Entertainment For Education Digital Techniques And Systems
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Author | : Xiaopeng Zhang |
Publisher | : Springer Science & Business Media |
Total Pages | : 651 |
Release | : 2010-07-30 |
Genre | : Computers |
ISBN | : 3642145329 |
This book constitutes the refereed proceedings of the 5th International Conference on E-learning and Games, Edutainment 2010, held in Changchun, China, in August 2010. The 60 revised full papers presented were carefully reviewed and selected from 222 submissions. The papers are organized in topical sections on E-learning tools and platforms; E-learning system for education; E-learning environments and applications: game techniques for edutainment; multimedia techniques for edutainment; and computer animation and graphics for edutainment.
Author | : Marc Prensky |
Publisher | : Paragon House |
Total Pages | : 464 |
Release | : 2007-03-01 |
Genre | : Education |
ISBN | : 9781557788634 |
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.
Author | : Zhigeng Pan |
Publisher | : Springer Science & Business Media |
Total Pages | : 287 |
Release | : 2010-07-30 |
Genre | : Computers |
ISBN | : 3642144837 |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This volume contains a selection of 12 outstanding contributions from Edutainment 2010, the 5th Int. Conference on E-Learning and Games, held in China in August 2009. The main focus of these papers is on e-learning system and applications, game techniques for learning, and virtual reality techniques for entertainment. In addition, 10 regular papers are included, which focus on virtual reality and game systems for learning and animation and interaction for entertainment.
Author | : Luppicini, Rocci |
Publisher | : IGI Global |
Total Pages | : 379 |
Release | : 2010-05-31 |
Genre | : Education |
ISBN | : 1615208704 |
"This book focuses on the institutionalization of technology into education, specifically, discussing the integration of technology (and new techniques) into various areas of higher education"--Provided by publisher.
Author | : OECD |
Publisher | : OECD Publishing |
Total Pages | : 189 |
Release | : 2023-04-26 |
Genre | : |
ISBN | : 9264981454 |
The Croatian government views digitalisation as a way to improve access to higher education and increase its attractiveness. To this end, it is investing in modernising digital infrastructure and building capacity to effectively integrate digital technologies into the higher education sector.
Author | : Pinheiro, Margarida M. |
Publisher | : IGI Global |
Total Pages | : 535 |
Release | : 2016-03-29 |
Genre | : Education |
ISBN | : 1522500405 |
The integration of technology has become so deeply rooted into modern society that the upcoming generation of students has never known a world without such innovations. This defining trait calls for an examination of effective methods in which to support and motivate these learners. The Handbook of Research on Engaging Digital Natives in Higher Education Settings focuses on the importance of educational institutions implementing technology into the learning and teaching process in order to prepare for students born into a digital world. Highlighting relevant issues on teaching strategies and virtual education, this book is a pivotal reference source for academicians, upper-level students, practitioners, and researchers actively involved in higher education.
Author | : Kayyali, Mustafa |
Publisher | : IGI Global |
Total Pages | : 551 |
Release | : 2024-04-22 |
Genre | : Education |
ISBN | : |
In the dynamic landscape of higher education, institutions face a myriad of challenges that threaten to inhibit their ability to nurture the leaders of tomorrow effectively. Academia is navigating new challenges, including the pressures of globalization, the complexities of digital transformation and the imperative of fostering diversity and inclusion. The need for innovative solutions and strategic approaches to these challenges has never been more pressing. Building Resiliency in Higher Education: Globalization, Digital Skills, and Student Wellness offers a comprehensive exploration of these critical issues, providing educators, administrators, policymakers, and researchers with a roadmap for navigating the complexities of the modern educational landscape. The book equips readers with the knowledge and insights needed to address these challenges head-on by delving into topics such as internationalization, innovation, and sustainability. This valuable resource aids understanding and responsiveness to the trends shaping higher education today through in-depth analysis and an interdisciplinary approach.
Author | : Michael E. Auer |
Publisher | : Springer Nature |
Total Pages | : 1152 |
Release | : 2022-04-08 |
Genre | : Technology & Engineering |
ISBN | : 3030962962 |
This book devotes to new approaches in interactive mobile technologies with a focus on learning. Interactive mobile technologies are today the core of many—if not all—fields of society. Not only the younger generation of students expects a mobile working and learning environment. And nearly daily new ideas, technologies and solutions boost this trend. To discuss and assess the trends in the interactive mobile field are the aims connected with the 14th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2021), which was held online from 4 to 5 November 2021. Since its beginning in 2006, this conference is devoted to new approaches in interactive mobile technologies with a focus on learning. Nowadays, the IMCL conferences are a forum of the exchange of new research results and relevant trends as well as the exchange of experiences and examples of good practice. Interested readership includes policy makers, academics, educators, researchers in pedagogy and learning theory, school teachers, learning Industry, further education lecturers, etc.
Author | : Michael Simonson |
Publisher | : IAP |
Total Pages | : 90 |
Release | : 2023-12-01 |
Genre | : Education |
ISBN | : |
The Quarterly Review of Distance Education is a rigorously refereed journal publishing articles, research briefs, reviews, and editorials dealing with the theories, research, and practices of distance education. The Quarterly Review publishes articles that utilize various methodologies that permit generalizable results which help guide the practice of the field of distance education in the public and private sectors. The Quarterly Review publishes full length manuscripts as well as research briefs, editorials, reviews of programs and scholarly works, and columns. The Quarterly Review defines distance education as institutionally-based formal education in which the learning group is separated and interactive technologies are used to unite the learning group.
Author | : Durnali, Mehmet |
Publisher | : IGI Global |
Total Pages | : 371 |
Release | : 2019-12-06 |
Genre | : Education |
ISBN | : 1799814106 |
Within educational organizations, administration and leadership are relied upon for the allocation of resources as well as the optimization of processes that can include data storage, knowledge management, and decision making. To support these expectations, technologies, knowledge, and smart systems must be put into place that allow administrators and leaders to accomplish these tasks as efficiently as possible. Utilizing Technology, Knowledge, and Smart Systems in Educational Administration and Leadership is an academic research book that examines knowledge regarding the scholarly exploration of the technologies, information/knowledge, and smart systems in educational administration and leadership. It provides a holistic, systematic, and comprehensive paradigm. Featuring a wide range of topics such as technology leadership in schools, technology integration in educational administration, and professional development, this book is ideal for school administrators, educational leaders, principals, IT consultants, educational software developers, academicians, researchers, professionals, educational policymakers, educators, and students.