Fundamentals of Computer Vision

Fundamentals of Computer Vision
Author: Wesley E. Snyder
Publisher: Cambridge University Press
Total Pages: 395
Release: 2017-09-28
Genre: Computers
ISBN: 1316885828

Computer vision has widespread and growing application including robotics, autonomous vehicles, medical imaging and diagnosis, surveillance, video analysis, and even tracking for sports analysis. This book equips the reader with crucial mathematical and algorithmic tools to develop a thorough understanding of the underlying components of any complete computer vision system and to design such systems. These components include identifying local features such as corners or edges in the presence of noise, edge preserving smoothing, connected component labeling, stereopsis, thresholding, clustering, segmentation, and describing and matching both shapes and scenes. The extensive examples include photographs of faces, cartoons, animal footprints, and angiograms, and each chapter concludes with homework exercises and suggested projects. Intended for advanced undergraduate and beginning graduate students, the text will also be of use to practitioners and researchers in a range of applications.

Fundamentals of Computer Vision

Fundamentals of Computer Vision
Author: Wesley E. Snyder
Publisher: Cambridge University Press
Total Pages: 395
Release: 2017-09-28
Genre: Computers
ISBN: 1107184886

This book equips students with crucial mathematical and algorithmic tools to understand complete computer vision systems.

Computer Vision and Image Processing

Computer Vision and Image Processing
Author: Manas Kamal Bhuyan
Publisher: CRC Press
Total Pages: 442
Release: 2019-11-05
Genre: Computers
ISBN: 1351248383

The book familiarizes readers with fundamental concepts and issues related to computer vision and major approaches that address them. The focus of the book is on image acquisition and image formation models, radiometric models of image formation, image formation in the camera, image processing concepts, concept of feature extraction and feature selection for pattern classification/recognition, and advanced concepts like object classification, object tracking, image-based rendering, and image registration. Intended to be a companion to a typical teaching course on computer vision, the book takes a problem-solving approach.

Computer Vision

Computer Vision
Author: Simon J. D. Prince
Publisher: Cambridge University Press
Total Pages: 599
Release: 2012-06-18
Genre: Computers
ISBN: 1107011795

A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.

Foundations of Computer Vision

Foundations of Computer Vision
Author: James F. Peters
Publisher: Springer
Total Pages: 443
Release: 2017-03-17
Genre: Technology & Engineering
ISBN: 3319524836

This book introduces the fundamentals of computer vision (CV), with a focus on extracting useful information from digital images and videos. Including a wealth of methods used in detecting and classifying image objects and their shapes, it is the first book to apply a trio of tools (computational geometry, topology and algorithms) in solving CV problems, shape tracking in image object recognition and detecting the repetition of shapes in single images and video frames. Computational geometry provides a visualization of topological structures such as neighborhoods of points embedded in images, while image topology supplies us with structures useful in the analysis and classification of image regions. Algorithms provide a practical, step-by-step means of viewing image structures. The implementations of CV methods in Matlab and Mathematica, classification of chapter problems with the symbols (easily solved) and (challenging) and its extensive glossary of key words, examples and connections with the fabric of CV make the book an invaluable resource for advanced undergraduate and first year graduate students in Engineering, Computer Science or Applied Mathematics. It offers insights into the design of CV experiments, inclusion of image processing methods in CV projects, as well as the reconstruction and interpretation of recorded natural scenes.

Color in Computer Vision

Color in Computer Vision
Author: Theo Gevers
Publisher: John Wiley & Sons
Total Pages: 0
Release: 2012-09-04
Genre: Technology & Engineering
ISBN: 9780470890844

While the field of computer vision drives many of today’s digital technologies and communication networks, the topic of color has emerged only recently in most computer vision applications. One of the most extensive works to date on color in computer vision, this book provides a complete set of tools for working with color in the field of image understanding. Based on the authors’ intense collaboration for more than a decade and drawing on the latest thinking in the field of computer science, the book integrates topics from color science and computer vision, clearly linking theories, techniques, machine learning, and applications. The fundamental basics, sample applications, and downloadable versions of the software and data sets are also included. Clear, thorough, and practical, Color in Computer Vision explains: Computer vision, including color-driven algorithms and quantitative results of various state-of-the-art methods Color science topics such as color systems, color reflection mechanisms, color invariance, and color constancy Digital image processing, including edge detection, feature extraction, image segmentation, and image transformations Signal processing techniques for the development of both image processing and machine learning Robotics and artificial intelligence, including such topics as supervised learning and classifiers for object and scene categorization Researchers and professionals in computer science, computer vision, color science, electrical engineering, and signal processing will learn how to implement color in computer vision applications and gain insight into future developments in this dynamic and expanding field.

Fundamentals of Machine Vision

Fundamentals of Machine Vision
Author: Harley R. Myler
Publisher: SPIE Press
Total Pages: 156
Release: 1999
Genre: Computers
ISBN: 9780819430496

This text is intended to help readers understand and construct machine vision systems that perform useful tasks, based on the state of the art. It covers fundamentals drawn from image processing and computer graphics to the methods of applied machine vision techniques. The text is useful as a short course supplement, as a self-study guide, or as a primary or supplementary text in an advanced undergraduate or graduate course.

Computer Vision Technology for Food Quality Evaluation

Computer Vision Technology for Food Quality Evaluation
Author: Da-Wen Sun
Publisher: Elsevier
Total Pages: 600
Release: 2011-04-28
Genre: Technology & Engineering
ISBN: 0080556248

The first book in this rapidly expanding area, Computer Vision Technology for Food Quality Evaluation thoroughly discusses the latest advances in image processing and analysis. Computer vision has attracted much research and development attention in recent years and, as a result, significant scientific and technological advances have been made in quality inspection, classification and evaluation of a wide range of food and agricultural products. This unique work provides engineers and technologists working in research, development, and operations in the food industry with critical, comprehensive and readily accessible information on the art and science of computer vision technology. Undergraduate and postgraduate students and researchers in universities and research institutions will also find this an essential reference source.· Discusses novel technology for recognizing objects and extracting quantitative information from digital images in order to provide objective, rapid, non-contact and non-destructive quality evaluation. · International authors with both academic and professional credentials address in detail one aspect of the relevant technology per chapter making this ideal for textbook use· Divided into three parts, it begins with an outline of the fundamentals of the technology, followed by full coverage of the application in the most researched areas of meats and other foods, fruits, vegetables and grains.

Introduction to Visual Computing

Introduction to Visual Computing
Author: Aditi Majumder
Publisher: CRC Press
Total Pages: 376
Release: 2018-01-31
Genre: Computers
ISBN: 1482244926

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

A Guided Tour of Computer Vision

A Guided Tour of Computer Vision
Author: Vishvjit S. Nalwa
Publisher: Addison Wesley Publishing Company
Total Pages: 392
Release: 1993
Genre: Computers
ISBN:

An introduction to computer vision, covering the structure and properties of the visual world. This concise guide stresses fundamental concepts, and also provides details and pointers with respect to recent developments. The author pursues the narrow view of vision covering the structure and properties of the visual world, thereby providing a lucid introduction for the novice and a fresh perspective to the expert.