Fall Of The Arch Lich
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Author | : Ed Greenwood |
Publisher | : Wizards of the Coast |
Total Pages | : 340 |
Release | : 2015-06-09 |
Genre | : Fiction |
ISBN | : 0786965843 |
Return to the Forgotten Realms and reunite with Eliminster in this Dungeons & Dragons fantasy with echoes of an Agatha Christie mystery. A long-lost mythical spell is up for grabs—but who among the Realms’ archwizards will be able to claim it as their own? Rumors race around Cormyr regarding the mythical Lost Spell, a powerful enchantment designed centuries ago by the presumed dead god of spells. Found by some magic-less merchant, rumor has it the Lost Spell is to be auctioned off to the highest bidder. It is a powerful lure, and archwizards of every stripe descend upon the merchant, only to be trapped with him inside his manor by a vicious spellstorm. Escape becomes impossible, their magic rendered useless, when a storm rolls in. Moreover—they find themselves faced with the infamous Elminster of Shadowdale, who claims he’s just there to decide who gets the Lost Spell, but who clearly has an agenda of his own. But before Elminster can put whatever plan he has in motion, archwizards start dying. Spellstorm is loosely connected to the Elminster series and Sage of Shadowdale series.
Author | : Michael Chatfield |
Publisher | : MC PUBLICATIONS INC. |
Total Pages | : 310 |
Release | : 2017-03-27 |
Genre | : Fiction |
ISBN | : 1544960387 |
Alliances and enemies are made, but the Stone Raiders keep their promise. They swore to themselves they would bring the Aleph back to Emerilia.Secrets, powerful creatures and a hidden civilization wait for the Stone Raiders in the abandoned Aleph facilities and cities.Will they be able to clear the Aleph facilities and complete their quest? Or will they be fated to fail?One thing is for sure, the Stone Raiders won't give up easily.
Author | : James Wyatt |
Publisher | : |
Total Pages | : 0 |
Release | : 2001-02 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786918324 |
Mighty heroes deserve wicked foes Demons and half-demons, dragons and dragonkin, animated corpses and restless spirits, wielders of magic and eaters of spells: These are the creatures of Faerun, the monsters of the Forgotten Realms "campaign setting." "Monster Compendium: Monsters of Faerun "contains scores of new monsters for use in Dungeons & Dragons adventures. From the aarakocra to the Tyrantfog zombie, these monsters present a whole new range of challenges. Although usable in any campaign, these monsters are especially suited for the Forgotten Realms setting -- a world of great magic, terrible villains, and high adventure.
Author | : Austin Grossman |
Publisher | : Mulholland Books |
Total Pages | : 377 |
Release | : 2013-04-16 |
Genre | : Fiction |
ISBN | : 0316198552 |
When Russell joins Black Arts games, brainchild of two visionary designers who were once his closest friends, he reunites with an eccentric crew of nerds hacking the frontiers of both technology and entertainment. In part, he's finally given up chasing the conventional path that has always seemed just out of reach. But mostly, he needs to know what happened to Simon, his strangest and most gifted friend, who died under mysterious circumstances soon after Black Arts' breakout hit. As the company's revolutionary next-gen game is threatened by a software glitch, Russell finds himself in a race to save his job, Black Arts' legacy, and the people he has grown to care about. The deeper Russell digs, the more dangerous the glitch appears -- and soon, Russell comes to realize there's much more is at stake than just one software company's bottom line.
Author | : |
Publisher | : |
Total Pages | : 818 |
Release | : 1848 |
Genre | : |
ISBN | : |
Author | : Michael Cohrs |
Publisher | : Page Publishing, Inc |
Total Pages | : 339 |
Release | : 2020-03-05 |
Genre | : Fiction |
ISBN | : 1645445356 |
Riam, a hunter in his hillman clan, has no idea what is about to happen to him. As he returns from a hunt for food, he encounters trolls, orcs, and a rogue hillman ranger who plots against his people. With the help of the dwarf Toram, whom he saves, Riam avenges his betrayed clan and discovers how the manipulations of clan politics is normal for his people and decides to try a new way. With the help of Toram, he uses the wealth and weapons he acquires along the way to leave the culture of the hillmen and become a dwarf-trained warrior in pursuit of vengeance for his dead father and mother. He joins a quest that seeks to fulfill the ambitions of all the members of an adventuring party, and along with Toram, his dwarven friend, he heads north into perilous danger. Trespassing into the lands of the Witch King and entering into an orcish stronghold to acquire a fabled lost treasure almost costs them their lives. Riam encounters a dragon guarding a treasure, and his method of dealing with it leaves more problems than answers. The group finishes their quest in the north but are left with the problem of returning south. The return trip is as dangerous but just as profitable as they leave the north and return home.
Author | : Chugong |
Publisher | : Yen Press LLC |
Total Pages | : 263 |
Release | : 2022-08-09 |
Genre | : Fiction |
ISBN | : 1975319362 |
Jinwoo’s received some amazing gifts from the system, but the latest one might prove to be the greatest one yet-a key to the double dungeon where it all started. Perhaps a second visit might provide him with answers for once. He’s got some time to kill until he can use the item though, but before he can tackle another gate, unexpected movement from the shadow soldiers guarding Jinah sets his alarm bells ringing...
Author | : Keith Ammann |
Publisher | : Simon and Schuster |
Total Pages | : 560 |
Release | : 2019-10-29 |
Genre | : Games & Activities |
ISBN | : 1982122684 |
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Author | : |
Publisher | : |
Total Pages | : 1404 |
Release | : 1868 |
Genre | : English language |
ISBN | : |
Author | : Franklin Henry Martin |
Publisher | : |
Total Pages | : 774 |
Release | : 1917 |
Genre | : Gynecology |
ISBN | : |