Game Recognize Game A Novel
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Author | : Terry Deron |
Publisher | : Terry Deron |
Total Pages | : 268 |
Release | : 2009-07-24 |
Genre | : Fiction |
ISBN | : 9780615307060 |
Game Recognize Game is a dynamic story highlighting the games and deceptions men and women use on one another when they begin dating. The story is presented in a dynamic first-person dialogue that makes it seem more like a movie than a novel!
Author | : Cota McKinnon |
Publisher | : |
Total Pages | : |
Release | : 2007-01-01 |
Genre | : |
ISBN | : 9780980129717 |
Author | : Jeffery Deaver |
Publisher | : Penguin |
Total Pages | : 418 |
Release | : 2019-05-14 |
Genre | : Fiction |
ISBN | : 0525535969 |
The first installment in Jeffery Deaver’s Colter Shaw series—the inspiration for the upcoming CBS original series TRACKER starring Justin Hartley! The son of a survivalist family, Colter Shaw is an expert tracker. Now he makes a living as a “reward seeker,” traveling the country to help police solve crimes and locate missing persons for private citizens. “You’ve been abandoned. Escape if you can. Or die with dignity.” Hired by the father of a young woman who has gone missing in Silicon Valley, Shaw's search takes him into the dark heart of America’s cutthroat billion-dollar video-game industry. When another person goes missing, Shaw must ask: Is a madman bringing a twisted video game to life? Encountering eccentric designers, trigger-happy gamers, and ruthless tech titans, Shaw soon learns that he isn't the only one on the hunt: someone is on his trail and closing fast.... Named a Crime Novel of the Year by The New York Times Book Review, The Never Game proves once more why “Deaver is a genius when it comes to manipulation and deception” (Associated Press). CBS, CBS Eye Design, and related logos are trademarks of CBS Broadcasting Inc. Used under license. TRACKER is a trademark of Twentieth Century Fox Film Corporation. Used under license.
Author | : Ruth Ware |
Publisher | : Simon & Schuster |
Total Pages | : 416 |
Release | : 2020-08-11 |
Genre | : Fiction |
ISBN | : 198214341X |
From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.
Author | : Bill Bradley |
Publisher | : Artisan Books |
Total Pages | : 168 |
Release | : 1998-01-01 |
Genre | : Sports & Recreation |
ISBN | : 9781579651169 |
The former U.S. Senator and member of two championship New York Knicks teams revisits his first career in a series of personal observations and reflections that illustrate how the "right stuff" on the court is a proving ground for the "right stuff" in life
Author | : Neil Strauss |
Publisher | : Harper Collins |
Total Pages | : 466 |
Release | : 2012-05-01 |
Genre | : Biography & Autobiography |
ISBN | : 0062130110 |
Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.
Author | : Geno Jones |
Publisher | : |
Total Pages | : 108 |
Release | : 2012-06 |
Genre | : Self-Help |
ISBN | : 9781477202456 |
Game Recognize Game: The Real, The Raw, and Why Men Do What They Do in Relationships, has the streets on fire. Game Recognize Game is a straight-forward, tell-all, self-help book that offers insight to women to help them in their challenges with men, themselves and parenthood.
Author | : Monica Hughes |
Publisher | : Simon and Schuster |
Total Pages | : 198 |
Release | : 1993-06 |
Genre | : Juvenile Fiction |
ISBN | : 0671866923 |
Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.
Author | : Omar Tyree |
Publisher | : Simon and Schuster |
Total Pages | : 419 |
Release | : 2008-06-24 |
Genre | : Fiction |
ISBN | : 1416541926 |
A successful African-American novelist who has made his reputation with a series of steamy, romantic novels for women, Shareef Crawford yearns to expand his literary range and audience, but is unable to find the essential inspiration, until a book tour brings him home to Harlem, where he suddenly finds himself in the middle of a violent gang war. Reprint. 50,000 first printing.
Author | : Ian Bogost |
Publisher | : Basic Books |
Total Pages | : 290 |
Release | : 2016-09-13 |
Genre | : Science |
ISBN | : 0465096506 |
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.