Fast By Design
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Author | : Stephanie Mehta |
Publisher | : Abrams |
Total Pages | : 402 |
Release | : 2021-09-21 |
Genre | : Design |
ISBN | : 1647004713 |
Fast Company, the world’s leading business media brand, offers a comprehensive and vibrant look at the way design has permeated all areas of life and work Design has become a critical part of doing business in today’s economy. Some of the most innovative companies in tech—Apple, Airbnb, Google, Tesla, and many more—have made human-centered design a hallmark of their brands. From fashion to architecture to office plans, and from digital processes to artisanal craftsmanship, design is having a moment in business. Or maybe business is finally having its design moment. Fast Company Innovation by Design highlights the people, companies, and trends that have steadily advanced design to the forefront of the business conversation. Drawing from Fast Company’s vast library of stories that chronicle innovation in technology, leadership, world-changing ideas, and creativity, this lively book is urgent reading for any anyone seeking to understand the ways that design is fundamentally changing and enhancing business and daily life. A focus on “green” and socially conscious design draws attention to creative solutions to the most pressing concerns we face today.
Author | : Publications International Ltd |
Publisher | : |
Total Pages | : 144 |
Release | : 2021-05-30 |
Genre | : Business & Economics |
ISBN | : 9781645585626 |
Fast By Design is a 144-page hardcover book featuring the long lineage of car's that were designed for high speeds. Features 61 cars that showcase some of the most revolutionary design and engineering innovations. From 1931 Cadillacs to 2019 Corvettes, Fast By Design covers classic and modern designs that car enthusiasts obsess over. Features high-definition photography of each car to feature each car's well-crafted details.
Author | : Tim Wilmshurst |
Publisher | : Elsevier |
Total Pages | : 400 |
Release | : 2012-07-03 |
Genre | : Technology & Engineering |
ISBN | : 0080977693 |
Fast and Effective Embedded Systems Design is a fast-moving introduction to embedded system design, applying the innovative ARM mbed and its web-based development environment. Each chapter introduces a major topic in embedded systems, and proceeds as a series of practical experiments, adopting a "learning through doing" strategy. Minimal background knowledge is needed. C/C++ programming is applied, with a step-by-step approach which allows the novice to get coding quickly. Once the basics are covered, the book progresses to some "hot" embedded issues – intelligent instrumentation, networked systems, closed loop control, and digital signal processing. Written by two experts in the field, this book reflects on the experimental results, develops and matches theory to practice, evaluates the strengths and weaknesses of the technology or technique introduced, and considers applications and the wider context. Numerous exercises and end of chapter questions are included. - A hands-on introduction to the field of embedded systems, with a focus on fast prototyping - Key embedded system concepts covered through simple and effective experimentation - Amazing breadth of coverage, from simple digital i/o, to advanced networking and control - Applies the most accessible tools available in the embedded world - Supported by mbed and book web sites, containing FAQs and all code examples - Deep insights into ARM technology, and aspects of microcontroller architecture - Instructor support available, including power point slides, and solutions to questions and exercises
Author | : George M. Piskurich |
Publisher | : John Wiley & Sons |
Total Pages | : 509 |
Release | : 2011-03-10 |
Genre | : Business & Economics |
ISBN | : 1118046927 |
This is the second edition of the best-selling book that shows how to get instructional design done fast and get it done right! If you need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization, this book is for you. It offers a no-nonsense walk through all the steps in the instructional design process and each step is explained in language that is conversational and easy to understand. This new edition addresses such topics as learning analysis, return on investment, and designing asynchronous and synchronous e-learning, as well as a wealth of illustrative examples of storyboards and professional commentary and case studies from professionals in the field.
Author | : George Elvin |
Publisher | : John Wiley & Sons |
Total Pages | : 274 |
Release | : 2007-03-09 |
Genre | : Architecture |
ISBN | : 0471998494 |
Endorsed by The American Institute of Architects, this work is about integrated practice in architecture, which is the collaborative design, construction, and life-cycle management of buildings.
Author | : Jake Knapp |
Publisher | : Simon and Schuster |
Total Pages | : 288 |
Release | : 2016-03-08 |
Genre | : Business & Economics |
ISBN | : 1501121774 |
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
Author | : Carolyn Snyder |
Publisher | : Elsevier |
Total Pages | : 403 |
Release | : 2003-05-12 |
Genre | : Computers |
ISBN | : 0080513506 |
Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.
Author | : David M. Anderson |
Publisher | : |
Total Pages | : 436 |
Release | : 2003 |
Genre | : Concurrent engineering |
ISBN | : 9781878072238 |
Author | : Baires Raffaelli |
Publisher | : Bis Publishers |
Total Pages | : 0 |
Release | : 2020 |
Genre | : Barrier-free design |
ISBN | : 9789063695712 |
"This book contains a number of indications to achieve the accessible design. You can read it as a summary, as a checklist of choices to make and to avoid, or - even better - to find accessible architectural solutions. Because accessibility and inclusion concern any architectural project just like wall, foundations, power lines and windows. Accessibility is not an issue to be addressed once the project is finished just placing a "disabled" sign to the ladies' restroom and installing a very tall toilet; it must be considered from the start in order to make sensible and functional choices that are consistent with the general architectural and aesthetic choices. This book is divided in areas/phases (public spaces, buildings, furniture and indications): you can refer to the chapters you need depending on what you are designing and its actual design stage to make your own inclusive and accessible choices."--back cover.
Author | : Diana MacDonald |
Publisher | : Apress |
Total Pages | : 306 |
Release | : 2019-06-25 |
Genre | : Computers |
ISBN | : 1484249380 |
Understanding UI patterns is invaluable to anyone creating websites for the first time. It helps you make connections between which tools are right for which jobs, understand the processes, and think deeply about the context of a problem. This is your concise guide to the tested and proven general mechanisms for solving recurring user interface problems, so that you don't have to reinvent the wheel. You'll see how to find a pattern you can apply to a given UI problem and how to deconstruct patterns to understand them in depth, including their constraints. UI patterns lead to better use of existing conventions and converging web standards. This book shows you how to spot anti-patterns, how to mix and match patterns, and how they inform design systems. By helping the non-web professionals and junior web professionals of the world use basic patterns, the web industry can put its best foot forward as new interfaces such as VR/AR/MR, conversational UIs, machine learning, voice input, evolving gestural interactions and more infiltrate the market. Given the emerging popularity of design systems and space of DesignOps, as well as the rise of companies competing on design and usability, now is the time to think about how we use and evolve UI patterns and scale design systems. What You'll Learn Produce intuitive products through consistency and familiarity.Save time instead of starting from scratch.Communicate design decisions with evidence to support solutions.Use smart defaults without extensive product design experience.Improve a user's experience.Scale growing business with design. Who This Book Is For Those familiar with creating websites and want to learn more, WordPress bloggers, or marketers who want to weave components together into a usable, revenue-generating experience.