From Object Modelling To Advanced Visual Communication
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Author | : Sabine Coquillart |
Publisher | : Springer Science & Business Media |
Total Pages | : 313 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 3642782914 |
This book is a collection of the best papers originally presented as state-of-the-art reports or tutorials at the Eurographics '91 conference in Vienna. A choice has been made giving priority to timeless information. Another goal was to cover all aspects of computer graphics - except hardware - as completely as possible from modelling to advanced visualization and communication. The ten contributions by internationally renowned experts fulfil this goal perfectly. Some important problem areas treated from different viewpoints thus enhancing and deepening the reader's perspective.
Author | : Yun Ouyang |
Publisher | : Springer |
Total Pages | : 1009 |
Release | : 2015-12-04 |
Genre | : Technology & Engineering |
ISBN | : 9811000727 |
This book includes a selection of reviewed papers presented at the 2015, 4th China Academic Conference on Printing and Packaging, which was held on October 22-24, 2015 in Hangzhou, China. The conference was jointly organized by the China Academy of Printing Technology, Beijing Institute of Graphic Communication, and Hangzhou Dianzi University. With 3 keynote talks and 200 presented papers on graphic communications, packaging technologies and materials, the conference attracted more than 400 scientists. These proceedings cover the recent research outcomes on color science and technology, image-processing technology, digital-media technology, printing-engineering technology, packaging-engineering technology etc. They will be of interest to university researchers, R&D engineers and graduate students in graphic communications, packaging, color science, image science, materials science, computer science, digital media and network technology fields.
Author | : Ce Zhu |
Publisher | : CRC Press |
Total Pages | : 523 |
Release | : 2017-12-19 |
Genre | : Computers |
ISBN | : 1351832743 |
Wireless video communications encompass a broad range of issues and opportunities that serve as the catalyst for technical innovations. To disseminate the most recent advances in this challenging yet exciting field, Advanced Video Communications over Wireless Networks provides an in-depth look at the fundamentals, recent technical achievements, challenges, and emerging trends in mobile and wireless video communications. The editors have carefully selected a panel of researchers with expertise in diverse aspects of wireless video communication to cover a wide spectrum of topics, including the underlying theoretical fundamentals associated with wireless video communications, the transmission schemes tailored to mobile and wireless networks, quality metrics, the architectures of practical systems, as well as some novel directions. They address future directions, including Quality-of-Experience in wireless video communications, video communications over future networks, and 3D video communications. The book presents a collection of tutorials, surveys, and original contributions, providing an up-to-date, accessible reference for further development of research and applications in mobile and wireless video communication systems. The range of coverage and depth of expertise make this book the go-to resource for facing current and future challenges in this field.
Author | : K.N. Ngan |
Publisher | : Elsevier |
Total Pages | : 431 |
Release | : 1999-08-31 |
Genre | : Computers |
ISBN | : 0080498736 |
In recent years, the paradigm of video coding has shifted from that of a frame-based approach to a content-based approach, particularly with the finalization of the ISO multimedia coding standard, MPEG-4. MPEG-4 is the emerging standard for the coding of multimedia content. It defines a syntax for a set of content-based functionalities, namely, content-based interactivity, compression and universal access. However, it does not specify how the video content is to be generated. To generate the video content, video has to be segmented into video objects and tracked as they transverse across the video frames. This book addresses the difficult problem of video segmentation, and the extraction and tracking of video object planes as defined in MPEG-4. It then focuses on the specific issue of face segmentation and coding as applied to videoconferencing in order to improve the quality of videoconferencing images especially in the facial region. Modal-based coding is a content-based coding technique used to code synthetic objects that have become an important part of video content. It results in extremely low bit rates because only the parameters needed to represent the modal are transmitted. Model-based coding is included to provide background information for the synthetic object coding in MPEG-4. Lastly, MPEG-4, the first coding standard for multimedia content is described in detail. The topics covered include the coding of audio objects, the coding of natural and synthetic video objects, and error resilience. Advanced Video Coding is one of the first books on content-based coding and MPEG-4 coding standard. It serves as an excellent information source and reference for both researchers and practicing engineers.
Author | : Pengfei Zhao |
Publisher | : Springer Nature |
Total Pages | : 891 |
Release | : 2020-04-09 |
Genre | : Technology & Engineering |
ISBN | : 9811518645 |
This book includes a selection of peer-reviewed papers presented at the 10th China Academic Conference on Printing and Packaging, which was held in Xi'an, China, on November 14–17, 2019. The conference was jointly organized by the China Academy of Printing Technology, Beijing Institute of Graphic Communication, and Shaanxi University of Science and Technology. With 9 keynote talks and 118 papers on graphic communication and packaging technologies, the conference attracted more than 300 scientists. The proceedings cover the latest findings in a broad range of areas, including color science and technology, image processing technology, digital media technology, mechanical and electronic engineering, Information Engineering and Artificial Intelligence Technology, materials and detection, digital process management technology in printing and packaging, and other technologies. As such, the book appeals to university researchers, R&D engineers and graduate students in the graphic arts, packaging, color science, image science, material science, computer science, digital media, and network technology.
Author | : Guan-Ming Su |
Publisher | : John Wiley & Sons |
Total Pages | : 341 |
Release | : 2012-12-12 |
Genre | : Computers |
ISBN | : 1118358058 |
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.
Author | : Thierry Bouwmans |
Publisher | : CRC Press |
Total Pages | : 634 |
Release | : 2014-07-25 |
Genre | : Computers |
ISBN | : 1482205378 |
Background modeling and foreground detection are important steps in video processing used to detect robustly moving objects in challenging environments. This requires effective methods for dealing with dynamic backgrounds and illumination changes as well as algorithms that must meet real-time and low memory requirements. Incorporating both established and new ideas, Background Modeling and Foreground Detection for Video Surveillance provides a complete overview of the concepts, algorithms, and applications related to background modeling and foreground detection. Leaders in the field address a wide range of challenges, including camera jitter and background subtraction. The book presents the top methods and algorithms for detecting moving objects in video surveillance. It covers statistical models, clustering models, neural networks, and fuzzy models. It also addresses sensors, hardware, and implementation issues and discusses the resources and datasets required for evaluating and comparing background subtraction algorithms. The datasets and codes used in the text, along with links to software demonstrations, are available on the book’s website. A one-stop resource on up-to-date models, algorithms, implementations, and benchmarking techniques, this book helps researchers and industry developers understand how to apply background models and foreground detection methods to video surveillance and related areas, such as optical motion capture, multimedia applications, teleconferencing, video editing, and human–computer interfaces. It can also be used in graduate courses on computer vision, image processing, real-time architecture, machine learning, or data mining.
Author | : |
Publisher | : |
Total Pages | : 2266 |
Release | : 1995 |
Genre | : American literature |
ISBN | : |
Author | : Pengfei Zhao |
Publisher | : Springer |
Total Pages | : 1118 |
Release | : 2017-03-21 |
Genre | : Technology & Engineering |
ISBN | : 981103530X |
This book includes a selection of reviewed papers presented at the 2016 China Academic Conference on Printing, Packaging Engineering & Media Technology, held on November 25-27, 2016 in Xi’an, China. The conference was jointly organized by China Academy of Printing Technology, Xi’an University of Technology and Stuttgart Media University of Germany. The proceedings cover the recent outcomes on color science and technology, image processing technology, digital media technology, digital process management technology in packaging and packaging etc. They will be of interest to university researchers, R&D engineers and graduate students in graphic communications, packaging, color science, image science, material science, computer science, digital media and network technology fields.
Author | : Lin Weisi |
Publisher | : Springer Science & Business Media |
Total Pages | : 753 |
Release | : 2011-04-11 |
Genre | : Mathematics |
ISBN | : 3642195504 |
This book has brought 24 groups of experts and active researchers around the world together in image processing and analysis, video processing and analysis, and communications related processing, to present their newest research results, exchange latest experiences and insights, and explore future directions in these important and rapidly evolving areas. It aims at increasing the synergy between academic and industry professionals working in the related field. It focuses on the state-of-the-art research in various essential areas related to emerging technologies, standards and applications on analysis, processing, computing, and communication of multimedia information. The target audience of this book is researchers and engineers as well as graduate students working in various disciplines linked to multimedia analysis, processing and communications, e.g., computer vision, pattern recognition, information technology, image processing, and artificial intelligence. The book is also meant to a broader audience including practicing professionals working in image/video applications such as image processing, video surveillance, multimedia indexing and retrieval, and so on. We hope that the researchers, engineers, students and other professionals who read this book would find it informative, useful and inspirational toward their own work in one way or another.