Gamer Girls: Out of Control

Gamer Girls: Out of Control
Author: Andrea Towers
Publisher: Andrews McMeel Publishing
Total Pages: 179
Release: 2024-01-02
Genre: Juvenile Fiction
ISBN: 1524894117

The Gamer Girls love playing their newest racing video game, Fast Pursuit Horizon, together. But what happens when Lucy's cousin comes to visit and throws every thing out of control? This is the third book in the illustrated Gamer Girls series! Lucy is the newest member of the Gamer Girls. She loves her new school, her family, and her friends, but she misses her old life in California, too. After unsuccessfully trying to convince her parents to let her visit California, they decide to bring her aunt and cousin Jordan to HER! +10 XP for awesome parents. Unfortunately, Jordan's presence causes a stir with the Gamer Girls . . . suddenly, like Lucy's race car in her newest video game obsession Fast Pursuit Horizon, she feels totally OUT OF CONTROL! In this third book of the series Gamer Girls, four friends navigate the video game world and the middle school world . . . if only they could solve drama as easily as they defeat monsters! This series is perfect for readers who love video games. Out of Control includes 25 black-and-white illustrations throughout.

Gamer Girls: Monster Village

Gamer Girls: Monster Village
Author: Andrea Towers
Publisher: Andrews McMeel Publishing
Total Pages: 200
Release: 2023-05-09
Genre: Juvenile Fiction
ISBN: 1524886270

Gamer Girls are four besties who prove that girls can game! But when a new game comes out, it's not a hit with everyone. Maybe they should stick to video game battles instead of middle school arguments! Celia, Natalie, Lucy, and Jess are the Gamer Girls—four gamers devoted to showing that girls can game, too. They stream together every Friday night and they’re also BFFs. Celia is the artsy, creative one of the group, so it’s no surprise when she starts designing merch for their new club. But when she falls in love with a new, cozy game called Monster Village, it’s a far cry from her friends’ action-packed battle royales. Can the Gamer Girls find common ground, or is their new club doomed? In this second illustrated book of the all-new series, Gamer Girls,four friends navigate the video game world and the middle school world . . . if only they could solve drama like defeating monsters! This series is perfect for teens and tween readers who love video games.

Becoming Gamer Girls: A 4-Book Gender Swap TG Romance Bundle

Becoming Gamer Girls: A 4-Book Gender Swap TG Romance Bundle
Author: Alyson Belle
Publisher: Alyson Belle Productions
Total Pages: 205
Release:
Genre: Fiction
ISBN:

These games are so smoking hot that the players win even when they lose… From their first thrilling encounters to their wildest power fantasies, this fun and hilarious collection of four steamy titles features guys transforming into gorgeous young women and having the adventure of a lifetime in exciting and surreal situations inspired by some of your favorite games and media! With over 400 pages of humorous and familiar gender bending romance, you’re sure to be up reading this into the late, late hours of the night. In Fallout Girl, billionaire business mogul Killian Black attempts to survive a nuclear war by using his futuristic backup cloning technology. But when he wakes up years later in a post-apocalyptic desert wasteland as a female clone half his original age, he finds himself trapped in an unfamiliar and feminine body, desperate for help and with nowhere to turn. When a band of savage raiders captures him for their own twisted designs, Killian begins to wonder if he might not have preferred being alone after all… In Slayer Swapped, Alex hunts vampires with his friend Nadine until an interrupted cultist ritual sends some surprising magic Alex’s way, and he suddenly finds himself with a few new assets at his disposal: supernatural strength, blinding speed, and a smoking-hot body. There’s just one problem: it’s a female body, and even worse, he’s stuck in it! Can Alex—now Xan—learn to use his gorgeous new body to defeat the evil vampire Diablo at his own terrifying games? In Dungeons and Drag, Andy Price is an average, nerdy gamer who likes to roleplay busty, Charisma-heavy girls in Dungeons and Dragons with his three best friends. But when they get sucked into a magical fantasy realm where they're forced to play as their own characters, it’s not so funny anymore! Can he beat the module's challenges and rescue his friends with all of the… erm, “assets”… at his disposal, or will he lose his life while stuck in the helpless body of his busty sorceress? In the BONUS book Ready Player Fun, author A.V. Kern takes us on a hilarious and raunchy romp in this steamy and silly full-length gender-swapped spoof of the bestselling Ready Player One: The only time the young, freedom-loving, 1980s pop culture-obsessed Bowie Jackson really feels alive is when he's jacked into the virtual, hyper-dirty utopia known as the O-Face, where he plays as his gorgeous in-game alter ego Felicia McFly! Can Bowie team up with his pals Sherm the Worm, Ap0ll0, and W33b to unlock the puzzles of the O-Face and defeat the appallingly uptight Roger Dodger and his Cult of Real Reality once and for all? With this much steamy, thrilling, and hilariously fun gamer content, what are you waiting for? Get it today! Full-Length books in this 400+ page collection: - Fallout Girl by Alyson Belle - Slayer Swapped by Alyson Belle - Dungeons and Drag by Alyson Belle - Ready Player Fun by A.V. Kern

Packaging Girlhood

Packaging Girlhood
Author: Sharon Lamb, Ed.D.
Publisher: St. Martin's Press
Total Pages: 342
Release: 2007-04-01
Genre: Family & Relationships
ISBN: 1429906324

The stereotype-laden message, delivered through clothes, music, books, and TV, is essentially a continuous plea for girls to put their energies into beauty products, shopping, fashion, and boys. This constant marketing, cheapening of relationships, absence of good women role models, and stereotyping and sexualization of girls is something that parents need to first understand before they can take action. Lamb and Brown teach parents how to understand these influences, give them guidance on how to talk to their daughters about these negative images, and provide the tools to help girls make positive choices about the way they are in the world. In the tradition of books like Reviving Ophelia, Odd Girl Out, Queen Bees and Wannabees that examine the world of girls, this book promises to not only spark debate but help parents to help their daughters.

Grown and Flown

Grown and Flown
Author: Lisa Heffernan
Publisher: Flatiron Books
Total Pages: 352
Release: 2019-09-03
Genre: Family & Relationships
ISBN: 1250188954

PARENTING NEVER ENDS. From the founders of the #1 site for parents of teens and young adults comes an essential guide for building strong relationships with your teens and preparing them to successfully launch into adulthood The high school and college years: an extended roller coaster of academics, friends, first loves, first break-ups, driver’s ed, jobs, and everything in between. Kids are constantly changing and how we parent them must change, too. But how do we stay close as a family as our lives move apart? Enter the co-founders of Grown and Flown, Lisa Heffernan and Mary Dell Harrington. In the midst of guiding their own kids through this transition, they launched what has become the largest website and online community for parents of fifteen to twenty-five year olds. Now they’ve compiled new takeaways and fresh insights from all that they’ve learned into this handy, must-have guide. Grown and Flown is a one-stop resource for parenting teenagers, leading up to—and through—high school and those first years of independence. It covers everything from the monumental (how to let your kids go) to the mundane (how to shop for a dorm room). Organized by topic—such as academics, anxiety and mental health, college life—it features a combination of stories, advice from professionals, and practical sidebars. Consider this your parenting lifeline: an easy-to-use manual that offers support and perspective. Grown and Flown is required reading for anyone looking to raise an adult with whom you have an enduring, profound connection.

Control Girl

Control Girl
Author: Popkin, Shannon
Publisher: Kregel Publications
Total Pages: 1
Release: 2017-01-27
Genre: Religion
ISBN: 0825444292

Little fights with your husband and kids. Unhappiness when things don’t match your version of perfect. Tension, anger, fear—it all begins with a heart that craves control. When your vision of how life should be replaces God’s vision, you doom your quest for security, peace, and joy before it even starts. Thankfully, there is a better way. Join Shannon as she shares what she has discovered about her own control struggles and about God from studying Control Girls in the Bible. Learn how you too can lay down this burden and find rest in surrendering to the One who truly is in control. “In this funny, tender, and truth-telling book, Shannon Popkin peels back the layers of our control problem.” —Erin Davis, author, blogger, and recovering Control Girl “In the style of Liz Curtis Higgs, Control Girl is an easy and entertaining read, yet Shannon Popkin packs a punch where we so need it if we are to be set free from the stressful habit that robs our joy and ruins our relationships!” —Dee Brestin, author of Idol Lies “With personal vulnerability, biblical depth, powerful personal illustrations, and pointed application questions, Shannon Popkin reveals how seven women of the Bible can teach us how to surrender our will to God’s design for our future.” —Carol Kent, speaker and author of Becoming a Woman of Influence “Control Girl is a penetrating look at how selfishness and self-protectiveness wreck lives—and why surrender and trust are God’s life-giving pathways to true freedom and joy.” —Nancy DeMoss Wolgemuth, author and Revive Our Hearts teacher and host

Gaming Sexism

Gaming Sexism
Author: Amanda C. Cote
Publisher: NYU Press
Total Pages: 274
Release: 2020-09-01
Genre: Social Science
ISBN: 1479802204

Interviews with female gamers about structural sexism across the gaming landscape When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer, but also to a much broader, more diverse audience. However, the GamerGate controversy six years later, and other similar public incidents since, laid bare the internalized misogyny and gender stereotypes in the gaming community. Today, even as women make up nearly half of all gamers, sexist assumptions about the what and how of women’s gaming are more actively enforced. In Gaming Sexism, Amanda C. Cote explores the video game industry and its players to explain this contradiction, how it affects female gamers, and what it means in terms of power and gender equality. Across in-depth interviews with women-identified gamers, Cote delves into the conflict between diversification and resistance to understand their impact on gaming, both casual and “core” alike. From video game magazines to male reactions to female opponents, she explores the shifting expectations about who gamers are, perceived changes in gaming spaces, and the experiences of female gamers amidst this gendered turmoil. While Cote reveals extensive, persistent problems in gaming spaces, she also emphasizes the power of this motivated, marginalized audience, and draws on their experiences to explore how structural inequalities in gaming spaces can be overcome. Gaming Sexism is a well-timed investigation of equality, power, and control over the future of technology.

Geek Girls Don't Cry

Geek Girls Don't Cry
Author: Andrea Towers
Publisher: Union Square + ORM
Total Pages: 169
Release: 2019-04-02
Genre: Self-Help
ISBN: 1454933402

From an entertainment writer, “an enjoyable read for anyone interested in pop culture, with particular relevance to those working to overcome struggles.” (Booklist) What does it mean for a woman to be strong—especially in a world where our conception of a “hero” is still so heavily influenced by male characters like Batman, Spider-Man, and Superman? Geek Girls Don’t Cry outlines some of the primary traits heroic women can call upon, like resilience, self-acceptance, and bravery, pulling in stories from real-life women as well as figures from the pop-culture pantheon. Written by Andrea Towers, who has worked for Marvel Entertainment and written about superheroines for such outlets as Entertainment Weekly, Geek Girls Don’t Cry also includes interviews with the creators of our favorite fictional heroines, who discuss how they came up with their inspiring characters and how their creations continue to inspire them. “In a market flush with biographical anthologies of awesome, powerful, and sometimes unknown women, Towers’ book stands out. She puts the creative in creative nonfiction as she takes the biographical details of fictional female characters and associates them with various real-life issues to empower and comfort readers.” —Booklist

Counting Girls Out

Counting Girls Out
Author: Valerie Walkerdine
Publisher: Routledge
Total Pages: 206
Release: 2012-10-12
Genre: Education
ISBN: 1135709394

The question about girls' attainment in mathematics is met with every kind of myth, false 'evidence', and theorizing about the gendered body and the gendered mind. The 'Girls and Mathematics Unit' led by Valerie Walkerdine has, over a period of ten years, carried out a detailed theoretical and empirical investigation in this area. The book tackles issues and prejudice and examines and puts into perspective many claims that have been made about women's minds. It also probes the relationship between evidence and explanation: why are girls still taken to be lacking when they perform well, but boys are credited even when they do not?

Out of the Game

Out of the Game
Author: James Hickman
Publisher: Bullet Entertainment Group
Total Pages: 332
Release: 2007
Genre: Fiction
ISBN: 9781424322541