F 40 Design Patterns
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Author | : Gene Belitski |
Publisher | : Packt Publishing Ltd |
Total Pages | : 307 |
Release | : 2016-11-30 |
Genre | : Computers |
ISBN | : 1785889516 |
Learn how to apply functional F# design patterns to a huge range of programming challenges, and discover a smart route to building better applications About This Book This book provides a path if you are coming from imperative and object-oriented paradigms It will take you to an intermediate level of functional programming in very practical manner to write enterprise-quality idiomatic F# code Tackle complex computing problems with simple code by fully embracing the functional-first F# paradigm Packed full of practical coding examples to help you master F# programming and author optimal code Who This Book Is For This book is for .NET developers, web programmers, C# developers, and F# developers. So, if you have basic experience in F# programming and developing performance-critical applications, then this book is for you. What You Will Learn Acquire the practical knowledge to use the main functional design patterns Realign some imperative and object-oriented principles under the functional approach Develop your confidence in building and combining first-order and higher-order functions Learn to use core language pattern matching effectively Make use of native F# algebraic data types in place of custom-built classes Recognize and measure the difference in resource consumption between sequences and materialized data collections Navigate and use F# Core libraries with ease by seeing patterns behind specific library functions Master writing generic polymorphic code In Detail Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code. Style and approach This book will teach you how to write F# code in an idiomatic functional-first manner, thereby improving the productivity of F# programmers. This book is ideal for an F# programmer who wants using F# in functional-first way.
Author | : Chetan Giridhar |
Publisher | : Packt Publishing Ltd |
Total Pages | : 164 |
Release | : 2016-02-15 |
Genre | : Computers |
ISBN | : 1785887378 |
Leverage the power of Python design patterns to solve real-world problems in software architecture and design About This Book Understand the structural, creational, and behavioral Python design patterns Get to know the context and application of design patterns to solve real-world problems in software architecture, design, and application development Get practical exposure through sample implementations in Python v3.5 for the design patterns featured Who This Book Is For This book is for Software architects and Python application developers who are passionate about software design. It will be very useful to engineers with beginner level proficiency in Python and who love to work with Python 3.5 What You Will Learn Enhance your skills to create better software architecture Understand proven solutions to commonly occurring design issues Explore the design principles that form the basis of software design, such as loose coupling, the Hollywood principle and the Open Close principle among others Delve into the object-oriented programming concepts and find out how they are used in software applications Develop an understanding of Creational Design Patterns and the different object creation methods that help you solve issues in software development Use Structural Design Patterns and find out how objects and classes interact to build larger applications Focus on the interaction between objects with the command and observer patterns Improve the productivity and code base of your application using Python design patterns In Detail With the increasing focus on optimized software architecture and design it is important that software architects think about optimizations in object creation, code structure, and interaction between objects at the architecture or design level. This makes sure that the cost of software maintenance is low and code can be easily reused or is adaptable to change. The key to this is reusability and low maintenance in design patterns. Building on the success of the previous edition, Learning Python Design Patterns, Second Edition will help you implement real-world scenarios with Python's latest release, Python v3.5. We start by introducing design patterns from the Python perspective. As you progress through the book, you will learn about Singleton patterns, Factory patterns, and Facade patterns in detail. After this, we'll look at how to control object access with proxy patterns. It also covers observer patterns, command patterns, and compound patterns. By the end of the book, you will have enhanced your professional abilities in software architecture, design, and development. Style and approach This is an easy-to-follow guide to design patterns with hands-on examples of real-world scenarios and their implementation in Python v3.5. Each topic is explained and placed in context, and for the more inquisitive, there are more details on the concepts used.
Author | : P. Hitzler |
Publisher | : IOS Press |
Total Pages | : 388 |
Release | : 2016-09-16 |
Genre | : Computers |
ISBN | : 1614996768 |
The use of ontologies for data and knowledge organization has become ubiquitous in many data-intensive and knowledge-driven application areas, in science, industry, and the humanities. At the same time, ontology engineering best practices continue to evolve. In particular, modular ontology modeling based on ontology design patterns is establishing itself as an approach for creating versatile and extendable ontologies for data management and integration. This book is the very first comprehensive treatment of Ontology Engineering with Ontology Design Patterns. It contains both advanced and introductory material accessible for readers with only a minimal background in ontology modeling. Some introductory material is written in the style of tutorials, and specific chapters are devoted to examples and to applications. Other chapters convey the state of the art in research regarding ontology design patterns. The editors and the contributing authors include the leading contributors to the development of ontology-design-pattern-driven ontology engineering.
Author | : Junade Ali |
Publisher | : Packt Publishing Ltd |
Total Pages | : 267 |
Release | : 2016-09-28 |
Genre | : Computers |
ISBN | : 1785883429 |
Develop robust and reusable code using a multitude of design patterns for PHP 7 About This Book Learn about advanced design patterns in PHP 7 Understand enhanced architectural patterns Learn to implement reusable design patterns to address common recurring problems Who This Book Is For This book is for PHP developers who wish to have better organization structure over their code through learning common methodologies to solve architectural problems against a backdrop of learning new functionality in PHP 7. What You Will Learn Recognize recurring problems in your code with Anti-Patterns Uncover object creation mechanisms using Creational Patterns Use Structural design patterns to easily access your code Address common issues encountered when linking objects using the splObserver classes in PHP 7 Achieve a common style of coding with Architectural Patterns Write reusable code for common MVC frameworks such as Zend, Laravel, and Symfony Get to know the best practices associated with design patterns when used with PHP 7 In Detail Design patterns are a clever way to solve common architectural issues that arise during software development. With an increase in demand for enhanced programming techniques and the versatile nature of PHP, a deep understanding of PHP design patterns is critical to achieve efficiency while coding. This comprehensive guide will show you how to achieve better organization structure over your code through learning common methodologies to solve architectural problems. You'll also learn about the new functionalities that PHP 7 has to offer. Starting with a brief introduction to design patterns, you quickly dive deep into the three main architectural patterns: Creational, Behavioral, and Structural popularly known as the Gang of Four patterns. Over the course of the book, you will get a deep understanding of object creation mechanisms, advanced techniques that address issues concerned with linking objects together, and improved methods to access your code. You will also learn about Anti-Patterns and the best methodologies to adopt when building a PHP 7 application. With a concluding chapter on best practices, this book is a complete guide that will equip you to utilize design patterns in PHP 7 to achieve maximum productivity, ensuring an enhanced software development experience. Style and approach The book covers advanced design patterns in detail in PHP 7 with the help of rich code-based examples.
Author | : Sabina Sieghart |
Publisher | : UTB |
Total Pages | : 274 |
Release | : 2024 |
Genre | : |
ISBN | : 382526307X |
Author | : Bruce Powel Douglass |
Publisher | : Elsevier |
Total Pages | : 471 |
Release | : 2010-11-03 |
Genre | : Computers |
ISBN | : 0080959717 |
A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code
Author | : Ryan Lemmer |
Publisher | : Packt Publishing Ltd |
Total Pages | : 166 |
Release | : 2015-11-06 |
Genre | : Computers |
ISBN | : 1783988738 |
Take your Haskell and functional programming skills to the next level by exploring new idioms and design patterns About This Book Explore Haskell on a higher level through idioms and patterns Get an in-depth look into the three strongholds of Haskell: higher-order functions, the Type system, and Lazy evaluation Expand your understanding of Haskell and functional programming, one line of executable code at a time Who This Book Is For If you're a Haskell programmer with a firm grasp of the basics and ready to move more deeply into modern idiomatic Haskell programming, then this book is for you. What You Will Learn Understand the relationship between the “Gang of Four” OOP Design Patterns and Haskell Try out three ways of Streaming I/O: imperative, Lazy, and Iteratee based Explore the pervasive pattern of Composition: from function composition through to high-level composition with Lenses Synthesize Functor, Applicative, Arrow and Monad in a single conceptual framework Follow the grand arc of Fold and Map on lists all the way to their culmination in Lenses and Generic Programming Get a taste of Type-level programming in Haskell and how this relates to dependently-typed programming Retrace the evolution, one key language extension at a time, of the Haskell Type and Kind systems Place the elements of modern Haskell in a historical framework In Detail Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code). This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming. Style and approach Using short pieces of executable code, this guide gradually explores the broad pattern landscape of modern Haskell. Ideas are presented in their historical context and arrived at through intuitive derivations, always with a focus on the problems they solve.
Author | : Christopher G. Lasater |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 306 |
Release | : 2006-10-01 |
Genre | : Computers |
ISBN | : 144963382X |
Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.
Author | : Karl Hammar |
Publisher | : Linköping University Electronic Press |
Total Pages | : 261 |
Release | : 2017-09-06 |
Genre | : |
ISBN | : 917685454X |
Ontologies are formal knowledge models that describe concepts and relationships and enable data integration, information search, and reasoning. Ontology Design Patterns (ODPs) are reusable solutions intended to simplify ontology development and support the use of semantic technologies by ontology engineers. ODPs document and package good modelling practices for reuse, ideally enabling inexperienced ontologists to construct high-quality ontologies. Although ODPs are already used for development, there are still remaining challenges that have not been addressed in the literature. These research gaps include a lack of knowledge about (1) which ODP features are important for ontology engineering, (2) less experienced developers' preferences and barriers for employing ODP tooling, and (3) the suitability of the eXtreme Design (XD) ODP usage methodology in non-academic contexts. This dissertation aims to close these gaps by combining quantitative and qualitative methods, primarily based on five ontology engineering projects involving inexperienced ontologists. A series of ontology engineering workshops and surveys provided data about developer preferences regarding ODP features, ODP usage methodology, and ODP tooling needs. Other data sources are ontologies and ODPs published on the web, which have been studied in detail. To evaluate tooling improvements, experimental approaches provide data from comparison of new tools and techniques against established alternatives. The analysis of the gathered data resulted in a set of measurable quality indicators that cover aspects of ODP documentation, formal representation or axiomatisation, and usage by ontologists. These indicators highlight quality trade-offs: for instance, between ODP Learnability and Reusability, or between Functional Suitability and Performance Efficiency. Furthermore, the results demonstrate a need for ODP tools that support three novel property specialisation strategies, and highlight the preference of inexperienced developers for template-based ODP instantiation---neither of which are supported in prior tooling. The studies also resulted in improvements to ODP search engines based on ODP-specific attributes. Finally, the analysis shows that XD should include guidance for the developer roles and responsibilities in ontology engineering projects, suggestions on how to reuse existing ontology resources, and approaches for adapting XD to project-specific contexts.
Author | : Bruce Powel Douglass |
Publisher | : Addison-Wesley Professional |
Total Pages | : 528 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780201699562 |
This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.