Epic Failures, Volume 2

Epic Failures, Volume 2
Author: Eliza May Austin
Publisher:
Total Pages: 136
Release: 2020-01-25
Genre:
ISBN:

Authors: Chris Riley, Dr. Cherry Vu, Eliza-May Austin, Marc Cluet, Jaclyn Damiano, Rob England, Jasmine James, Sladjana Jovanovic, Ryan Lockard, Larry Maccherone, Bill McArthur Another year, another nine failures. That's just the way it goes when you ask to hear stories about Epic Failures. Everybody's got one. Last year, in 2019, when we published the first Epic Failures book, we had no idea whether anyone would be interested. Thousands of downloads later, with literally thousands of printed books being handed out at conferences, we now know the truth: the community loves failure. At least hearing about other people's failures. Volume Two builds on the momentum created by Volume One. The quality of this set of stories is outstanding, starting with "Question Everything" by the DevSecOps Contrarian herself, Eliza May Austin. Larry Maccherone, "SHIFT Left. NOT S#!T Left", runs through a list of six ways to fail on a project, while "Making Everyone Visible In Tech" by Jaclyn Damiano tells a personal story of life transformation through tech. Sladjana Jovanovic and Bill McArthur from TD Bank take on the Herculean task of breaking down silos to create a collaborative environment in "Collaboration vs Silos". "What Not to do When Rolling out DevSecOps and Other Learnings" comes from Jasmine James in her work as an IT Manager at Delta Airlines. Marc Cluet takes on cultural transformation, "Cultural Approaches to Transformations: Staying Safe and Healthy", while Ryan Lockard focuses on "The Seven Deadly Sins of DevSecOps". Chris Riley asks us the meme inducing question, "Did you try turning it off and on?" when examining simple bugs that have debilitating outcomes, and we finish with IT Sceptic Rob England and Dr Cherry Vu encouraging us to "Kill the Restructure". One of the motivations for publishing a book like this is for you, the reader, to be able to self-identify with the stories. It is our hope that you will see yourself somewhere within these pages and know you did not screw things up on your own, you are not unique when it comes to hosing a project, and sometimes you can sit back and laugh after it's all over. It's important to be able to step back and get perspective when something goes wrong, and even better to let others know what happened.I'm proud to give these authors the chance to tell their stories and hope it encourages you to let others know about your Epic Failures. Who knows? You might end up telling your story in Volume 3 of Epic Failures in DevSecOps. Best wishes on your next productive failure. Mark Miller, January 2020 Founder and Editor, Epic Failures in DevSecOps Co-founder, All Day DevOps

The Curse of Greg

The Curse of Greg
Author: Chris Rylander
Publisher: Penguin
Total Pages: 336
Release: 2019-06-18
Genre: Juvenile Fiction
ISBN: 1524739766

Magic and mayhem collide in this monstrously funny middle-grade sequel to Chris Rylander's The Legend of Greg Greg Belmont longs for the days when he thought he was an ordinary thirteen-year-old, before he learned he's really a fantastical Dwarf in a world where the return of magic has reignited an ancient feud between the Dwarves and the Elves. But now that magic is spreading rapidly, calling forth mythical monsters that are wreaking total havoc on earth, he knows things will never go back to normal. To make matters worse, rumors are growing that the Elves are planning a sinister attack--and their new leader might be none other than Greg's former best friend, Edwin. Before they can say "Galdervatn," Greg and his Dwarven friends find themselves up against perilous dangers that their training has barely prepared them for. Can Greg and his bloodthirsty talking ax keep them out of harm's way long enough to prevent all-out war? Or will epic failure find him yet again in this hilarious, action-packed sequel to The Legend of Greg?

The Legend of Greg

The Legend of Greg
Author: Chris Rylander
Publisher: Penguin
Total Pages: 370
Release: 2018-06-12
Genre: Juvenile Fiction
ISBN: 1524739731

A boy discovers his destiny could totally stink in this riotously funny fantasy-adventure Risk-averse Greg Belmont is content with being ordinary. He's got a friend--that's right, just one--at his fancy prep school, and a pretty cool dad (even if he is obsessed with organic soaps that smell like a mix of salted pork and Icelandic bog). The problem is, Greg isn't ordinary . . . he's actually an honest-to-goodness, fantastical Dwarf! He discovers the truth the day his dad brings home a gross new tea--one that awakens bizarre abilities in Greg. Then a murderous Bro-Troll kidnaps his dad and Greg is whisked away to the Underground, where Dwarves have lived for centuries right beneath the streets of Chicago. With the help of some awesome new friends and a talking ax, Greg learns all about the history of the Dwarves, which has been marked with tales of epic failure since the dawn of time. However, the return of the magic they once wielded means big changes are afoot, escalating tensions with the Dwarves' sworn enemy: the Elves. Brimming with humor and action, Chris Rylander's The Legend of Greg turns dwarf lore on its head, delivering an adventure readers won't be able to resist.

Epic Failures in Devsecops

Epic Failures in Devsecops
Author: Aubrey Stearn
Publisher:
Total Pages: 178
Release: 2018-11-06
Genre:
ISBN: 9781728806990

We learn more from failures than we do from successes. When something goes as expected, we use that process as a mental template for future projects. Success actually stunts the learning process because we think we have established a successful pattern, even after just one instance of success. It is a flawed confirmation that "This is the correct way to do it," which has a tendency to morph into "This is the only way to do it."Real learning comes through crisis.If something goes wrong, horribly wrong, we have to scramble, experiment, hack, scream and taze our way through the process. Our minds flail for new ideas, are more willing to experiment, are more open to external input when we're in crisis mode.The Genesis of an IdeaThat's where the idea for this book came from. When I was in Singapore for DevSecOps Days 2018. Edwin Kwan, Stefan Streichsbier and DJ Schleen were swapping war stories over a couple of beers.The conclusion of their evening of telling tales was the desire to find a way to get those stories out to the community. They spoke with me about putting together a team of authors who would tell their own stories in the hope of helping the DevSecOps Community understand that failure is an option.Yes. You read that right. Failure is an option.Failure is part of the process of making the cultural and technological transformation that needs to happen in order to keep innovating. It is part of the journey to DevSecOps. The stories presented here aren't a roadmap. What they do is acknowledge failure as a part of the knowledge base of the DevSecOps Community.The days of stand-alone security teams isolated from the real process of development are coming to an end. Paraphrasing Caroline Wong, "Security needs to be invited to the party, not perceived as a goon standing at the front door denying admission." With DevSecOps, security is now part of the team.After reading these stories, we hope you will realize you are not alone in your journey. Not only are you not alone, there are early adopters who have gone before you, not exactly "hacking a trail through the swamp,"but at least marking the booby traps, putting flags next to the quick-sandpits and holding up a 'Dragons be here' sign at perilous cave openings

System Failure

System Failure
Author: Joe Zieja
Publisher: Simon and Schuster
Total Pages: 432
Release: 2019-09-17
Genre: Fiction
ISBN: 1481486950

War is spreading through the galaxy—and it’s becoming abundantly clear that there’s an outside force at play in this explosive and hilarious new installment of the Epic Failure series that reads like Catch-22 meets David Weber. With the galaxy thrown into chaos by mutual breaches of the Two Hundred Years’ peace, what seemed like an isolated incident on the Thelicosa/Merida border has become an epidemic. In the midst of this chaos, the Thelicosan and Meridan fleets on their respective borders have come to a sort of tense peace after the events in Book II but now it’s clear: somebody wants war. And it’s not the Free Systems of the galaxy. No. It’s a mom-and-pop convenience store gone galactic. It’s the purveyors of balloons and nachos and supplies for bowling lanes. It’s the company that made the droids and a large part of the technology that all of the Free Systems are using in their militaries. It’s Snaggardirs. And they want to snag it all.

The Age of Exploration: Totally Getting Lost (Epic Fails #4)

The Age of Exploration: Totally Getting Lost (Epic Fails #4)
Author: Ben Thompson
Publisher: Roaring Brook Press
Total Pages: 161
Release: 2019-04-16
Genre: Juvenile Nonfiction
ISBN: 125015054X

In the fourth installment of the Epic Fails series from authors Erik Slader and Ben Thompson and illustrator Tim Foley, The Age of Exploration: Totally Getting Lost introduces readers to an international cast of trailblazers and details every mutiny, wrong turn, and undiscovered city of gold. Christopher Columbus is one of the most famous explorers of all time, but he was neither the first nor last adventurer to ever stumble upon a great discovery. From the Silk Road of Asia to the icy shores of Antarctica, our knowledge of the world today is in large part due to several intrepid pioneers, risking life and limb for the sake of exploration. After all, setting off into the dark unknown requires an enormous amount of bravery. But every explorer quickly learns that courage and curiosity aren’t enough to save you if you can’t read a map or trespass on somebody else’s land!

The Ultimate Book of Heroic Failures

The Ultimate Book of Heroic Failures
Author: Stephen Pile
Publisher: Faber & Faber
Total Pages: 264
Release: 2011-10-20
Genre: Humor
ISBN: 0571277306

THE SUNDAY TIMES HUMOUR BOOK OF THE YEAR 'One of the few books to make me laugh out loud' Sunday Express With Stephen Pile's The Ultimate Book of Heroic Failures, celebrate the very best in failure with this all new collection of outrageously funny misadventures from the author of the classic number one bestseller The Book of Heroic Failures. Anyone can be a success, but it takes real and original genius to foul up big time. These are the all-time greats, Gods in the field of failure, surreal artists, who spurn mere drab success ('I'm a winner, Lord Sugar') to explore the vast, magical, life-enhancing possibilities of getting it wrong. Any of us could make a mistake, but these great souls can turn the simplest everyday task into a scene of jaw-dropping wonder. These are the immortals. Failure is everywhere. The Book of Heroic Failures, takes us on an all-new and mind-bendingly hilarious tour to celebrate the most spectacular and absurd failures of the last twenty-five years. There are 235 stories in total spread from the Outer Hebrides to America, Ireland, Australia, Europe and Africa. From the most driving test failures (959), the most pointless election (in Dakota, in which not even the mayor voted), the worst robbery (when two different sets of bank robbers struck simultaneously) and the worst mugger (who left his victim $250 better off), to the holidaying rugby team of fifty-somethings from Dorchester who, due to a mis-translation, ended up playing the top team from Romania live on state TV, this is the ultimate book to make you feel better about yourself and the world around you.

Famous Fails!

Famous Fails!
Author: Crispin Boyer
Publisher: National Geographic Books
Total Pages: 132
Release: 2016
Genre: Juvenile Nonfiction
ISBN: 1426325487

This fun book of quirky failures and famous flops will keep kids laughing while they learn the importance of messing up in order to get it right. Science, architecture, technology, entertainment -- there are epic fails and hilarious goof-ups from every important field. Silly side features help to analyze the failures: "Lesson Learned," "It Could be Worse ," "Losing Combinations," and a "Fail Scale" help readers navigate the different kinds and scopes of the mistakes made. Read to learn what went wrong, what went right, and what kids can learn from each failed attempt.

Critical Failures

Critical Failures
Author: Robert Bevan
Publisher: Createspace Independent Pub
Total Pages: 316
Release: 2013-01-12
Genre: Fiction
ISBN: 9781481952439

Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape. One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game. Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world. It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist. Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.

GAMESbrief Unplugged Volume 2

GAMESbrief Unplugged Volume 2
Author: Nicholas Lovell
Publisher: Lulu.com
Total Pages: 300
Release: 2011-06-26
Genre: Business & Economics
ISBN: 1447754220

Making money from games in the twenty-first century Nicholas Lovell helps companies make money from games, understand emerging platforms (Apple's iOS, Google Android, browser-based, online) and navigate new business models. In this second volume of Nicholas's provocative and incisive analysis, you will learn: - How ngMoco, Jagex and Bigpoint built businesses worth hundreds of millions on the power of free - How in-app purchases can transform your business's revenues and profits - How a company with $100 million of venture backing went bust, and how to avoid their mistakes - What new online business models mean for hardware manufacturers, retail and traditional publishers If you want to ride the wave of online games, weather the transition to free and become a successful, profitable games business, you need to read this book.