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Author | : Leopoldo Gout |
Publisher | : Feiwel and Friends |
Total Pages | : 289 |
Release | : 2017-08 |
Genre | : Juvenile Fiction |
ISBN | : 1250045827 |
Three young geniuses from around the globe hatch a plot to trick a vicious warlord, infiltrate a mastermind's organization, protect their families, and save the world.
Author | : Leopoldo Gout |
Publisher | : Macmillan |
Total Pages | : 305 |
Release | : 2016-05-03 |
Genre | : Juvenile Fiction |
ISBN | : 1250045819 |
Three teen geniuses from around the world must win a Game witht he highest of stakes in this action-packed novel.
Author | : Chris Grabenstein |
Publisher | : Yearling |
Total Pages | : 305 |
Release | : 2022-10-18 |
Genre | : Juvenile Fiction |
ISBN | : 0593301803 |
"Pure jelly-bean-enhanced entertainment and a perfect escape."—The New York Times The Smartest Kid in the Universe goes to genius camp in book two of this action-packed series from the #1 New York Times bestselling author of Escape from Mr. Lemoncello's Library! Jake McQuade is the Smartest Kid in the Universe and he's back to defend his title! This time, he is heading off to a camp for geniuses sponsored by billionaire tech mogul and inventor, Zane Zinkle. Genius camp is not like regular camp. There are limo buses, robot polar bears, and high-tech cabins with high-tech toilets! But it isn’t all fun and games at camp, especially when Jake goes up against the artificially intelligent Virtuoso quantum computer—the smartest machine in the universe—which also happens to be Zinkle’s latest genius creation! It's boy versus bot in this epic showdown packed with puzzles, action, adventure, and hilarious, jelly bean-fueled fun! Bonus puzzle included! "Chris Grabenstein just might be the smartest writer for kids in the universe." —James Patterson "Clever, fast-paced and incredibly funny." --Stuart Gibbs, New York Times Bestselling author of Spy School
Author | : Jess Keating |
Publisher | : Scholastic Inc. |
Total Pages | : 229 |
Release | : 2020-02-04 |
Genre | : Juvenile Fiction |
ISBN | : 1338295276 |
Ocean's 11 meets Spy School in this hilarious illustrated middle-grade adventure series featuring the world's greatest tween geniuses. "For a group of geniuses who are supposed to help people, we do an awful lot of stealing." Nikki Tesla and the rest of the Genius Academy team have agreed to pilfer a completely priceless, totally lethal high-tech ring. Why? Because a mad scientist on a power trip plans to use it to do some serious damage. And because the very same mad scientist has kidnapped Mary Shelley. Mess with one genius, and you mess with them all. But mostly they're planning the heist of the century so Nikki can get to know her long-lost father who claims he isn't the criminal mastermind she believes him to be. After all, if a little international thievery can protect the world from evil, it just might save Nikki's family.
Author | : Michael Dante DiMartino |
Publisher | : Roaring Brook Press |
Total Pages | : 289 |
Release | : 2018-01-02 |
Genre | : Juvenile Fiction |
ISBN | : 1626729360 |
In Warrior Genius, author Michael Dante DiMartino delivers rich settings, memorable characters, and edge-of-your-seat action, just as he did in his hit animated show Avatar: The Last Airbender. Fans will be thrilled with this new adventure! For years, Supreme Creator Nerezza has used fear and violence to rule her empire, seeking to eradicate anyone with a Genius. Then, twelve-year-old Giacomo emerged from hiding and joined a young generation of fellow artists paired with Geniuses. Together, they began a rebellion against her. Now, Giacomo has something Nerezza desperately wants—the Compass, one of three powerful objects known as the Sacred Tools. Possessing all three would allow Nerezza to spread her tyranny worldwide. After a near-fatal showdown, Giacomo and his friends escape to the empire of Rachana, a society long feared for its mighty warriors and their horse-Geniuses. But a dark and ancient force threatens the horse-Geniuses with extinction, and Giacomo discovers he is the only one who can stop it. With the help of his Genius and great friends, Giacomo struggles to keep the Sacred Tools from falling into the wrong hands and find a way to protect the Rachanan people—before Nerezza finds him.
Author | : Tim Green |
Publisher | : Aladdin |
Total Pages | : 352 |
Release | : 2019-07-09 |
Genre | : Juvenile Fiction |
ISBN | : 1534406697 |
Jalen DeLuca and his hero New York Yankee James “JY” Yager must team up to prove themselves in this sequel to Tim Green and Derek Jeter’s New York Times bestselling novel, Baseball Genius. Jalen DeLuca loves baseball. He’s playing for his summer travel team and trying to win a regular spot in the rotation. But Jalen’s got more than talent on the field. He’s a baseball genius who can analyze and predict almost exactly what any pitcher is going to do with his next pitch. He can’t quite explain how he knows, he just does. His unique ability helped him save the career of New York Yankee star baseman James “JY” Yager, and now Jalen figures he’ll be almost part of the team. Or will he? After a power struggle with the Yankees GM and a failed negotiation with Cat, JY strikes out on his own to show he can still hit in the majors without Jalen’s help. Disappointed, but focused on his own baseball career, Jalen tries to carve out his own spot with the Rockton Rockets. When things go wrong for both of them, JY works out a deal with Cat, bringing the pair together again. With JY’s help, Jalen and Daniel are able to join a travel team from a nearby rival town who will face off against the Rockets in the championship game of an elite tournament in Boston. With the pressure mounting for JY to perform at the Green Monster and Jalen intent on paying back his former team, they’ll have to pull off the ultimate double play if they’re both going to succeed.
Author | : Chris Grabenstein |
Publisher | : Yearling |
Total Pages | : 321 |
Release | : 2021-11-16 |
Genre | : Juvenile Fiction |
ISBN | : 0525647813 |
"Chris Grabenstein just might be the smartest writer for kids in the universe." --James Patterson What if you could learn everything just by eating jellybeans?! Meet the Smartest Kid in the Universe and find out in this fun-packed new series from the Bestselling Author of Escape from Mr. Lemoncello's Library and coauthor of Max Einstein! 12 year old Jake's middle school is about to be shut down--unless Jake and his friends can figure out how to save it. When Jake spies a bowl of jellybeans at the hotel where his mom works, he eats them. But those weren't just jellybeans, one of the scientists at his mom's conference is developing the world's first ingestible information pills. And THAT'S what Jake ate. Before long, Jake is the smartest kid in the universe. But the pills haven't been tested yet. And when word gets out about this new genius, people want him. The government. The mega corporations. Not all of them are good people! Can Jake navigate the ins and outs of his newfound geniusdom (not to mention the ins and outs of middle school) and use his smarts to save his school? BONUS! Includes extra brainteasers to test your smarts! Don't miss the next Smartest Kid in the Universe—Genius Camp!
Author | : Dave Cutcher |
Publisher | : McGraw Hill Professional |
Total Pages | : 317 |
Release | : 2010-10-22 |
Genre | : Technology & Engineering |
ISBN | : 0071744134 |
The Fiendishly Fun Way to Master Electronic Circuits! Fully updated throughout, this wickedly inventive guide introduces electronic circuits and circuit design, both analog and digital, through a series of projects you'll complete one simple lesson at a time. The separate lessons build on each other and add up to projects you can put to practical use. You don't need to know anything about electronics to get started. A pre-assembled kit, which includes all the components and PC boards to complete the book projects, is available separately from ABRA electronics on Amazon. Using easy-to-find components and equipment, Electronic Circuits for the Evil Genius, Second Edition, provides hours of rewarding--and slightly twisted--fun. You'll gain valuable experience in circuit construction and design as you test, modify, and observe your results--skills you can put to work in other exciting circuit-building projects. Electronic Circuits for the Evil Genius: Features step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying electronics principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Automatic night light Light-sensitive switch Along-to-digital converter Voltage-controlled oscillator Op amp-controlled power amplifier Burglar alarm Logic gate-based toy Two-way intercom using transistors and op amps Each fun, inexpensive Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Author | : Michael Dante DiMartino |
Publisher | : Roaring Brook Press |
Total Pages | : 383 |
Release | : 2016-10-04 |
Genre | : Juvenile Fiction |
ISBN | : 162672539X |
A new fantasy-adventure series from the co-creator of the hit animated shows Avatar: The Last Airbender and The Legend of Korra! In twelve-year-old Giacomo's Renaissance-inspired world, art is powerful, dangerous, and outlawed. A few artists possess Geniuses, birdlike creatures that are the living embodiment of an artist's creative spirit. Those caught with one face a punishment akin to death, so when Giacomo discovers he has a Genius, he knows he's in serious trouble. Luckily, he finds safety in a secret studio where young artists and their Geniuses train in sacred geometry to channel their creative energies as weapons. But when a murderous artist goes after the three Sacred Tools--objects that would allow him to destroy the world and everyone in his path—Giacomo and his friends must risk their lives to stop him. “DiMartino masterfully weaves a thrilling action-adventure epic into an imaginative and terrifying world.” —Bryan Konietzko, co-creator of Avatar: The Last Airbender and The Legend of Korra “Rebel Genius is a natural extension of Michael Dante DiMartino's work on Avatar: The Last Airbender: charming young heroes, magical creatures, an innovative magic system, and mysteries galore. There is so much to love about this book!” —Gene Yang, National Ambassador for Young People's Literature and author of American Born Chinese “DiMartino delivers a magical take on the power of art. With a cast that will charm you and an innovative new world to get lost in, Rebel Genius is a gift for fantasy lovers and a treasure for anyone who has ever tried to pick up a brush or a pen and make something new. A lively, thrilling spin on the struggle to create.”—Leigh Bardugo, author of the Grisha trilogy and the Six of Crows series “Rebel Genius contains all of Mike DiMartino's hallmarks: an exquisite world dripping with magic and color, a cast of incredible, diverse characters, and artwork that will take your breath away. Get ready to fall in love.” —Marie Lu, author of the Legend trilogy and the Young Elites trilogy "Rebel Genius is a mind-blowing new series, a passionate blend of adventure, mystery, and puzzle-solving that has no end to its imagination." —Soman Chainani, author of The School for Good and Evil trilogy
Author | : Sam Seidel |
Publisher | : Rowman & Littlefield |
Total Pages | : 245 |
Release | : 2022-02-15 |
Genre | : Education |
ISBN | : 1475864310 |
Many educators already know that hip-hop can be a powerful tool for engaging students. But can hip-hop save our schools—and our society? Hip-Hop Genius 2.0 introduces an iteration of hip-hop education that goes far beyond studying rap music as classroom content. Through stories about the professional rapper who founded the first hip-hop high school and the aspiring artists currently enrolled there, Sam Seidel lays out a vision for how hip-hop’s genius—the resourceful creativity and swagger that took it from a local phenomenon to a global force—can lead to a fundamental remix of the way we think of teaching, school design, and leadership. This 10-year anniversary edition welcomes two new contributing authors, Tony Simmons and Michael Lipset, who bring direct experience running the High School for Recording Arts. The new edition includes new forewords from some of the most prominent names in education and hip-hop, reflections on ten more years of running a hip-hop high school, updates to every chapter from the first edition, details of how the school navigated the unprecedented complexities brought about by the COVID-19 pandemic and uprising in response to the murder of George Floyd, and an inspiring new concluding chapter that is a call to action for the field.