Modular Programming Languages

Modular Programming Languages
Author: Jürg Gutknecht
Publisher: Springer
Total Pages: 310
Release: 2006-12-31
Genre: Computers
ISBN: 3540445196

Thecircleisclosed.The European Modula-2 Conference was originally launched with the goal of increasing the popularity of Modula-2, a programming language created by Niklaus Wirth and his team at ETH Zuric ̈ h as a successor of Pascal. For more than a decade, the conference has wandered through Europe, passing Bled,Slovenia,in1987,Loughborough,UK,in1990,Ulm,Germany,in1994,and Linz, Austria, in 1997. Now, at the beginning of the new millennium, it is back at its roots in Zuric ̈ h, Switzerland. While traveling through space and time, the conference has mutated. It has widened its scope and changed its name to Joint Modular Languages Conference (JMLC). With an invariant focus, though, on modularsoftwareconstructioninteaching,research,and“outthere”inindustry. This topic has never been more important than today, ironically not because of insu?cient language support but, quite on the contrary, due to a truly c- fusing variety of modular concepts o?ered by modern languages: modules, pa- ages, classes, and components, the newest and still controversial trend. “The recent notion of component is still very vaguely de?ned, so vaguely, in fact, that it almost seems advisable to ignore it.” (Wirth in his article “Records, Modules, Objects, Classes, Components” in honor of Hoare’s retirement in 1999). Clar- cation is needed.

Functions and Graphs

Functions and Graphs
Author: James Tanton
Publisher: American Mathematical Soc.
Total Pages: 238
Release: 2018
Genre: Education
ISBN: 147044349X

A playful, readable, and thorough guide to precalculus, this book is directed at readers who would like a holistic look at the high school curriculum material on functions and their graphs. The exploration is presented through problems selected from the history of the Mathematical Association of America's American Mathematics Competition.

An Episodic History of Mathematics

An Episodic History of Mathematics
Author: Steven G. Krantz
Publisher: MAA
Total Pages: 395
Release: 2010-04
Genre: Mathematics
ISBN: 0883857669

A series of snapshots of the history of mathematics from ancient times to the twentieth century.

Helping Children Learn Mathematics

Helping Children Learn Mathematics
Author: National Research Council
Publisher: National Academies Press
Total Pages: 53
Release: 2002-07-31
Genre: Education
ISBN: 0309131987

Results from national and international assessments indicate that school children in the United States are not learning mathematics well enough. Many students cannot correctly apply computational algorithms to solve problems. Their understanding and use of decimals and fractions are especially weak. Indeed, helping all children succeed in mathematics is an imperative national goal. However, for our youth to succeed, we need to change how we're teaching this discipline. Helping Children Learn Mathematics provides comprehensive and reliable information that will guide efforts to improve school mathematics from pre-kindergarten through eighth grade. The authors explain the five strands of mathematical proficiency and discuss the major changes that need to be made in mathematics instruction, instructional materials, assessments, teacher education, and the broader educational system and answers some of the frequently asked questions when it comes to mathematics instruction. The book concludes by providing recommended actions for parents and caregivers, teachers, administrators, and policy makers, stressing the importance that everyone work together to ensure a mathematically literate society.

Into Math

Into Math
Author: Edward B. Burger
Publisher:
Total Pages: 518
Release: 2019
Genre: Mathematics
ISBN: 9780358002123

Teaching Mathematics Meaningfully

Teaching Mathematics Meaningfully
Author: David H. Allsopp
Publisher: Brookes Publishing Company
Total Pages: 316
Release: 2007
Genre: Education
ISBN:

Making mathematics concepts understandable is a challenge for any teacher--a challenge that's more complex when a classroom includes students with learning difficulties. With this highly practical resource, educators will have just what they need to teach mathematics with confidence: research-based strategies that really work with students who have learning disabilities, ADHD, or mild cognitive disabilities. This urgently needed guidebook helps teachers Understand why students struggle.Teachers will discover how the common learning characteristics of students with learning difficulties create barriers to understanding mathematics. Review the Big Ideas. Are teachers focusing on the right things? A helpful primer on major NCTM-endorsed mathematical concepts and processes helps them be sure. Directly address students' learning barriers. With the lesson plans, practical strategies, photocopiable information-gathering forms, and online strategies in action, teachers will have concrete ways to help students grasp mathematical concepts, improve their proficiency, and generalize knowledge in multiple contexts. Check their own strengths and needs. Educators will reflect critically on their current practices with a thought-provoking questionnaire. With this timely book--filled with invaluable ideas and strategies adaptable for grades K-12--educators will know just what to teach and how to teach it to students with learning difficulties.

HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN
Author: Jeffrey Elkner
Publisher: Samurai Media Limited
Total Pages: 306
Release: 2016-10-04
Genre: Computers
ISBN: 9789888406784

The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Puzzle-based Learning

Puzzle-based Learning
Author: Zbigniew Michalewicz
Publisher: Credibility Corporation Pty Limited
Total Pages: 0
Release: 2008
Genre: Ability
ISBN: 9781876462635

What is missing in most curricula - from elementary school all the way through to university education - is coursework focused on the development of problem-solving skills. Most students never learn how to think about solving problems. Besides being a lot of fun, a puzzle-based learning approach also does a remarkable job of convincing students that (a) science is useful and interesting, (b) the basic courses they take are relevant, (c) mathematics is not that scary (no need to hate it!), and (d) it is worthwhile to stay in school, get a degree, and move into the real world which is loaded with interesting problems (problems perceived as real-world puzzles).