Embedded Visual Basic
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Author | : Chris Tacke |
Publisher | : Sams Publishing |
Total Pages | : 417 |
Release | : 2002 |
Genre | : BASIC (Computer program language). |
ISBN | : 0672322773 |
EMbedded Visual Basic: Windows CE and Pocket PC Mobile Applications is an in-depth exploration into eVB's inherent features, and how to use them to solve likely mobile application programming tasks. The reader will be able to write applications tackling a wide array of business problems for Windows CE-powered devices, both customized and for the popular Pocket PC and Handheld PC products. The documentation for eVB is not very strong; this book will help ease the transition into the language, and provide a reference for even more experienced developers.
Author | : Rob Tiffany |
Publisher | : Apress |
Total Pages | : 273 |
Release | : 2001-07-15 |
Genre | : Computers |
ISBN | : 1430211423 |
The Pocket PC is the fastest growing platform for building handheld-based enterprise applications. Free from the memory limitations and underpowered processors of other handheld platforms, Pocket Access and eMbedded Visual Basic are providing the Pocket PC with the same one-two punch that Microsoft Access and Visual Basic gave Windows application development in the early 1990s. As the first rapid application development tool for the Pocket PC, eMbedded Visual Basic increases developer productivity and allows for the creation of a wide range of database applications to empower an increasingly mobile workforce. This is the first book on the market to focus on Pocket PC development using Microsoft's free eMbedded Visual Basic 3.0. Pocket PC Database Development with eMbedded Visual Basic is designed to get software developers up to speed building Pocket Access database applications using eMbedded Visual Basic on the Pocket PC. Author Rob Tiffany has put his own Visual Basic background to work in developing advanced Pocket PC applications for large energy companies. It's from this perspective that he guides professional Visual Basic and Access programmers into the world of Pocket PC software development. This book ramps up your skills in fast-paced but pragmatic fashion. After describing the subset of the SQL language that Pocket PC developers need to know, the author guides you through Microsoft's ADOCE and ActiveSync technologies with no-nonsense examples. Tiffany effectively shares his "been there, done that" experience to help programmers avoid the shoals can sink efforts to build Pocket PC applications that communicate with either local Pocket Access databases or remote SQL Server databases.
Author | : Brian Siler |
Publisher | : Que Publishing |
Total Pages | : 852 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780789725721 |
Microsoft's .NET initiative created drastic changes in the Visual Studio line of products, and as a result a lot of Visual Basic developers feel like they are beginners all over again. Special Edition Using Visual Basic.NET will offer in-depth explorations of new features so that both experienced programmers and novices will feel comfortable making the transition to .NET. Although a major portion of the book is devoted to Internet applications, the book covers more general topics than many other books. Features of Visual Basic that will be explained include database access, controls, and best coding and practices. These features will be explored in detail, with extensive use of example programs and screen captures.
Author | : Paul Yao |
Publisher | : Addison-Wesley Professional |
Total Pages | : 1428 |
Release | : 2004 |
Genre | : Computers |
ISBN | : |
This definitive tutorial and reference for the .NET Compact Framework (CF) shows readers how to transfer their skills and their code to the Pocket PC 2003 and other mobile and embedded smart devices. Authors Yao and Durant draw upon their years of research and experience with members of the Microsoft .NET CF team to show exactly how the best CF programming gets done in Visual Basic .NET.
Author | : Atlantic |
Publisher | : Atlantic Publishers & Dist |
Total Pages | : 798 |
Release | : 2007-06-13 |
Genre | : Information science |
ISBN | : 9788126907526 |
Information Technology Is Defining Today S World. This New Reality Has Invaded Every Possible Sphere Of Our Exsistence. Encyclopedia Of Information Technology Is A Comprehensive Reference Material Comprising The A-Z Of The It Industry. Well-Defined Emerging Technologies And Terms, Concepts, Devices, Systems, And Tools Are Graphically Represented With Annotations. Its Easy-To-Read Format Makes This Handy Book Ideal For The New Learner Explaining Rudimentary Terms Like Ampere , Hard Disk Drive , And Giga . Its Complex Programs, Products, And Applications Like Hypermedia Design Method (Hdm), Hybrid Online Analytical Processing (Hoap), And Memory Card Meets The Needs Of The Hardcore Computer Geek And The New Age Consumer. A Must-Have For Students And Professionals Alike; The Encyclopedia Of Information Technology Truly Gives An In-Depth Insight Into Today S Ever-Changing Information Technology World.
Author | : Baijian Yang |
Publisher | : John Wiley & Sons |
Total Pages | : 522 |
Release | : 2007-03-26 |
Genre | : Computers |
ISBN | : 0470135344 |
"Professor Yang and Dr. Zheng are two of the passionate young researchers in the field with a lot of hands-on experience. Professor Ni, on the other hand, is a veteran in wireless technologies, 2.5G/3G cellular phones, and embedded systems. The energy, the hands-on experience, and the long-term vision ensure that the book is of highest quality." --From the foreword by Ya-Qin Zhang, Corporate Vice President for Research, Microsoft China The second-generation Smartphone applications are exclusively designed to leverage the advantages of mobility and ubiquitous wireless access. This book provides you with an in-depth look at software development issues and design guidelines, and helps you gain the skills you need to develop your own efficient and feature-rich Smartphone applications that utilize the latest cutting-edge technologies. Complete with code and examples, the book first walks you through the Microsoft Smartphone platform from a software developer's perspective. It next uncovers the .NET Compact Framework as well as the Smartphone programming environment. You'll then find detailed information on Microsoft Smartphone-related application design and programming topics in the domains of the .NET Compact Framework (managed code). Plus, you'll explore advanced development topics such as security and performance considerations that you'll be able to incorporate into your own applications. What you will learn from this book * How to use the programming framework and classes available in Windows Mobile and Smartphone SDK * The fundamentals of .NET Compact Framework 2.0 * Techniques for developing your own robust Smartphone applications * Steps for customizing components and P/Invoke * How to enhance data and communication security * Ways to improve the performance of your applications * Fundamental techniques for supporting world-ready applications Who this book is for This book is for software architects and developers working in the area of mobile application development as well as professionals who want a quick and thorough overview of the Microsoft Smartphone software development platform. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Author | : Dan Fergus |
Publisher | : Apress |
Total Pages | : 1020 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 1430207892 |
With this one book, developers can cover the complete mobile development process, from conception through development and onto deployment.
Author | : Adam Dawes |
Publisher | : Apress |
Total Pages | : 448 |
Release | : 2010-08-04 |
Genre | : Computers |
ISBN | : 1430229292 |
This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.
Author | : Adam Dawes |
Publisher | : Apress |
Total Pages | : 579 |
Release | : 2011-07-28 |
Genre | : Computers |
ISBN | : 1430233079 |
Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games. Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!
Author | : Adam Dawes |
Publisher | : Apress |
Total Pages | : 499 |
Release | : 2013-08-19 |
Genre | : Computers |
ISBN | : 1430258373 |
Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This book gives you everything you need to realize your dreams and produce fantastic games that will run on all Windows 8 devices from desktops to tablets to phones. You can code once and run everywhere. The ubiquity of Windows 8 devices makes this opportunity to good to miss! The Windows 8 and Windows Phone 8 platforms have huge potential for gaming. New form-factors - such as the Surface tablet - coupled with improved processors and higher screen resolutions combine to make Windows 8 the best Windows version yet for independent games development. It's never been easier to create a fantastic game, package it up and deploy it straight to the Windows Store with its audience of millions. This book will show you how.