Gardners Guide To Computer Graphics Animation And Multimedia Schools
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Author | : Garth Gardner |
Publisher | : Garth Gardner Company |
Total Pages | : 372 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : |
As the most comprehensive new media industry directory, this guide profiles hundreds of computer graphics, animation, and multimedia companies in the United States and Canada. Researched categories include areas of specialisation, number of employees, description of company achievements, mailing addresses, phone and fax numbers, and Web addresses.
Author | : Marilyn Webber |
Publisher | : Garth Gardner Company |
Total Pages | : 212 |
Release | : 2000 |
Genre | : Language Arts & Disciplines |
ISBN | : |
"Gardner's Guide to Animation Scriptwriting" is the place to go for information on writing Saturday morning cartoons or animation short films. This book is user-friendly, with illustrated text that takes readers through the steps necessary to create a winning script.
Author | : Garth Gardner |
Publisher | : Garth Gardner Company |
Total Pages | : 264 |
Release | : 1999 |
Genre | : Business & Economics |
ISBN | : |
Students of computer graphics, animation or multimedia will find Gardner's Guide To Internships In New Media an involving reference which profiles hundreds of companies sponsoring internships in these new media. Contacts, phone numbers, and all the details necessary to assess a company's internship offerings make for a fine guide.
Author | : Sean Wagstaff |
Publisher | : John Wiley & Sons |
Total Pages | : 266 |
Release | : 2006-02-20 |
Genre | : Computers |
ISBN | : 0782151434 |
Get the Inside Track to Landing an Enviable Job in Computer Graphics Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry. Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to: Discover the myriad job possibilities from the obvious to the obscure Identify precisely what tools, skills, and knowledge employers seek Determine your best training options: college, art school, or do-it-yourself Recognize what staffing agencies and in-house recruiters are looking for Build an extraordinary resume that gets noticed Find out where to go to meet the right people and tap into networking opportunities Acquire the know-how to ace the job interview Produce an exceptional and applicable demo reel that will help you land the job Emulate the career paths of successful artists This book's companion website, www.3djobs.com , serves as a research hub packed with supplementary information and links to vital sources. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author | : |
Publisher | : |
Total Pages | : 488 |
Release | : 2000 |
Genre | : African Americans |
ISBN | : |
Author | : Garth Anthony Gardner |
Publisher | : Garth Gardner Company |
Total Pages | : 240 |
Release | : 1999-08-01 |
Genre | : Computer animation |
ISBN | : 9780966107517 |
Gardner's guide to CG, Anim & MM Schools 2000 Second edition. Over 400 colleges and universities that offers computer Graphic & Animation of the arts & Science programs in the USA
Author | : Rose Arny |
Publisher | : |
Total Pages | : 1816 |
Release | : 2003 |
Genre | : American literature |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 502 |
Release | : 2000 |
Genre | : Industrial design |
ISBN | : |
Author | : Caroll Michels |
Publisher | : Macmillan |
Total Pages | : 402 |
Release | : 2009-06-09 |
Genre | : Art |
ISBN | : 0805088482 |
The definitive guide to taking control of your career and making a good living in the art world. Drawing on nearly three decades of experience, Caroll Michels offers a wealth of insider's information on getting into a gallery, being your own PR agent, and negotiating prices, as well as innovative marketing, exhibition, and sales opportunities for various artistic disciplines. She has also added a new section on digital printmaking and marketing in this emerging field.
Author | : Garth Gardner |
Publisher | : Garth Gardner Company |
Total Pages | : 228 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780966107524 |
Summarizes positions and professions in the fields of computer graphics, design, and animation, discussing position titles, potential salaries, and related information obtained through interviews with professionals in these fields.