Evaluation Of Dismounted Infantry Simulation Technologies E Dist
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Author | : Patrick Ford |
Publisher | : |
Total Pages | : 84 |
Release | : 1998 |
Genre | : Computer simulation |
ISBN | : |
"This report describes the assessment of five simulators that train dismounted infantry tasks. Subject matter experts (SMEs) worked through leader, soldier, or team scenarios and rated how well each simulator supported performance of subtasks related to military operations in an urban environment. The SMEs also identified characteristics to be considered for future simulators and modifications that would improve the current systems. The recommendations are the basis for characteristics to be considered in the Training Device Requirement for a Dismounted Infantry Module in the Close Combat Tactical Trainer."--Stinet.
Author | : Patrick Ford |
Publisher | : |
Total Pages | : 75 |
Release | : 1998-12 |
Genre | : |
ISBN | : 9781423554028 |
This report describes the assessment of five simulators that train dismounted infantry tasks. Subject matter experts (SMEs) worked through leader, soldier, or team scenarios and rated how well each simulator supported performance of subtasks related to military operations in an urban environment. The SMEs also identified characteristics to be considered for future simulators and modifications that would improve the current systems. The recommendations are the basis for characteristics to be considered in the Training Device Requirement for a Dismounted Infantry Module in the Close Combat Tactical Trainer.
Author | : |
Publisher | : |
Total Pages | : 75 |
Release | : 1998 |
Genre | : |
ISBN | : |
This report describes the assessment of five simulators that train dismounted infantry tasks. Subject matter experts (SMEs) worked through leader, soldier, or team scenarios and rated how well each simulator supported performance of subtasks related to military operations in an urban environment. The SMEs also identified characteristics to be considered for future simulators and modifications that would improve the current systems. The recommendations are the basis for characteristics to be considered in the Training Device Requirement for a Dismounted Infantry Module in the Close Combat Tactical Trainer.
Author | : |
Publisher | : |
Total Pages | : 100 |
Release | : 2001 |
Genre | : Military education |
ISBN | : |
Author | : David E. Eakin |
Publisher | : |
Total Pages | : 106 |
Release | : 1999 |
Genre | : Computers |
ISBN | : |
This research encompassed the second in a series of experiments on the functional capabilities of a collection of four Virtual Individual Combatant(VIC) simulation technologies linked in the Dismounted Warrior Network (DWN). These experiments (user and engineering) provided enhanced restricted terrain (ERT) an improved database and VIC systems. The intent was to demonstrate a reliable low cost easy to use way to insert Dismounted Infantry into synthetic virtual environments. Multiple agencies collaborated over several months; experimentation occurred in July 1998. Data collection occurred at the U.S. ArmyInfantry Centers Dismounted Battlespace Battle Lab Land Warrior Testbed and the Fort Benning McKenna Military Observations on Urban Terrain (MOUT) site. The four VICs were networked and the individual soldiers in their VICs appeared (visually) to each other in the virtual environment. User exercises measured theVICs' ability to support the individual soldiers as part of a team performing a collective virtual task of room clearing. The MOUT data collection was an attempt to observe the soldiers in actual room clearing. The U.S. Army Research Institute provided man in the loop observations, results of questionnaires and structured interviews.
Author | : U.S. Army Research Institute for the Behavioral and Social Sciences |
Publisher | : |
Total Pages | : 246 |
Release | : 1994 |
Genre | : Military research |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 42 |
Release | : 1999 |
Genre | : Social sciences |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 248 |
Release | : 2000 |
Genre | : Social sciences |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 106 |
Release | : 1999 |
Genre | : Soldiers |
ISBN | : |
"This research encompassed the second in a series of experiments on the functional capabilities of a collection of four Virtual Individual Combatant (VIC) simulation technologies linked in the Dismounted Warrior Network (DWN). These experiments (user and engineering) provided enhanced restricted terrain (ERT) an improved database and VIC systems. The intent was to demonstrate a reliable low cost easy to use way to insert Dismounted Infantry into synthetic virtual environments. Multiple agencies collaborated over several months; experimentation occurred in July 1998. Data collection occurred at the U.S. Army Infantry Centers Dismounted Battlespace Battle Lab Land Warrior Testbed and the Fort Benning McKenna Military Observations on Urban Terrain (MOUT) site. The four VICs were networked and the individual soldiers in their VICs appeared (visually) to each other in the virtual environment. User exercises measured the VICs' ability to support the individual soldiers as part of a team performing a collective virtual task of room clearing. The MOUT data collection was an attempt to observe the soldiers in actual room clearing. The U.S. Army Research Institute provided man in the loop observations, results of questionnaires and structured interviews." -- Stinet.
Author | : Robert J. Pleban |
Publisher | : |
Total Pages | : 96 |
Release | : 2000 |
Genre | : Computer simulation |
ISBN | : |
"This report describes a multi-tiered process for generating a set of high payoff tasks that can be cost effectively represented in virtual environments. The tasks were used to guide the development of small unit (squad/team) dismounted Infantry training scenarios which were evaluated at the Dismounted Battlespace Battlelab (DBBL) Land Warrior Test Bed. Scenarios were based on five major tasks, Assault, Move Tactically, Enter Building and Clear a Room, Reconnoiter Area, and React to Contact. Soldiers, working as teams or part of a squad, executed all task-based scenarios through the use of individual combatant simulators. Soldiers indicated that simulations improved their real-world performance on similar tasks. Overall, the simulators were seen as effective for small unit training, e.g., team coordination, communication, decision making. the scenarios which provided the most training value integrated soldiers with computer generated forces to provide live force-on-force capability. The research showed the potential training value of dismounted infantry simulation technologies for soldier and small unit training, particularly cognitive-based activities. Subsequent research will focus on the use of this technology to enhance the decision-making skills of soldiers and small unit leaders."--Stinet.