From Transformation To Transformaction
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Author | : David Gutmann |
Publisher | : Routledge |
Total Pages | : 199 |
Release | : 2018-04-19 |
Genre | : Psychology |
ISBN | : 0429914229 |
This book describes a journey of discovery from transformation to transformaction that extends and enhances the life of the organization. It serves as an exploration of transformation from its relation with chaos and the beginning to its currency with power and authority.
Author | : Fabien Campagne |
Publisher | : Fabien Campagne |
Total Pages | : 344 |
Release | : 2014-05-24 |
Genre | : Computers |
ISBN | : |
The MPS Language Workbench, Volume I (third edition). The first volume of the series is both a simple introduction to the JetBrains MPS language workbench and a complete reference manual. The Meta-Programming System (MPS) is a new kind of tool called a language workbench that simply stated makes it easier and more fun to write programs. With traditional programming, it is common to choose one programming language to solve a problem and being limited by this choice. When working with MPS you can use and combine different languages to solve a problem. You can also create simple languages (e.g., Domain Specific Languages) or extend existing ones when the languages available do not exactly meet the evolving needs of the problem at hand. The languages that you create with MPS will integrate nicely with languages developed by others. MPS is open-source and can be obtained from http://jetbrains.com/mps or http://github.com/JetBrains/MPS. This book explains the MPS programming paradigm and gradually introduces the reader to the many features of the MPS platform. This book may yet be the simplest way to discover the MPS language workbench and the powerful new approach to programming that this tool offers. The third edition of this book describes MPS 3.3.
Author | : Alex Libby |
Publisher | : Packt Publishing Ltd |
Total Pages | : 518 |
Release | : 2014-10-24 |
Genre | : Computers |
ISBN | : 1782160671 |
If you are a designer or developer who wants to quickly learn how to harness the power of Less.js to write more efficient CSS styles that can be applied to a website of any size, then this book is for you. This book will help you master both the basic functions and advanced features of Less.js. It would be helpful to have some familiarity of writing CSS styles, although no prior experience of using CSS preprocessors is required.
Author | : Siddharth Shekar |
Publisher | : Packt Publishing Ltd |
Total Pages | : 346 |
Release | : 2017-05-25 |
Genre | : Computers |
ISBN | : 1785282948 |
Create enthralling Android games with Unity Faster Than Ever Before About This Book Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics, and GUI transformations. Create amazing Graphical User Interfaces (GUIs) with Unity's new uGUI system Unravel and deploy exciting games across Android devices Who This Book Is For If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts. What You Will Learn Develop your own Jetpack Joyride clone game Explore the advanced features of Unity 5 by building your own Action Fighting game Develop remarkable Graphical User Interfaces (GUIs) with Unity's new uGUI system Enhance your game by adding stunning particle systems and complex animations Build pleasing virtual worlds with special effects, lights, sky cube maps, and cameras Make your game more realistic by providing music and sound effects Debug and deploy your games on different Android devices In Detail Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores. Style and approach A step-by-step and detailed guide to developing high-end complex Android games utilizing the advanced concepts of Unity.
Author | : Syngress |
Publisher | : Elsevier |
Total Pages | : 529 |
Release | : 2002-07-07 |
Genre | : Computers |
ISBN | : 0080477437 |
The Holy War between Microsoft Corporation and Sun Microsystems is heating up as Sun unveils JAX Pack to compete with Microsoft's .NET initiative JAX Pack is an all-in-one development kit that utilizes XML to build cross platform Web services. For companies that are developing Web services to collaborate with business partners, JAX Pack offers a faster way to develop applications while maintaining independence from any particular vendor's XML technologies. Developing Web Services with Java APIs for XML (JAX Pack) provides exhaustive coverage of Sun's recently released JAX Pack. The book assumes that readers are experienced Java developers with a solid understanding of XML. As such, the book contains five parts covering each component of JAX Pack. JAX Pack is a major product release for the most popular Web development environment First book out covering all five components of JAX Pack (JAXP, JAXR, JAXM, JAXB, and JAX-RPC) Unrivalled Web-based support with [email protected]; up-to-the minute links, white papers and analysis for one year
Author | : Hans Bergsten |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 767 |
Release | : 2003-12-11 |
Genre | : Computers |
ISBN | : 1449378978 |
JavaServer Pages (JSP) has built a huge following since the release of JSP 1.0 in 1999, providing Enterprise Java developers with a flexible tool for the development of dynamic web sites and web applications. While new point releases over the years, along with the introduction of the JSP Standard Tag Library (JSTL), have incrementally improved the rough areas of the first version of the JSP specification, JSP 2.0 takes this technology to new heights.JavaServer Pages, Third Edition, is completely revised and updated to cover the JSP 2.0 and JSTL 1.1 specifications. It includes detailed coverage of the Expression Language (EL) incorporated into JSP 2.0, the JSTL 1.1 tag libraries and the new function library, the new tag file format that enables custom tag library development without Java code, the simplified Java tag library API, improvements in the JSP XML syntax, and more. Further, it details setup of the Apache Tomcat server, JSP and JSTL syntax and features, error handling and debugging, authentication and personalization, database access, XML processing, and internationalization.This book recognizes the different needs of the two groups of professionals who want to learn JSP: page authors interested in using JSP elements in web pages, and programmers concerned with learning the JSP API and using JSP effectively as a part of an enterprise application. If you're in the first group, you'll learn from the practical web application examples in the second part of the book. If you're in the latter group, you'll appreciate the detailed coverage of advanced topics in the third part, such as how to integrate servlets and JavaBeans components with JSP using the popular Apache Struts MVC framework, and how to develop custom tag libraries using the JSP API, with realistic examples that you can use as a springboard for your own libraries."Hans Bergsten, a JSP expert group veteran and one of our most active contributors, has thoroughly and accurately captured the new features of JSP 2.0 and JSTL 1.1 in a way that is well-organized and easy to understand. With excellent, to-the-point examples, this book is a 'must have' for any serious JSP 2.0 developer."--Mark Roth, JSP 2.0 Specification Lead, Sun Microsystems, Inc.Hans Bergsten is the founder of Gefion Software, a company focused on Java services and products based on J2EE technologies. Hans has been an active participant in the working groups for both the servlet and JSP specifications since their inception and contributes to other related JCP specifications, such as JSP Standard Tag Library (JSTL) and JavaServer Faces (JSF), and, as one of the initial members of the Apache Jakarta Project Management Committee, helped develop the Apache Tomcat reference implementation for the servlet and JSP specifications.
Author | : David M. Geary |
Publisher | : Prentice Hall Professional |
Total Pages | : 268 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780131001534 |
InCore JSTL, leading Java platform expert David Geary presents the definitive guide to JSTL. Through practical examples and extensive sample code, Geary demonstrates how JSTL simplifies, streamlines, and standardizes a wide range of common Web development tasks. Coverage includes using JSTL tags for accessing JavaBeans components and collections, iteration, importing URLs, database access, working with XML, internationalization and localization; using the brand new JSTL expression language; and extending JSTL with custom tags.
Author | : Sue Spielman |
Publisher | : Elsevier |
Total Pages | : 250 |
Release | : 2003-10-01 |
Genre | : Computers |
ISBN | : 0080495966 |
Web developers and page authors who use JavaServer Pages (JSP) know that it is much easier and efficient to implement web pages without reinventing the wheel each time. In order to shave valuable time from their development schedules, those who work with JSP have created, debugged, and used custom tags—a set of programmable actions that provide dynamic behavior to static pages—paving the way towards a more common, standard approach to using Java technology for web development. The biggest boost to this effort however has only recently arrived in the form of a standard set of tag libraries, known as the JSTL, which now provides a wide range of functionality and gives web page authors a much more simplified approach to implementing dynamic, Java-based web sites. JSTL: Practical Guide for JSP Programmers is a timely resource for anyone interested in doing large-scale J2EE application development. It sticks to the main features of the JSTL so that developers don't have to sift through unnecessary details to begin using the tags and working with the expression language. Sue Spielman's straight-forward, practical approach is enhanced with numerous code samples and insightful descriptions to make learning the JSTL a quickly and easily accomplished task. - Written by a best-selling author with a wealth of development experience and recognition in the Java community. - Covers the core elements of the JSTL including the four standard tag libraries (core, internationalization/format, XML, and SQL) and expression language. - Includes a reference section for all of the tabs and attributes contained in the JSTL.
Author | : |
Publisher | : MOHAMMED AZIZUDDIN AAMER |
Total Pages | : 258 |
Release | : |
Genre | : |
ISBN | : |
Author | : Hadley Wickham |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 521 |
Release | : 2016-12-12 |
Genre | : Computers |
ISBN | : 1491910364 |
Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results