft Auto V Signature Series Strategy Guide- Updated and Expanded. Whether you're playing on PS4, Xbox One or PC you'll have complete coverage of all additions and enhancements to GTA V including planning and execution of all heists, maximising the strengths of all three characters and the most effective weapon for each scenario to win the Gold Medal. Set in the sprawling, sun-soaked metropolis of Los Santos, Grand Theft Auto V centres around three very different criminals all plotting and scheming for their own chance of survival and success. Running out of options, Franklin, Michael and Trevor risk everything in a series of dangerous heists that could set them up for life or send them straight to the slammer. Check out the newest additions in the comprehensive Vehicle Showroom, find out how to earn and spend money and tips for gaining Reputation points and ranking up. BradyGames has explored every square mile of land and sea in Los Santos and Blaine County to find every collectible and complete all activities enabling you to get the most out of GTA V.

Kabuki Warriors

Kabuki Warriors
Author: Doug Trueman
Publisher: Bradygames
Total Pages: 0
Release: 2001
Genre: Computer adventure games
ISBN: 9780744001181

Kabuki Warriors, a new title for the Xbox system, is a 3D fighting game inspired by classic Japanese theater. Players command a troop of Kabuki warriors, as they attempt to travel across Japan, from the area of Edo to Kyoto. As they journey, gamers will encounter many obstacles. They will have to fight other Kabuki troops and win the favor of the crowds to receive money. In addition, recruiting the best members of defeated Kabuki troops will be key in forming the most powerful samurai warriors. There are over 24 characters, each with different weapons, unique abilities and attacks like fireballs, fire storms, lightning, and tornadoes. Skilled sword gameplay and dramatic moves will be vital for the numerous competitions that take place on stages across Japan. The game also has many modes of play including, Adventure, Time Attack, Tournament, and Versus. Not Final Cover.

Grand Theft Auto IV

Grand Theft Auto IV
Author: Tim Bogenn
Publisher: BradyGames
Total Pages: 148
Release: 2009
Genre: Games & Activities
ISBN: 9780744011074

Play Grand Theft Auto IV and win. Be prepared for anything with this guide.

Computer Games

Computer Games
Author: Blair Carter
Publisher: Nova Publishers
Total Pages: 182
Release: 2002
Genre: Games & Activities
ISBN: 9781590335260

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

The Meaning and Culture of Grand Theft Auto

The Meaning and Culture of Grand Theft Auto
Author: Nate Garrelts
Publisher: McFarland
Total Pages: 265
Release: 2014-07-15
Genre: Games & Activities
ISBN: 0786483482

The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA). Part One of the book discusses the fears, lawsuits, legislative proposals, and other public reactions to Grand Theft Auto, detailing the conflict between the developers of adult oriented games and various new forms of censorship. Depictions of race and violence, the pleasure of the carnivalistic gameplay, and the significance of sociopolitical satire in the series are all important elements in this controversy. It is argued that the general perception of digital changed fundamentally following the release of Grand Theft Auto III. The second section of the book approaches the games as they might be studied absent of the controversy. These essays study why and how players meaningfully play Grand Theft Auto games, reflecting on the elements of daily life that are represented in the games. They discuss the connection between game space and real space and the many ways that players mediate the symbols in a game with their minds, computers, and controllers.