Frontiers In Gaming Simulation 44th International Simulation And Gaming Association Conference Isaga 2013 And 17th Ifip Wg 57 Workshop On Experimental Interactive Learning In Industrial Management Stockholm Sweden June 24 28 2013 Revised Selected Pa
Download Frontiers In Gaming Simulation 44th International Simulation And Gaming Association Conference Isaga 2013 And 17th Ifip Wg 57 Workshop On Experimental Interactive Learning In Industrial Management Stockholm Sweden June 24 28 2013 Revised Selected Pa full books in PDF, epub, and Kindle. Read online free Frontiers In Gaming Simulation 44th International Simulation And Gaming Association Conference Isaga 2013 And 17th Ifip Wg 57 Workshop On Experimental Interactive Learning In Industrial Management Stockholm Sweden June 24 28 2013 Revised Selected Pa ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Sebastiaan A. Meijer |
Publisher | : Springer |
Total Pages | : 270 |
Release | : 2014-01-28 |
Genre | : Computers |
ISBN | : 3319049542 |
This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.
Author | : Sebastiaan A. Meijer |
Publisher | : |
Total Pages | : |
Release | : 2014 |
Genre | : |
ISBN | : |
Author | : Upinder Dhar |
Publisher | : Springer Nature |
Total Pages | : 305 |
Release | : 2022-07-26 |
Genre | : Computers |
ISBN | : 3031099591 |
This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.
Author | : Marcin Wardaszko |
Publisher | : Springer Nature |
Total Pages | : 469 |
Release | : 2021-03-26 |
Genre | : Computers |
ISBN | : 3030721329 |
This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.
Author | : Heide Karen Lukosch |
Publisher | : Springer |
Total Pages | : 203 |
Release | : 2018-05-25 |
Genre | : Computers |
ISBN | : 3319919024 |
This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft, The Netherlands, in July 2018. The 19 revised full papers included in the volume were carefully reviewed and selected from 27 submissions. The contributions to this book range from design thinking related to simulation gaming, the analysis of the consequences of design choices in games, to games for decision making, examples of games for business, climate change, maritime spatial planning, sustainable city development, supply chain, and much more.
Author | : Casper Harteveld |
Publisher | : Springer Nature |
Total Pages | : 233 |
Release | : 2023-07-18 |
Genre | : Computers |
ISBN | : 3031371712 |
This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022. The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They were organized in topical sections named: education and training; resilience and sustainability; health; and social justice.
Author | : David Crookall |
Publisher | : SAGE Publications, Incorporated |
Total Pages | : 330 |
Release | : 1995-06-19 |
Genre | : Computers |
ISBN | : |
With contributions from leading international researchers in simulation and gaming, this book provides readers with up-to-date coverage of simulation and gaming as a professional endeavor rather than just as a set of subject-relevant techniques. Organized into four parts (applications, policy exercises, research, and professional matters), the book covers such topics as the application of simulation/games to specific purposes (such as international conflict, citizen participation, etc.); research in the areas of business performance and discourse analysis; and debriefing, ethics, and the state of simulation/gaming in various countries.
Author | : International Simulation and Gaming Association. International Conference |
Publisher | : |
Total Pages | : 460 |
Release | : 2021 |
Genre | : Game theory |
ISBN | : 9783030721336 |
This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26-30, 2019. The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.
Author | : Anjum Naweed |
Publisher | : Springer |
Total Pages | : 419 |
Release | : 2018-04-05 |
Genre | : Computers |
ISBN | : 3319787950 |
This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.
Author | : |
Publisher | : Eburon Uitgeverij B.V. |
Total Pages | : 432 |
Release | : 2007 |
Genre | : Simulation games in education |
ISBN | : 9059722310 |
45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.