Flash 5 For Windows And Macintosh
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Author | : Katherine Ulrich |
Publisher | : Peachpit Press |
Total Pages | : 548 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780201716146 |
A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Uses pictures to teach concepts instead of wordy explanations.
Author | : Russell Chun |
Publisher | : Peachpit Press |
Total Pages | : 630 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780201758467 |
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Author | : Corinne Hervo |
Publisher | : Firewall Media |
Total Pages | : 144 |
Release | : 2004 |
Genre | : |
ISBN | : 9788170084631 |
Author | : Chris Grover |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 779 |
Release | : 2010-05-19 |
Genre | : Computers |
ISBN | : 144939373X |
Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life. Learn animation basics. Find everything you need to know to get started with Flash Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples Use 3D effects. Rotate and put objects in motion in three dimensions Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions Speed up development. Use templates, code snippets, and motion presets Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples
Author | : E. A. Vander Veer |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 464 |
Release | : 2006-03-22 |
Genre | : Computers |
ISBN | : 0596552513 |
Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.
Author | : Katherine Ulrich |
Publisher | : Peachpit Press |
Total Pages | : 644 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780201794816 |
Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video.
Author | : ENI Publishing, France |
Publisher | : Editions ENI |
Total Pages | : 140 |
Release | : 2005-06 |
Genre | : Computers |
ISBN | : 9782746028210 |
Author | : Tom Negrino |
Publisher | : Pearson Education |
Total Pages | : 456 |
Release | : 2001 |
Genre | : JavaScript (Computer program language) |
ISBN | : 9788535208412 |
Author | : Chris Grover |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 851 |
Release | : 2012-06-19 |
Genre | : Computers |
ISBN | : 1449330487 |
You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.
Author | : David Karlins |
Publisher | : Penguin |
Total Pages | : 326 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780789724427 |
Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.