Going Graphic

Going Graphic
Author: Stephen Cary
Publisher: Heinemann Educational Books
Total Pages: 232
Release: 2004
Genre: Education
ISBN:

In this book, teachers will find a comprehensive guide to embracing comics and effectively using them in any multilingual classroom.

The Breakaways

The Breakaways
Author: Cathy G. Johnson
Publisher: First Second
Total Pages: 226
Release: 2019-03-05
Genre: Juvenile Fiction
ISBN: 1626723575

Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.

Wytches Vol. 1

Wytches Vol. 1
Author: Scott Snyder
Publisher: Image Comics
Total Pages: 196
Release: 2015-06-24
Genre: Comics & Graphic Novels
ISBN: 163215515X

"It's fabulous. A triumph." -Stephen King"The most terrifying comic you've ever read." -MTV NewsWhen the Rooks family moves to the remote town of Litchfield, NH to escape a haunting trauma, they're hopeful about starting over. But something evil is waiting for them in the woods just beyond town. Watching from the trees. Ancient...and hungry. Collects WYTCHES #1-6.More praise for WYTCHES:"Dark and brutal, Wytches are like nothing horror fans have ever seen" -USA Today"In Wytches, the Image Comics series Snyder co-created with the superstar art team of Jock and Matt Hollingsworth, the writer isn't just completely reinventing witches--through the story of the Rook family's dealings with the titular monsters, he's diving deep into very real fears about being a parent, and the ugliness that hides in all of us." -Entertainment Weekly"An awesome and at times terrifying tale." -IGN"A great read.... the art is outstanding and certain panels may give you nightmares." -iO9"If you read the first 4 pages of WYTCHES, there's no turning back. Scary as fuck and impossible to put down. Bravo." -Joe Hill, Locke & Key"Monumental." -Bloody Disgusting"Snyder has tackled horror before, but Wytches sets out to be an entirely new level of scary. Aside from the fact that the monsters in the book are terrifying (artist Jock has done an amazing job realizing the creatures), Snyder's vision of witchcraft is as much about the deepest fears parents face as it is about spooky monsters in the woods." -Complex Magazine

Caveboy Dave: More Scrawny Than Brawny

Caveboy Dave: More Scrawny Than Brawny
Author: Aaron Reynolds
Publisher: Penguin
Total Pages: 257
Release: 2016-11-01
Genre: Juvenile Fiction
ISBN: 0147516587

A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life

Special Exits

Special Exits
Author: Joyce Farmer
Publisher: Fantagraphics Books
Total Pages: 210
Release: 2014-08-03
Genre: Comics & Graphic Novels
ISBN: 1606997602

Joyce Farmer's memoir chronicles the decline of the author's parents' health, their relationship with one another and with their daughter, and how they cope with the day-to-day emotional fragility of the most taxing time of their lives. Joyce Farmer, best known for co-creating the Tits 'n Clits comics anthology in the 1970s, a feminist response to the rampant misogyny in underground comix, spent 11 years crafting Special Exits, a graphic memoir in the vein of Alison Bechdel's Fun Home or Harvey Pekar, Joyce Brabner, and Frank Stack's Our Cancer Year, about caring for her dying father and stepmother.

Stop, Think, Go, Do

Stop, Think, Go, Do
Author: Steven Heller
Publisher: Rockport Publishers
Total Pages: 224
Release: 2012-05-01
Genre: Design
ISBN: 1610583892

This revolutionary guide is not only the first to look at how typography in design creates a call to action, but it also explores type and image as language. Stop, Think, Go, Do is packed with arresting imagery from around the world that influences human behavior. Page after page, you’ll find innovative messages that advocate, advise caution, educate, entertain, express, inform, play, and transform.

Go: A Kidd’s Guide to Graphic Design

Go: A Kidd’s Guide to Graphic Design
Author: Chip Kidd
Publisher: Workman Publishing
Total Pages: 161
Release: 2022-06-07
Genre: Juvenile Nonfiction
ISBN: 1523515651

Now in paperback: Chip Kidd's introduction to graphic design for kids.

Cave-In

Cave-In
Author: Brian Ralph
Publisher: Drawn & Quarterly
Total Pages: 144
Release: 2021-06-29
Genre: Juvenile Fiction
ISBN: 1770465871

A fantastical, wordless voyage through subterranean mazes A rat darts across the opening pages, into a hole, and down a long tunnel, stopping under a hammock. A mole man stretches and wakes up, leading the rat and the reader deeper into the tunnel. What follows is a series of dreamlike sequences, each stranger than the last. Brian Ralph, author of the New York Times Graphic Novel Bestseller and American Library Association/YALSA "Great Graphic Novel for Teens” Daybreak, was a founding member of the influential Providence, Rhode Island, Fort Thunder art collective, which was renowned for the way its members’ work intermingled lowbrow and highbrow art forms–drawing inspiration from comics, video and role-playing games, and contemporary art. Fort Thunder created the alternative adventure comic and the comic book as artist’s book. Cave~In was seen as the first example of this new approach.

Go with the Flow

Go with the Flow
Author: Karen Schneemann
Publisher: First Second
Total Pages: 338
Release: 2020-01-14
Genre: Juvenile Fiction
ISBN: 1250771102

High school students embark on a crash course of friendship, female empowerment, and women's health issues in Lily Williams and Karen Schneemann's graphic novel Go With the Flow. Good friends help you go with the flow. Best friends help you start a revolution. Sophomores Abby, Brit, Christine, and Sasha are fed up. Hazelton High never has enough tampons. Or pads. Or adults who will listen. Sick of an administration that puts football before female health, the girls confront a world that shrugs—or worse, squirms—at the thought of a menstruation revolution. They band together to make a change. It’s no easy task, especially while grappling with everything from crushes to trig to JV track but they have each other’s backs. That is, until one of the girls goes rogue, testing the limits of their friendship and pushing the friends to question the power of their own voices. Now they must learn to work together to raise each other up. But how to you stand your ground while raising bloody hell?

Graphic Design For Everyone

Graphic Design For Everyone
Author: Cath Caldwell
Publisher: National Geographic Books
Total Pages: 0
Release: 2019-08-06
Genre: Art
ISBN: 146548180X

Transform your ideas into powerful visuals--to connect with your audience, define your brand, and take your project to the next level. This highly practical design book takes you through the building blocks of design--type, photography, illustration, color--and shows you how to combine these tools to create visuals that inform, influence, and enthral. Grasp the key principles through in-depth how-to articles, hands-on workshops, and inspirational galleries of great design. Find out how to create a brand plan, discover how a typeface sets the mood, and learn how to organize different elements of a layout to boost the impact and meaning of your message. Then apply your skills to do it yourself, with ten step-by-step projects to help you create your own stunning designs--including business stationery, invitations, sales brochure, website, online newsletter and e-shop. There's also plenty of practical advice on publishing online, dealing with printers, commissioning professionals, finding free design tools, and much more. If you're ready to use powerful design to take your pet project or burgeoning business to the next level, Graphic Design for Everyone is your one-stop resource to help you become an effective, inspirational visual communicator.