Machine Drawing

Machine Drawing
Author: K. L. Narayana
Publisher: New Age International
Total Pages: 10
Release: 2009-06-30
Genre: Machine design
ISBN: 8122419178

About the Book: Written by three distinguished authors with ample academic and teaching experience, this textbook, meant for diploma and degree students of Mechanical Engineering as well as those preparing for AMIE examination, incorporates the latest st

AutoCAD Workbook for Architects and Engineers

AutoCAD Workbook for Architects and Engineers
Author: Shannon R. Kyles
Publisher: Wiley-Blackwell
Total Pages: 0
Release: 2008-09-09
Genre: Architecture
ISBN: 9781405180962

This practical step-by-step guide - designed for use at your computer - gives clear, compact instructions and self-test exercises to help you learn 2-D drawing using AutoCAD. The text is written for use on all AutoCAD releases from 2000 to 2008. Computer-aided drawing is a skill that every student in architecture, engineering, the trades and construction must learn – and ideally at the computer, actually drawing things. AutoCAD is the most widely used package in the industry but existing teaching books tend to be too wordy and focus more on technical wizardry than on how to deliver actual finished drawings using industry drafting protocols.AutoCAD Workbook gives you the skills you need for the full range of drawing types using a wide variety of commands and sequences. Each chapter - or teaching module – contains a brief introduction to the commands, explaining exactly how each one can be used, and plenty of exercises to demonstrate how to produce everything from working drawings to presentation drawings; and orthographic projection to pictorial views. Examples include residential and commercial buildings for architects and designers; steel and concrete details for civil and structural engineering; mechanical parts and assemblies for mechanical engineering; and millwork and cabinet-making for woodworking applications.

Learning to Think Spatially

Learning to Think Spatially
Author: National Research Council
Publisher: National Academies Press
Total Pages: 333
Release: 2005-02-03
Genre: Education
ISBN: 0309092086

Learning to Think Spatially examines how spatial thinking might be incorporated into existing standards-based instruction across the school curriculum. Spatial thinking must be recognized as a fundamental part of Kâ€"12 education and as an integrator and a facilitator for problem solving across the curriculum. With advances in computing technologies and the increasing availability of geospatial data, spatial thinking will play a significant role in the information-based economy of the twenty-first century. Using appropriately designed support systems tailored to the Kâ€"12 context, spatial thinking can be taught formally to all students. A geographic information system (GIS) offers one example of a high-technology support system that can enable students and teachers to practice and apply spatial thinking in many areas of the curriculum.

Imagine Design Create

Imagine Design Create
Author: Tom Wujec
Publisher: Melcher Media Incorporated
Total Pages: 0
Release: 2011-05
Genre: Design
ISBN: 9781595910660

Imagine, Design, Create offers a wide-ranging look at how the creative process and the tools of design are dramatically changing--and where design is headed in the coming years. Bringing together stories of good design happening around the world, the book shows how people are using fresh design approaches and new capabilities to solve problems, create opportunities, and improve the way we live and work. From the impact of SOM's Cathedral of Christ the Light in Oakland to the spark that inspired Thomas Heatherwick's U.K. Pavilion in Shanghai; from the new processes fueling Zaha Hadid's extraordinary architecture to the digital tools Ford is using to transform car design, each of these stories explores questions that swirl around the idea of design. How does design change our lives for the better? How is our capacity to produce good design evolving? How will the next generation of designers work? What will they make? What new areas of human experience is design opening for us? Now that designers can do almost anything--what should they do? The Publisher has two cover versions for this title. The books will ship with either a black or white cover. The interior contents are the same.

Discovering AutoCAD 2005

Discovering AutoCAD 2005
Author: Mark Dix
Publisher: Prentice Hall
Total Pages: 758
Release: 2006
Genre: Computers
ISBN:

Designed for introdcutory AutoCAD users, "Discovering AutoCAD 2005" offers a hands-on, activity-based approach to the use of AutoCAD as a drafting tool - complete with techniques, tips, shortcuts, and insights designed to increase efficiency. Topics and tasks are carefully grouped to lead learners logically through the AutoCAD command set, with the level of difficulty increasing steadily as skills are acquired through experience and practice. Straightforward explanations focus on what is relevant to actual drawing procedures, and illustrations show exactly what to expect on the computer screen when steps are correctly completed. This edition features web-based exercises and projects included in each chapter. These optional exercises both assess and reinforce the learner's understanding of the material. Objectives, Key Terms, and Introduction Exercises that introduce new commands and techniques/Well illustrated with AutoCAD drawings and screen shots/A Summary of key concepts and techniques/Ten or more end-of-chapter Review Questions/Concludes with 4-6 Realistic Engineering drawing problems/Optional Internet Projects at the end of each chapter This book is designed as a self-study guide and assumes that readers will have access to a CAD workstation.

Mastering AutoCAD 2017 and AutoCAD LT 2017

Mastering AutoCAD 2017 and AutoCAD LT 2017
Author: George Omura
Publisher: John Wiley & Sons
Total Pages: 1991
Release: 2016-04-20
Genre: Computers
ISBN: 1119240077

The bestselling guide to AutoCAD, updated and expanded for the AutoCAD 2017 release Mastering AutoCAD 2017 and AutoCAD LT 2017 is the premier guide to the world's leading CAD program. With clear explanation, focused examples, and step-by-step instruction, this guide walks you through everything you need to know to use AutoCAD 2017 and AutoCAD LT 2017 effectively. From basic drafting tools to 3D modeling, this book leaves no stone unturned in exploring the full repertoire of AutoCAD capabilities. Hands-on instruction allows for more productive learning, and provides clarification of crucial techniques. Effective as both a complete tutorial and a dip-in reference, the broadly-applicable concepts and instructions will appeal to AutoCAD users across industries and abilities. This new edition has been thoroughly updated to align with the software's latest features and capabilities, giving you a one-stop resource for getting up to speed. AutoCAD is the leading software for 2D and 3D technical drawings, and AutoCAD LT makes the software's tremendous functionality more accessible for smaller businesses and individuals. This guide shows you how to take full advantage of this powerful design platform, with expert guidance every step of the way. Get acquainted with the interface and master basic tools Utilize hatches, fields, cures, solid fills, dynamic blocks, and more Explore 3D modeling and imaging for more holistic design Customize the AutoCAD workflow to suit your needs Whether you're learning AutoCAD for the first time, upgrading from a previous version, or preparing for a certification exam, you need a thorough reference designed for the way professionals work. Mastering AutoCAD 2017 and AutoCAD LT 2017 is your ideal guide, with complete tutorials and expert advice.

The Future of Making

The Future of Making
Author: Tom Wujec
Publisher: Melcher Media Incorporated
Total Pages: 0
Release: 2017
Genre: DESIGN
ISBN: 9781595910943

Prepare yourself: How things are made is changing. The digital and physical are uniting, from innovative methods to sense and understand our world to machines that learn and design in ways no human ever could; from 3D printing to materials with properties that literally stretch possibility; from objects that evolve to systems that police themselves. The results will radically change our world--and ourselves. The Future of Making illustrates these transformations, showcasing stories and images of people and ideas at the forefront of this radical wave of innovation. Designers, architects, builders, thought leaders--creators of all kinds--have contributed to this look at the materials, connections, and inventions that will define tomorrow. But this book doesn't just catalog the future; it lays down guidelines to follow, new rules for how things are created, that make it the ultimate handbook for anyone who wants to embrace the true future of making.

Multimedia

Multimedia
Author: Tay Vaughan
Publisher: Osborne Publishing
Total Pages: 636
Release: 1996
Genre: Computers
ISBN: 9780078822254

Thoroughly updated for newnbsp;breakthroughs in multimedia nbsp; The internationally bestselling Multimedia: Making it Work has been fully revised and expanded to cover the latest technological advances in multimedia. You will learn to plan and manage multimedia projects, from dynamic CD-ROMs and DVDs to professional websites. Each chapter includes step-by-step instructions, full-color illustrations and screenshots, self-quizzes, and hands-on projects. nbsp;

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author: Dustyn Roberts
Publisher: McGraw Hill Professional
Total Pages: 369
Release: 2010-12-06
Genre: Technology & Engineering
ISBN: 0071741682

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Surreptitious Software

Surreptitious Software
Author: Jasvir Nagra
Publisher: Pearson Education
Total Pages: 939
Release: 2009-07-24
Genre: Computers
ISBN: 0132702037

“This book gives thorough, scholarly coverage of an area of growing importance in computer security and is a ‘must have’ for every researcher, student, and practicing professional in software protection.” —Mikhail Atallah, Distinguished Professor of Computer Science at Purdue University Theory, Techniques, and Tools for Fighting Software Piracy, Tampering, and Malicious Reverse Engineering The last decade has seen significant progress in the development of techniques for resisting software piracy and tampering. These techniques are indispensable for software developers seeking to protect vital intellectual property. Surreptitious Software is the first authoritative, comprehensive resource for researchers, developers, and students who want to understand these approaches, the level of security they afford, and the performance penalty they incur. Christian Collberg and Jasvir Nagra bring together techniques drawn from related areas of computer science, including cryptography, steganography, watermarking, software metrics, reverse engineering, and compiler optimization. Using extensive sample code, they show readers how to implement protection schemes ranging from code obfuscation and software fingerprinting to tamperproofing and birthmarking, and discuss the theoretical and practical limitations of these techniques. Coverage includes Mastering techniques that both attackers and defenders use to analyze programs Using code obfuscation to make software harder to analyze and understand Fingerprinting software to identify its author and to trace software pirates Tamperproofing software using guards that detect and respond to illegal modifications of code and data Strengthening content protection through dynamic watermarking and dynamic obfuscation Detecting code theft via software similarity analysis and birthmarking algorithms Using hardware techniques to defend software and media against piracy and tampering Detecting software tampering in distributed system Understanding the theoretical limits of code obfuscation