Finding Christmas with Gibby and Geesie

Finding Christmas with Gibby and Geesie
Author: Steve Hutz
Publisher: AuthorHouse
Total Pages: 19
Release: 2011-11
Genre: Family & Relationships
ISBN: 1467066605

When a Christmas Eve migration turns nearly tragic, the goslings panic when they realize they only have themselves. Its when the goslings preserve together, that they reach their destination and experience the true meaning of Christmas.

A Gamut of Games

A Gamut of Games
Author: Sid Sackson
Publisher: Courier Corporation
Total Pages: 242
Release: 1992
Genre: Games & Activities
ISBN: 0486273474

An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.

Networking for Nerds

Networking for Nerds
Author: Alaina G. Levine
Publisher: John Wiley & Sons
Total Pages: 256
Release: 2015-05-13
Genre: Science
ISBN: 1118663551

Networking for Nerds provides a step-by-step guide to understanding how to access hidden professional opportunities through networking. With an emphasis on practical advice on how and why to network, you will learn how to formulate and execute a strategic networking plan that is dynamic, multidimensional, and leverages social media platforms and other networking channels. An invaluable resource for both established and early-career scientists and engineers (as well as networking neophytes!), Networking for Nerds offers concrete insight on crafting professional networks that are mutually beneficial and support the advancement of both your career goals and your scholarly ambitions. “Networking” does not mean going to one reception or speaking with a few people at one conference, and never contacting them again. Rather, “networking” involves a spectrum of activities that engages both parties, ensures everyone’s value is appropriately communicated, and allows for the exploration of a win-win collaboration of some kind. Written by award-winning entrepreneur and strategic career planning expert Alaina G. Levine, Networking for Nerds is an essential resource for anyone working in scientific and engineering fields looking to enhance their professional planning for a truly fulfilling, exciting, and stimulating career. professional planning for a truly fulfilling, exciting, and stimulating career.Networking for Nerds provides a step-by-step guide to understanding how to access hidden professionalopportunities through networking. With an emphasis on practical advice on how and why to network, youwill learn how to formulate and execute a strategic networking plan that is dynamic, multidimensional, andleverages social media platforms and other networking channels.An invaluable resource for both established and early-career scientists and engineers (as well as networkingneophytes!), Networking for Nerds offers concrete insight on crafting professional networks that aremutually beneficial and support the advancement of both your career goals and your scholarly ambitions.“Networking” does not mean going to one reception or speaking with a few people at one conference, andnever contacting them again. Rather, “networking” involves a spectrum of activities that engages bothparties, ensures everyone’s value is appropriately communicated, and allows for the exploration of a win-wincollaboration of some kind.Written by award-winning entrepreneur and strategic career planning expert Alaina G. Levine, Networking forNerds is an essential resource for anyone working in scientific and engineering fields looking to enhance theirprofessional planning for a truly fulfilling, exciting, and stimulating career.

The Annenbergs

The Annenbergs
Author: John E. Cooney
Publisher: Simon & Schuster
Total Pages: 456
Release: 1982
Genre: Biography & Autobiography
ISBN:

"This is the colorful and dramatic biography of two of America's most controversial entrepreneurs: Moses Louis Annenberg, 'the racing wire king, ' who built his fortune in racketeering, invested it in publishing, and lost much of it in the biggest tax evasion case in United States history; and his son, Walter, launcher of TV Guide and Seventeen magazines and former ambassador to Great Britain."--Jacket.

Ainslie's Complete Hoyle

Ainslie's Complete Hoyle
Author: Tom Ainslie
Publisher: Touchstone
Total Pages: 0
Release: 1979
Genre: Board games
ISBN: 9780671247799

This is the definitive guide to games played with cards, dice or counters.

Discovering Old Board Games

Discovering Old Board Games
Author: R.C. Bell
Publisher: Shire Publications
Total Pages: 0
Release: 2008-10-21
Genre: Games & Activities
ISBN: 9780852635339

This book contains descriptions of sixty board games, drawn from an immense range of history - from 3000 BC through to the turn of the nineteenth century. Accounts of these games have been gleaned from archaeological reports, traveler's tales, anthropological studies and foreign-language accounts of games, translated into English for the first time. Using the detailed text and fifty-nine diagrams it is possible for the reader to construct their own boards and pieces and enjoy hours of play. Perfect for toy and game collectors, this book can also bring something different to family occasions - instead of the usual board games, why not play a number game that was once popular among the intelligentsia of the middle ages?

Stanley M. Horton

Stanley M. Horton
Author: Lois E. Olena
Publisher:
Total Pages: 0
Release: 2009
Genre: Theologians
ISBN: 9780882437682

A 8 1/2 x 11 sheet with Passport and stickers printed in 4-color. Cut them apart and use the stickers as rewards. 10 passports come in a packet. Every dream trip starts with a Passport! Kids love to collect stickers for their passport along their journey. Each Turismo Aventura Adventure has it's own passport where the kids will receive recognition for aspects the leader considers important. Each leader will decide how to use the stickers.: * Inviting a guest* Saying the Live Verse* Bringing back their Boarding Passes, or* Just showing up