Gambling Devices
Author | : United States. Congress. House. Committee on Interstate and Foreign Commerce |
Publisher | : |
Total Pages | : 320 |
Release | : 1950 |
Genre | : Gambling |
ISBN | : |
Download Gambling Devices full books in PDF, epub, and Kindle. Read online free Gambling Devices ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : United States. Congress. House. Committee on Interstate and Foreign Commerce |
Publisher | : |
Total Pages | : 320 |
Release | : 1950 |
Genre | : Gambling |
ISBN | : |
Author | : Natasha Dow Schüll |
Publisher | : Princeton University Press |
Total Pages | : 457 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 0691127557 |
machines stems from the consumer, the product, or the interplay between the two. --
Author | : United States. Congress. House. Committee on Interstate and Foreign Commerce |
Publisher | : |
Total Pages | : 322 |
Release | : 1950 |
Genre | : |
ISBN | : |
Author | : United States. Congress. Senate. Committee on the Judiciary. Subcommittee on Patents, Copyrights, and Trademarks |
Publisher | : |
Total Pages | : 248 |
Release | : 1992 |
Genre | : Games & Activities |
ISBN | : |
Author | : United States. Commission on the Review of the National Policy Toward Gambling |
Publisher | : |
Total Pages | : 1430 |
Release | : 1976 |
Genre | : Gambling |
ISBN | : |
Author | : National Institute of Law Enforcement and Criminal Justice |
Publisher | : |
Total Pages | : 960 |
Release | : 1977 |
Genre | : Gambling |
ISBN | : |
Author | : César Albarrán-Torres |
Publisher | : Routledge |
Total Pages | : 316 |
Release | : 2018-03-28 |
Genre | : Games & Activities |
ISBN | : 1351398210 |
This book develops the concept of "gamble-play media", describing how some gambling and gambling-like practices are increasingly mediated by digital technologies. Digital gambling brings gambling closer to the practices and features of videogames, as audio-visual simulations structure users’ experiences. By studying digital gambling from media studies, videogame and cultural studies approaches, this book offers a new critical perspective on the issues raised by computer-mediated gambling, while expanding our perspective on what media and gambling are. In particular, it critically analyses terrestrial, mobile and online slot machines, online poker and stock trading apps through a selection of case studies.