Evolve Or Die Lessons For World Class Innovation Creativity
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Author | : Thomas C. Triumph |
Publisher | : Ex Innovo Press |
Total Pages | : 270 |
Release | : 2018-09-05 |
Genre | : Business & Economics |
ISBN | : 9781732686601 |
Assuming you're someone interested in learning and improving
Author | : Tom Kelley |
Publisher | : Crown Currency |
Total Pages | : 306 |
Release | : 2013-10-15 |
Genre | : Business & Economics |
ISBN | : 0385349378 |
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.
Author | : Alexa Clay |
Publisher | : Simon and Schuster |
Total Pages | : 256 |
Release | : 2016-10-25 |
Genre | : Business & Economics |
ISBN | : 1451688830 |
A book that argues that lessons in creativity, innovation, salesmanship, and entrepreneurship can come from surprising places: pirates, bootleggers, counterfeiters, hustlers, and others living and working on the margins of business and society.
Author | : Marcus Du Sautoy |
Publisher | : Belknap Press |
Total Pages | : 321 |
Release | : 2020-03-03 |
Genre | : Computers |
ISBN | : 0674244710 |
“A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times
Author | : Steven Johnson |
Publisher | : Penguin UK |
Total Pages | : 247 |
Release | : 2011 |
Genre | : Business & Economics |
ISBN | : 0141033401 |
In this book, one of our most innovative, popular thinkers, Steven Johnson, takes on one of life's key questions: where do good ideas come from?
Author | : Vijay Govindarajan |
Publisher | : Harvard Business Press |
Total Pages | : 241 |
Release | : 2010-09-02 |
Genre | : Business & Economics |
ISBN | : 1422162303 |
In their first book, Ten Rules for Strategic Innovators, the authors provided a better model for executing disruptive innovation. They laid out a three-part plan for launching high-risk/high-reward innovation efforts: (1) borrow assets from the existing firms, (2) unlearn and unload certain processes and systems that do not serve the new entity, and (3) learn and build all new capabilities and skills. In their study of the Ten Rules in action, Govindarajan and Trimble observed many other kinds of innovation that were less risky but still critical to the company's ongoing success. In case after case, senior executives expected leaders of innovation initiatives to grapple with forces of resistence, namely incentives to keep doing what the company has always done--rather than develop new competence and knowledge. But where to begin? In this book, the authors argue that the most successful everyday innovators break down the process into six manageable steps: 1. Divide the labor 2. Assemble the dedicated team 3. Manage the partnership 4. Formalize the experiment 5. Break down the hypothesis 6. Seek the truth. The Other Side of Innovation codifies this staged approach in a variety of contexts. It delivers a proven step-by-step guide to executing (launching, managing, and measuring) more modest but necessary innovations within large firms without disrupting their bread-and-butter business.
Author | : Eric Von Hippel |
Publisher | : MIT Press |
Total Pages | : 224 |
Release | : 2006-02-17 |
Genre | : Business & Economics |
ISBN | : 0262250179 |
The process of user-centered innovation: how it can benefit both users and manufacturers and how its emergence will bring changes in business models and in public policy. Innovation is rapidly becoming democratized. Users, aided by improvements in computer and communications technology, increasingly can develop their own new products and services. These innovating users—both individuals and firms—often freely share their innovations with others, creating user-innovation communities and a rich intellectual commons. In Democratizing Innovation, Eric von Hippel looks closely at this emerging system of user-centered innovation. He explains why and when users find it profitable to develop new products and services for themselves, and why it often pays users to reveal their innovations freely for the use of all.The trend toward democratized innovation can be seen in software and information products—most notably in the free and open-source software movement—but also in physical products. Von Hippel's many examples of user innovation in action range from surgical equipment to surfboards to software security features. He shows that product and service development is concentrated among "lead users," who are ahead on marketplace trends and whose innovations are often commercially attractive. Von Hippel argues that manufacturers should redesign their innovation processes and that they should systematically seek out innovations developed by users. He points to businesses—the custom semiconductor industry is one example—that have learned to assist user-innovators by providing them with toolkits for developing new products. User innovation has a positive impact on social welfare, and von Hippel proposes that government policies, including R&D subsidies and tax credits, should be realigned to eliminate biases against it. The goal of a democratized user-centered innovation system, says von Hippel, is well worth striving for. An electronic version of this book is available under a Creative Commons license.
Author | : Jostein Gaarder |
Publisher | : Farrar, Straus and Giroux |
Total Pages | : 599 |
Release | : 2007-03-20 |
Genre | : Fiction |
ISBN | : 1466804270 |
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
Author | : 3M Company |
Publisher | : 3m Company |
Total Pages | : 246 |
Release | : 2002 |
Genre | : 3M Company |
ISBN | : |
A compilation of 3M voices, memories, facts and experiences from the company's first 100 years.
Author | : Roger Parry |
Publisher | : Hachette UK |
Total Pages | : 297 |
Release | : 2011-09-22 |
Genre | : Business & Economics |
ISBN | : 1857889460 |
Media’s story from its earliest incarnation in the clay tablets of Gilgamesh up to the world of digital content