Getting Started with WebRTC

Getting Started with WebRTC
Author: Rob Manson
Publisher: Packt Publishing Ltd
Total Pages: 178
Release: 2013-09-25
Genre: Computers
ISBN: 1782166319

The book will follow a step-by-step tutorial approach to construct an application that allows video conferencing and calls between two browsers and a system for sharing files among a group.This book is ideal for developers new to the WebRTC standards who are interested in adding sensor-driven, real-time, peer-to-peer communication to their web applications. You will only need basic experience with HTML and JavaScript.

Learning WebRTC

Learning WebRTC
Author: Dan Ristic
Publisher: Packt Publishing Ltd
Total Pages: 186
Release: 2015-06-30
Genre: Computers
ISBN: 1783983671

The book begins by teaching you how to capture audio and video streams from the browser using the Media Capture and Streams API. You will then create your first WebRTC application capable of audio and video calling. The book will also give you in-depth knowledge about signaling and building a signaling server in Node.js. While being introduced to the RTCDataChannel object, you will learn how it relates to WebRTC and how to add text-based chat to your application. You will also learn to take your application further by supporting multiple users through different technologies and scale its performance and security. This book will also cover several theories using full mesh networks, partial mesh networks, and multipoint control units. By the end of this book, you will have an extensive understanding of real-time communication and the WebRTC protocol and APIs.

Real-Time Communication with WebRTC

Real-Time Communication with WebRTC
Author: Salvatore Loreto
Publisher: "O'Reilly Media, Inc."
Total Pages: 189
Release: 2014-04-16
Genre: Computers
ISBN: 1449371833

Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. Tour the WebRTC development cycle and trapezoid architectural model Understand how and why VoIP is shifting from standalone functionality to a browser component Use mechanisms that let client-side web apps interact with browsers through the WebRTC API Transfer streaming data between browser peers with the RTCPeerConnection API Create a signaling channel between peers for setting up a WebRTC session Put everything together to create a basic WebRTC system from scratch Learn about conferencing, authorization, and other advanced WebRTC features

High Performance Browser Networking

High Performance Browser Networking
Author: Ilya Grigorik
Publisher: "O'Reilly Media, Inc."
Total Pages: 420
Release: 2013-09-11
Genre:
ISBN: 1449344720

How prepared are you to build fast and efficient web applications? This eloquent book provides what every web developer should know about the network, from fundamental limitations that affect performance to major innovations for building even more powerful browser applications—including HTTP 2.0 and XHR improvements, Server-Sent Events (SSE), WebSocket, and WebRTC. Author Ilya Grigorik, a web performance engineer at Google, demonstrates performance optimization best practices for TCP, UDP, and TLS protocols, and explains unique wireless and mobile network optimization requirements. You’ll then dive into performance characteristics of technologies such as HTTP 2.0, client-side network scripting with XHR, real-time streaming with SSE and WebSocket, and P2P communication with WebRTC. Deliver superlative TCP, UDP, and TLS performance Speed up network performance over 3G/4G mobile networks Develop fast and energy-efficient mobile applications Address bottlenecks in HTTP 1.x and other browser protocols Plan for and deliver the best HTTP 2.0 performance Enable efficient real-time streaming in the browser Create efficient peer-to-peer videoconferencing and low-latency applications with real-time WebRTC transports

Getting Started with D3

Getting Started with D3
Author: Mike Dewar
Publisher: "O'Reilly Media, Inc."
Total Pages: 73
Release: 2012
Genre: Computers
ISBN: 1449328792

Learn how to create beautiful, interactive, browser-based data visualizations with the D3 JavaScript library. This hands-on book shows you how to use a combination of JavaScript and SVG to build everything from simple bar charts to complex infographics. You'll learn how to use basic D3 tools by building visualizations based on real data from the New York Metropolitan Transit Authority. Using historical tables, geographical information, and other data, you'll graph bus breakdowns and accidents and the percentage of subway trains running on time, among other examples. By the end of the book, you'll be prepared to build your own web-based data visualizations with D3. Join a dataset with elements of a webpage, and modify the elements based on the data Map data values onto pixels and colors with D3's scale objects Apply axis and line generators to simplify aspects of building visualizations Create a simple UI that allows users to investigate and compare data Use D3 transitions in your UI to animate important aspects of the data Get an introduction to D3 layout tools for building more sophisticated visualizations If you can code and manipulate data, and know how to work with JavaScript and SVG, this book is for you.

WebRTC Blueprints

WebRTC Blueprints
Author: Andrii Sergiienko
Publisher: Packt Publishing Ltd
Total Pages: 259
Release: 2014-05-15
Genre: Computers
ISBN: 1783983116

This book is a step-by-step project-based guide that aims to teach you how to develop your own web applications and services with WebRTC in a concise, practical manner. This book will be perfect for you if you are a WebRTC developer and want to build complex WebRTC applications and projects, or if you want to gain practical experience in developing web applications, advanced WebRTC media handling, server and client signaling, call flows, or third-party integration. It is essential to have prior knowledge of building simple applications using WebRTC.

Webrtc

Webrtc
Author: Alan B. Johnston
Publisher:
Total Pages: 350
Release: 2014-03-11
Genre: Communications software
ISBN: 9780985978860

WebRTC, Web Real-Time Communications, is revolutionizing the way web users communicate, both in the consumer and enterprise worlds. WebRTC adds standard APIs (Application Programming Interfaces) and built-in real-time audio and video capabilities and codecs to browsers without a plug-in. With just a few lines of JavaScript, web developers can add high quality peer-to-peer voice, video, and data channel communications to their collaboration, conferencing, telephony, or even gaming site or application. New for the Third Edition The third edition has an enhanced demo application which now shows the use of the data channel for real-time text sent directly between browsers. Also, a full description of the browser media negotiation process including actual SDP session descriptions from Firefox and Chrome. Hints on how to use Wireshark to monitor WebRTC protocols, and example captures are also included. TURN server support for NAT and firewall traversal is also new. This edition also features a step-by-step introduction to WebRTC, with concepts such as local media, signaling, and the Peer Connection introduced through separate runnable demos. Written by experts involved in the standardization effort, this book contains the most up to date discussion of WebRTC standards in W3C and IETF. Packed with figures, example code, and summary tables, this book is the ultimate WebRTC reference. Table of Contents 1 Introduction to Web Real-Time Communications 1.1 WebRTC Introduction 1.2 Multiple Media Streams in WebRTC 1.3 Multi-Party Sessions in WebRTC 1.4 WebRTC Standards 1.5 What is New in WebRTC 1.6 Important Terminology Notes 1.7 References 2 How to Use WebRTC 2.1 Setting Up a WebRTC Session 2.2 WebRTC Networking and Interworking Examples 2.3 WebRTC Pseudo-Code Example 2.4 References 3 Local Media 3.1 Media in WebRTC 3.2 Capturing Local Media 3.3 Media Selection and Control 3.4 Media Streams Example 3.5 Local Media Runnable Code Example 4 Signaling 4.1 The Role of Signaling 4.2 Signaling Transport 4.3 Signaling Protocols 4.4 Summary of Signaling Choices 4.5 Signaling Channel Runnable Code Example 4.6 References 5 Peer-to-Peer Media 5.1 WebRTC Media Flows 5.2 WebRTC and Network Address Translation (NAT) 5.3 STUN Servers 5.4 TURN Servers 5.5 Candidates 6 Peer Connection and Offer/Answer Negotiation 6.1 Peer Connections 6.2 Offer/Answer Negotiation 6.3 JavaScript Offer/Answer Control 6.4 Runnable Code Example: Peer Connection and Offer/Answer Negotiation 7 Data Channel 7.1 Introduction to the Data Channel 7.2 Using Data Channels 7.3 Data Channel Runnable Code Example 7.3.1 Client WebRTC Application 8 W3C Documents 8.1 WebRTC API Reference 8.2 WEBRTC Recommendations 8.3 WEBRTC Drafts 8.4 Related Work 8.5 References 9 NAT and Firewall Traversal 9.1 Introduction to Hole Punching 9.3 WebRTC and Firewalls 9.3.1 WebRTC Firewall Traversal 9.4 References 10 Protocols 10.1 Protocols 10.2 WebRTC Protocol Overview 10.3 References 11 IETF Documents 11.1 Request For Comments 11.2 Internet-Drafts 11.3 RTCWEB Working Group Internet-Drafts 11.4 Individual Internet-Drafts 11.5 RTCWEB Documents in Other Working Groups 11.6 References 12 IETF Related RFC Documents 12.1 Real-time Transport Protocol 12.2 Session Description Protocol 12.3 NAT Traversal RFCs 12.4 Codecs 12.5 Signaling 12.6 References 13 Security and Privacy 13.1 Browser Security Model 13.2 New WebRTC Browser Attacks 13.3 Communication Security 13.4 Identity in WebRTC 13.5 Enterprise Issues 14 Implementations and Uses INDEX ABOUT THE AUTHORS

WebRTC Integrator's Guide

WebRTC Integrator's Guide
Author: Altanai
Publisher: Packt Publishing Ltd
Total Pages: 551
Release: 2014-10-31
Genre: Computers
ISBN: 178398127X

This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and scripting knowledge.

Design and Build Great Web APIs

Design and Build Great Web APIs
Author: Mike Amundsen
Publisher: Pragmatic Bookshelf
Total Pages: 444
Release: 2020-10-06
Genre: Computers
ISBN: 168050813X

APIs are transforming the business world at an increasing pace. Gain the essential skills needed to quickly design, build, and deploy quality web APIs that are robust, reliable, and resilient. Go from initial design through prototyping and implementation to deployment of mission-critical APIs for your organization. Test, secure, and deploy your API with confidence and avoid the "release into production" panic. Tackle just about any API challenge with more than a dozen open-source utilities and common programming patterns you can apply right away. Good API design means starting with the API-First principle - understanding who is using the API and what they want to do with it - and applying basic design skills to match customers' needs while solving business-critical problems. Use the Sketch-Design-Build method to create reliable and scalable web APIs quickly and easily without a lot of risk to the day-to-day business operations. Create clear sequence diagrams, accurate specifications, and machine-readable API descriptions all reviewed, tested, and ready to turn into fully-functional NodeJS code. Create reliable test collections with Postman and implement proper identity and access control security with AuthO-without added cost or risk to the company. Deploy all of this to Heroku using a continuous delivery approach that pushes secure, well-tested code to your public servers ready for use by both internal and external developers. From design to code to test to deployment, unlock hidden business value and release stable and scalable web APIs that meet customer needs and solve important business problems in a consistent and reliable manner.

New Perspectives in Information Systems and Technologies, Volume 2

New Perspectives in Information Systems and Technologies, Volume 2
Author: Álvaro Rocha
Publisher: Springer Science & Business Media
Total Pages: 493
Release: 2014-03-19
Genre: Technology & Engineering
ISBN: 3319059483

This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.