Extreme 3-D: Outer Space

Extreme 3-D: Outer Space
Author: Paul Beck
Publisher: becker&mayer!
Total Pages: 25
Release: 2012-11-01
Genre: Juvenile Nonfiction
ISBN: 1603802517

Explore outer space from our solar system to the edges to the universe! Extreme 3-D: Outer Space pairs the most bizarre and mind-blowing facts about our planets with breathtaking images—all in 3-D!

3-D Revolution

3-D Revolution
Author: Ray Zone
Publisher: University Press of Kentucky
Total Pages: 458
Release: 2012-07-06
Genre: Performing Arts
ISBN: 0813136113

Stereoscopic cinema began in the early 19th century and exploded in the 1950s in Hollywood. Its status as an enduring genre was confirmed in 2009 by the success of 3-D movie 'Avatar'.

Willow the Waterbear

Willow the Waterbear
Author: Houston Kidd
Publisher: Mascot Books
Total Pages: 38
Release: 2018-02-06
Genre: Juvenile Fiction
ISBN: 9781684013111

Over 9,000 lbs of pressure. Temperatures below -300 F. Zero oxygen. Survival is IMPOSSIBLE in environments such as this. Or is it? Follow along with Willow the Water Bear in her quest to find a real life superhero!

The Penguin Book of Outer Space Exploration

The Penguin Book of Outer Space Exploration
Author: John Logsdon
Publisher: Penguin
Total Pages: 402
Release: 2018-09-11
Genre: Technology & Engineering
ISBN: 1101993499

The fascinating story of how NASA sent humans to explore outer space, told through a treasure trove of historical documents--publishing in celebration of NASA's 60th anniversary and with a foreword by Bill Nye "An extremely useful and thought provoking documentary journey through the maze of space history. There is no wiser or more experienced navigator through the twists and turns and ups and downs than John Logsdon." -James Hansen, New York Times bestselling author of First Man, now a feature film starring Ryan Gosling and Claire Foy Among all the technological accomplishments of the last century, none has captured our imagination more deeply than the movement of humans into outer space. From Sputnik to SpaceX, the story of that journey--including the inside history of our voyages to the moon depicted in First Man--is told as never before in The Penguin Book of Outer Space Exploration. Renowned space historian John Logsdon traces the greatest moments in human spaceflight by weaving together essential, fascinating documents from NASA's history with his expert narrative guidance. Beginning with rocket genius Wernher von Braun's vision for voyaging to Mars, and closing with Elon Musk's contemporary plan to get there, this volume traces major events like the founding of NASA, the first American astronauts in space, the Apollo moon landings, the Challenger disaster, the daring Hubble Telescope repairs, and more. In these pages, we such gems as Eisenhower's reactions to Sputnik, the original NASA astronaut application, John Glenn's reflections on zero gravity, Kennedy's directives to go to the moon, discussions on what Neil Armstrong's first famous first words should be, firsthands accounts of spaceflight, and so much more.

Multimedia Computing

Multimedia Computing
Author: Gerald Friedland
Publisher: Cambridge University Press
Total Pages: 353
Release: 2014-07-28
Genre: Computers
ISBN: 1139991574

Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. The authors' goal is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. Gerald Friedland and Ramesh Jain introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.

Lunar Settlements

Lunar Settlements
Author: Haym Benaroya
Publisher: CRC Press
Total Pages: 804
Release: 2010-02-12
Genre: Science
ISBN: 1420083333

Bringing together some of the most recognized and influential researchers and scientists in various space-related disciplines, Lunar Settlements addresses the many issues that surround the permanent human return to the Moon. Numerous international contributors offer their insights into how certain technological, physiological, and psychological challenges must be met to make permanent lunar settlements possible. The book first looks to the past, covering the Apollo and Saturn legacies. In addition, former astronaut and U.S. Senator Harrison H. Schmitt discusses how to maintain deep space exploration and settlement. The book then discusses economic aspects, such as funding for lunar commerce, managing human resources, and commercial transportation logistics. After examining how cultural elements will fit into habitat design, the text explores the physiological, psychological, and ethical impact of living on a lunar settlement. It also describes the planning/technical requirements of lunar habitation, the design of both manned and modular lunar bases, and the protection of lunar habitats against meteoroids. Focusing on lunar soil mechanics, the book concludes with discussions on lunar concrete, terraforming, and using greenhouses for agricultural purposes. Drawing from the lunar experiences of the six Apollo landing missions to the many American and Soviet robotic missions to current space activities and research, this volume summarizes the problems, prospects, and practicality of enduring lunar settlements. It reflects the key disciplines, including engineering, physics, architecture, psychology, biology, and anthropology, that will play significant roles in establishing these settlements.

Fundamentals of Space Medicine

Fundamentals of Space Medicine
Author: Gilles Clément
Publisher: Springer Science & Business Media
Total Pages: 399
Release: 2011-07-07
Genre: Science
ISBN: 1441999051

Investigations in space have led to fundamental discoveries of the human body to the space environment. Gilles Clément has conducted extensive research in this field. This readable text presents the findings from the life science experiments conducted during and after space missions. About 1200 human space flights have been completed to date, including more than 500 astronauts from various countries, for a combined total presence in space of about 90 years. The first edition of this title was published in 2005 (written in 2003 – 2004), and new data is now available from crewmembers participating in long-duration flights on board the International Space Station (ISS). The number of astronauts who have spent six months in orbit has doubled since 2004. On board the ISS, the astronauts use newly developed pharmaceutical countermeasure for bone loss (such as biophosphonates) and state-of-the-art exercise resistive devices against muscle atrophy and cardiovascular deterioration. The ISS life support systems now use advanced closed-loop systems for meeting the needs of a 6-person crew, including recycling urine to water. Some of these new technologies have potential spin-offs for medical (i.e., sedentary life style, obesity) and environmental issues here on Earth. And finally, there are new space research opportunities with the Orion space vehicle that will soon replace the Space Shuttle, the Moon, and Mars space exploration program that is slowly but surely taking shape, and the space tourism sector that has become a reality. The focus on this edition is the ISS, Orion and planetary exploration, and space tourism. This edition also includes more than 20% new material, along with photographs, data, and video clips for Springer Extras!

Museum Space

Museum Space
Author: Kali Tzortzi
Publisher: Routledge
Total Pages: 373
Release: 2016-03-09
Genre: Art
ISBN: 131709297X

Museums are among the iconic buildings of the twenty-first century, as remarkable for their architectural diversity as for the variety of collections they display. But how does the architecture of museums affect our experience as visitors? This book proposes that by seeing space as common ground between architecture and museology, and so between the museum building and its display, we can illuminate the individuality of each museum and the distinctive experience it offers - for example, how some museums create a sense of personal exploration, while others are more intensely didactic, and how the visit in some cases is transformed into a spatial experience and in other cases into a more social event. The book starts with an overview of the history of museum buildings and display strategies, and a discussion of theoretical and critical approaches. It then focuses on specific museums as in-depth case studies, and uses methods of spatial analysis to look at the key design choices available to architects and curators, and their effects on visitors’ behaviour. Theoretically grounded, methodologically original, and richly illustrated, this book will equip students, researchers and professionals in the fields of architecture, museum studies, curating, exhibition design, and cultural studies, with a guide for studying museums and a theoretical framework for their interpretation.

Inside Extreme 3D 2

Inside Extreme 3D 2
Author: Gary David Bouton
Publisher: New Riders Publishing
Total Pages: 626
Release: 1997
Genre: Computers
ISBN:

This book provides all you need to know to move from the 2D world of graphics to the 3D world with Extreme 3D. Such advanced topics as animation, Web use of 3D, and high resolution printing of 3D will bring traditional artists into the fastest growing area of the graphics industry. This is one of the first books to cover the innovative software package in the 3D graphics field.