The Legend of Final Fantasy X

The Legend of Final Fantasy X
Author: Damien Mecheri
Publisher: Third Editions
Total Pages: 248
Release: 2023-01-01
Genre: Computers
ISBN: 2377843581

One of the most beloved and popular RPGs of all time, Final Fantasy X was beloved not only for the gameplay which introduced new leveling and battle system, but also for its technological achievements: it was the first of the immensely popular series to feature 3D arenas and voice acting. As with the acclaimed Third Editions titles that delve into the depth of The Legend of Final Fantasy, this book goes deep into the game scenarios, themes, game development, music and gameplay mechanics. Nothing is left out and every detail of the game is analyzed and explained with unerring precision, including the controversial sequel game, Final Fantasy X-2.

Final Fantasy X HD - Strategy Guide

Final Fantasy X HD - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
Total Pages: 799
Release: 2015-10-22
Genre: Games & Activities
ISBN: 1627767266

Final Fantasy X tells the story of Tidus, a star Blitzball player who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace known as “Sin”. The guide for Final Fantasy X HD Remaster features all there is to see and do including a walkthrough from start to finish, in-depth knowledge on all gameplay systems, how to track down every celestial weapon and more! Inside Version 1.1 - (Updated Feb 2021) - Full coverage of the Main Story - In-depth walkthrough for all optional areas - Gameplay system laid bare - How to obtain and upgrade every celestial weapon - Strategies for every boss and an in-depth Bestiary - Information on every Aeon. - How to complete the Monster Arena and defeat the Dark Aeons - Trophy and Achievement guide so you never miss a single one!

Final Fantasy X-2 HD - Strategy Guide

Final Fantasy X-2 HD - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
Total Pages: 414
Release: 2015-11-07
Genre: Games & Activities
ISBN: 1630414115

Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus's story; X-2 is Yuna's. The world of Spira may have changed, but we are with you every step of the way! The guide contains the following: - A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game! - Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe. - The Last Episode and details on the new Creature Creator. - Colosseum boss strategies. - All Garment Grids and Dresspheres explained and much more!

Fight, Magic, Items

Fight, Magic, Items
Author: Aidan Moher
Publisher: Running Press Adult
Total Pages: 384
Release: 2022-10-04
Genre: Games & Activities
ISBN: 0762479647

Take a journey through the history of Japanese role-playing games—from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day. The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history—and it has the fanbase to prove it. In Fight, Magic, Items, Aidan Moher guides readers through the fascinating history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best, not only in Japan, but in North America, too. Moher starts with the origin stories of two classic Nintendo titles, Final Fantasy and Dragon Quest, and immerses readers in the world of JRPGs, following the interconnected history from through the lens of their creators and their stories full of hope, risk, and pixels, from the tiny teams and almost impossible schedules that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing the narrative and genre boundaries with Phantasy Star; the unexpected team up between Horii and Sakaguchi to create Chrono Trigger; or the unique mashup of classic Disney with Final Fantasy coolness in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.

Final Fantasy Ultimania Archive Volume 3

Final Fantasy Ultimania Archive Volume 3
Author: Square Enix
Publisher: Dark Horse Comics
Total Pages: 344
Release: 2022-08-30
Genre: Games & Activities
ISBN: 1506735126

The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.

Power-Up

Power-Up
Author: Chris Kohler
Publisher: Courier Dover Publications
Total Pages: 337
Release: 2016-10-10
Genre: Games & Activities
ISBN: 0486816427

Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.

Japanese Role-Playing Games

Japanese Role-Playing Games
Author: Rachael Hutchinson
Publisher: Rowman & Littlefield
Total Pages: 337
Release: 2022-04-11
Genre: Social Science
ISBN: 1793643555

Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.

Science Fiction Video Games

Science Fiction Video Games
Author: Neal Roger Tringham
Publisher: CRC Press
Total Pages: 528
Release: 2014-09-10
Genre: Computers
ISBN: 1482203898

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a