Mathematics for Machine Learning

Mathematics for Machine Learning
Author: Marc Peter Deisenroth
Publisher: Cambridge University Press
Total Pages: 392
Release: 2020-04-23
Genre: Computers
ISBN: 1108569323

The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.

Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications
Author: James M. Van Verth
Publisher: CRC Press
Total Pages: 706
Release: 2008-05-19
Genre: Art
ISBN: 0123742978

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Essential Math for AI

Essential Math for AI
Author: Hala Nelson
Publisher: "O'Reilly Media, Inc."
Total Pages: 1128
Release: 2023-01-04
Genre: Computers
ISBN: 1098107586

Companies are scrambling to integrate AI into their systems and operations. But to build truly successful solutions, you need a firm grasp of the underlying mathematics. This accessible guide walks you through the math necessary to thrive in the AI field such as focusing on real-world applications rather than dense academic theory. Engineers, data scientists, and students alike will examine mathematical topics critical for AI--including regression, neural networks, optimization, backpropagation, convolution, Markov chains, and more--through popular applications such as computer vision, natural language processing, and automated systems. And supplementary Jupyter notebooks shed light on examples with Python code and visualizations. Whether you're just beginning your career or have years of experience, this book gives you the foundation necessary to dive deeper in the field. Understand the underlying mathematics powering AI systems, including generative adversarial networks, random graphs, large random matrices, mathematical logic, optimal control, and more Learn how to adapt mathematical methods to different applications from completely different fields Gain the mathematical fluency to interpret and explain how AI systems arrive at their decisions

Math for Deep Learning

Math for Deep Learning
Author: Ronald T. Kneusel
Publisher: No Starch Press
Total Pages: 346
Release: 2021-12-07
Genre: Computers
ISBN: 1718501900

Math for Deep Learning provides the essential math you need to understand deep learning discussions, explore more complex implementations, and better use the deep learning toolkits. With Math for Deep Learning, you'll learn the essential mathematics used by and as a background for deep learning. You’ll work through Python examples to learn key deep learning related topics in probability, statistics, linear algebra, differential calculus, and matrix calculus as well as how to implement data flow in a neural network, backpropagation, and gradient descent. You’ll also use Python to work through the mathematics that underlies those algorithms and even build a fully-functional neural network. In addition you’ll find coverage of gradient descent including variations commonly used by the deep learning community: SGD, Adam, RMSprop, and Adagrad/Adadelta.

Deep Learning for Coders with fastai and PyTorch

Deep Learning for Coders with fastai and PyTorch
Author: Jeremy Howard
Publisher: O'Reilly Media
Total Pages: 624
Release: 2020-06-29
Genre: Computers
ISBN: 1492045497

Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala

All the Math You'll Ever Need

All the Math You'll Ever Need
Author: Steve Slavin
Publisher: John Wiley & Sons
Total Pages: 241
Release: 1999-03-29
Genre: Mathematics
ISBN: 0471674028

A sharp mind, like a healthy body, is subject to the same ruleof nature: Use it or lose it Need a calculator just to work out a 15 percent service charge? Not exactly sure how to get the calculator to give you the figureyou need? Turn to this revised and updated edition of All the MathYou'll Ever Need, the friendliest, funniest, and easiest workoutprogram around. In no time, you'll have total command of all the powerfulmathematical tools needed to make numbers work for you. In adollars-and-cents, bottom-line world, where numbers influenceeverything, none of us can afford to let our math skills atrophy.This step-by-step personal math trainer: Refreshes practical math skills for your personal andprofessional needs, with examples based on everyday situations. Offers straightforward techniques for working with decimals and fractions. Demonstrates simple ways to figure discounts, calculatemortgage interest rates, and work out time, rate, and distance problems. Contains no complex formulas and no unnecessary technical terms.

Mastering Essential Math Skills

Mastering Essential Math Skills
Author: Richard W. Fisher
Publisher:
Total Pages: 0
Release: 2003-01-15
Genre: Activity programs in education
ISBN: 9780966621112

Provides structure and guidance to the teacher by means of speed drills, review exercises, teacher tips, word problems and new material for each day.

Revolutionary Mathematics

Revolutionary Mathematics
Author: Justin Joque
Publisher: Verso Books
Total Pages: 241
Release: 2022-01-18
Genre: Political Science
ISBN: 1788734009

Traces the revolution in statistics that gave rise to artificial intelligence and predictive algorithms refiguring contemporary capitalism. Our finances, politics, media, opportunities, information, shopping and knowledge production are mediated through algorithms and their statistical approaches to knowledge; increasingly, these methods form the organizational backbone of contemporary capitalism. Revolutionary Mathematics traces the revolution in statistics and probability that has quietly underwritten the explosion of machine learning, big data and predictive algorithms that now decide many aspects of our lives. Exploring shifts in the philosophical understanding of probability in the late twentieth century, Joque shows how this was not merely a technical change but a wholesale philosophical transformation in the production of knowledge and the extraction of value. This book provides a new and unique perspective on the dangers of allowing artificial intelligence and big data to manage society. It is essential reading for those who want to understand the underlying ideological and philosophical changes that have fueled the rise of algorithms and convinced so many to blindly trust their outputs, reshaping our current political and economic situation.

Machine Learning

Machine Learning
Author: Ethem Alpaydin
Publisher: MIT Press
Total Pages: 225
Release: 2016-10-07
Genre: Computers
ISBN: 0262529513

A concise overview of machine learning—computer programs that learn from data—which underlies applications that include recommendation systems, face recognition, and driverless cars. Today, machine learning underlies a range of applications we use every day, from product recommendations to voice recognition—as well as some we don't yet use everyday, including driverless cars. It is the basis of the new approach in computing where we do not write programs but collect data; the idea is to learn the algorithms for the tasks automatically from data. As computing devices grow more ubiquitous, a larger part of our lives and work is recorded digitally, and as “Big Data” has gotten bigger, the theory of machine learning—the foundation of efforts to process that data into knowledge—has also advanced. In this book, machine learning expert Ethem Alpaydin offers a concise overview of the subject for the general reader, describing its evolution, explaining important learning algorithms, and presenting example applications. Alpaydin offers an account of how digital technology advanced from number-crunching mainframes to mobile devices, putting today's machine learning boom in context. He describes the basics of machine learning and some applications; the use of machine learning algorithms for pattern recognition; artificial neural networks inspired by the human brain; algorithms that learn associations between instances, with such applications as customer segmentation and learning recommendations; and reinforcement learning, when an autonomous agent learns act so as to maximize reward and minimize penalty. Alpaydin then considers some future directions for machine learning and the new field of “data science,” and discusses the ethical and legal implications for data privacy and security.

Math for Programmers

Math for Programmers
Author: Paul Orland
Publisher: Manning Publications
Total Pages: 686
Release: 2021-01-12
Genre: Computers
ISBN: 1617295353

In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks