God Is A Gamer
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Author | : Ravi Subramanian |
Publisher | : Penguin UK |
Total Pages | : 398 |
Release | : 2014-09-12 |
Genre | : Fiction |
ISBN | : 9351188086 |
Aditya runs a gaming company that is struggling to break even. A banker slips off a highrise building, plunging to her death. The finance minister has made some promises that he is finding hard to keep. The LTTE has unleashed terror in America that sends the FBI on a wild goose chase, bringing them to Mumbai. Enter Varun, parttime drug dealer and fulltime genius. He turns around the gaming company before disaster strikes. Meanwhile, the investigators plunge headlong into the shady world of bitcoins and the Dark Net, websites that only exist for illegal transactions—drugs, sex and money. God Is a Gamer culminates in a stunning climax where money means nothing, assassination is taught by the ancient Greeks, and nothing is as it seems.
Author | : Kevin Schut |
Publisher | : Baker Books |
Total Pages | : 281 |
Release | : 2013-01-15 |
Genre | : Religion |
ISBN | : 1441240519 |
Video games are big business, generating billions of dollars annually. The long-held stereotype of the gamer as a solitary teen hunched in front of his computer screen for hours is inconsistent with the current makeup of a diverse and vibrant gaming community. The rise of this cultural phenomenon raises a host of questions: Are some games too violent? Do they hurt or help our learning? Do they encourage escapism? How do games portray gender? Such questions have generated lots of talk, but missing from much of the discussion has been a Christian perspective. Kevin Schut, a communications expert and an enthusiastic gamer himself, offers a lively, balanced, and informed Christian evaluation of video games and video game culture. He expertly engages a variety of issues, encouraging readers to consider both the perils and the promise of this major cultural phenomenon. The book includes a foreword by Quentin J. Schultze.
Author | : Danny Tobey |
Publisher | : Hachette UK |
Total Pages | : 452 |
Release | : 2020-01-09 |
Genre | : Fiction |
ISBN | : 1473224500 |
'Like an episode of Black Mirror written by Stephen King' John Marrs, bestselling author of The One 'Immersive, claustrophobic . . . addictive' Guardian Win and All Your Dreams Come TrueTM! ;) Charlie and his friends have entered the God Game. Tasks are delivered through their phones. When they accomplish a mission, the game rewards them. Charlie's money problems could be over. Vanhi can erase the one bad grade on her university application. It's all fun and games - at first. Then the threatening messages start. Obey me. Mysterious packages show up at their homes. Shadowy figures start following them. Who else is playing this game, and how far will they go to win? As Charlie looks for a way out, there's only one rule he knows for sure. If you die in the game, you die for real. 'Smart, propulsive and gripping' Harlan Coben, #1 Sunday Times bestselling author
Author | : Steven Radford |
Publisher | : |
Total Pages | : 226 |
Release | : 2016-11-16 |
Genre | : |
ISBN | : 9781520427232 |
It's Dangerous to Go Alone! Take This!Whether you are taking up the sword in the Legend of Zelda for the first time or unleashing the energy sword in Halo for the hundredth time, together we will explore the world of gaming and unlock secrets and mysteries from the Bible along the way. From gaming's biggest blockbusters to obscure titles that will stretch your gaming knowledge, we will leave no stone unturned and no barrel or crate unbroken as we hunt for meaning and truth in both the Word of God and the world of video games.
Author | : Phillip Telfer |
Publisher | : Elm Hill |
Total Pages | : 310 |
Release | : 2019-12-17 |
Genre | : Young Adult Fiction |
ISBN | : 1400328292 |
Can a hardcore gamer survive a real-world crisis? Seventeen-year-old Alex Brooks is obsessed with becoming an e-athlete. What teen wouldn’t want to make a million dollars playing video games professionally? Especially if you’ve got a real shot at it like Alex. His mom, a television producer in Hollywood, casts her son in a reality show about young gaming hopefuls seeking fame and fortune. This gives him great exposure in the industry. On top of that, His dad owns an up-and-coming tech business that is about to launch a revolutionary product. Life couldn’t be better--or could it? Truth be told, Alex doesn’t need to go pro as bad as he needs to grow up, and what teen really wants to do that? He’s popular with other gamers but his over-inflated ego makes him obnoxious to almost everyone else. He hides a deep secret--the cavernous void in his life that nothing seems to fill. He thrives on a false sense of accomplishment but is haunted by an inescapable sense of loneliness. He has lived in the shadow of his dad’s relentless pursuit of building a tech empire while watching him fail to keep his family from falling apart. What will it take for Alex to gain a new perspective on what it means to become a man and what it takes to be a hero? Everything changes when Alex goes missing. He must face a life or death struggle in a foreign culture that doesn’t have a power grid. Man or computer mouse? His digital world didn’t prepare him for the challenges that are about to confront him. Alex is not ready to rescue anyone, he needs to be rescued. For those who really know Alexander, why would anyone want to save him? This coming-of-age story follows Alex as he is forced to grow up the hard way through extraordinary circumstances, which cause him to re-evaluate what’s important in life, his need for God, and the positive influence of older mentors. Adventure, danger, romance, survival, despair and Providence are the ingredients that help remake his life.
Author | : Craig Detweiler |
Publisher | : Westminster John Knox Press |
Total Pages | : 258 |
Release | : 2010-01-25 |
Genre | : Religion |
ISBN | : 1611640040 |
Craig Detweiler's collection of up-to-the-minute essays on video games' theological themes (and yes, they do exist!) is an engaging and provocative book for gamers, parents, pastors, media scholars, and theologians--virtually anyone who has dared to consider the ramifications of modern society's obsession with video games and online media. Together, these essays take on an exploding genre in popular culture and interpret it through a refreshing and enlightening philosophical lens.
Author | : Kaizen Media Group |
Publisher | : Prima Games |
Total Pages | : 258 |
Release | : 2005-03-29 |
Genre | : Computer games |
ISBN | : 0761551336 |
Whom the Gods Would Destroy, They First Make Mad — Euripides, 480 - 406 B.C. ·All treasures chests revealed ·Maps of every level ·Extensive Art collection with developer commentary ·Challenge of the Gods, secret costumes, and more ·Classic Mythology history and factoids ·Every foe's strengths & weaknesses revealed
Author | : Frank G. Bosman |
Publisher | : Routledge |
Total Pages | : 229 |
Release | : 2019-03-04 |
Genre | : Religion |
ISBN | : 0429018681 |
This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artifacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of this relatively new medium, but theology as an academic discipline is noticeably behind the other humanities on this subject. The book first covers the fundamentals of cultural theology and video games. It then moves on to set out a Christian systematic theology of gaming, focusing on creational theology, Christology, anthropology, evil, moral theology, and thanatology. Each chapter introduces case studies from video games connected to the specific theme. In contrast to many studies which focus on online multiplayer games, the examples considered are largely single player games with distinct narratives and ‘end of game’ moments. The book concludes by synthesizing these themes into a new theology of video games. This study addresses a significant aspect of contemporary society that has yet to be discussed in any depth by theologians. It is, therefore, a fantastic resource for any scholar engaging with the religious aspects of digital and popular culture.
Author | : Gabriel L. Rathweg |
Publisher | : Independently Published |
Total Pages | : 326 |
Release | : 2018-08-25 |
Genre | : Fiction |
ISBN | : 9781719878036 |
Lawrence is having a crappy day. His girlfriend is not only cheating on him but she
Author | : Sony Interactive Entertainment |
Publisher | : Dark Horse Comics |
Total Pages | : 228 |
Release | : 2018-04-24 |
Genre | : Art |
ISBN | : 150670574X |
It is a new beginning for Kratos. Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created. The volume is an intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life. Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.