Elementary Math for Computer Science with Python

Elementary Math for Computer Science with Python
Author: Eric Bennett
Publisher: Independently Published
Total Pages: 192
Release: 2020-04-26
Genre:
ISBN:

Learning to code is an attractive option for many parents and elementary-aged students. Most simple computer programs, however, rely on math concepts that are not yet part of a typical, elementary school curriculum. This text solves that problem by presenting math concepts selected for their importance to computer science in a way that is accessible to a younger audience through: visual models and worked examples; thoughtfully sequenced, scaffolded practice problems; written introductions, illustrations and word problems that provide real-world context; coding examples and projects written in Python; coding challenges and extensions; solutions to all practice problems, comprehension questions and selected challenges. While many math and computer science courses equip students to complete problems by rote and copy an instructor's code, this curriculum is aimed toward facilitating the meaningful learning necessary for students to solve problems and produce original work. Note: it is recommended that students are reading at a third grade level and familiar with whole-number addition, subtraction, multiplication and division.

Mathematics for Computer Science

Mathematics for Computer Science
Author: Eric Lehman
Publisher:
Total Pages: 988
Release: 2017-03-08
Genre: Business & Economics
ISBN: 9789888407064

This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.

Matematicas Y Programacion En Python

Matematicas Y Programacion En Python
Author: J. C. Bautista
Publisher:
Total Pages: 314
Release: 2014-04
Genre: Computers
ISBN: 9781291711097

Hemos elaborado 120 programas de Python y mas de 110 ilustraciones en una obra que sera util tanto a estudiantes de ciencias de los primeros cursos universitarios, como a estudiantes y profesores de bachillerato.Puedes descargar gratuitamente un extracto de 78 paginas del libro en pdf desde nuestro sitio web www.pysamples.com. Los compradores del libro pueden descargar gratuitamente el codigo de los programas. Todos los programas y graficas se han elaborado utilizando software libre, que se puede obtener gratuita y legalmente en internet, por lo que no es necesario adquirir ningun software. Se puede programar gratuitamente en Python tanto si eres usuario de Windows como si prefieres Mac o Linux. El libro puede ser utilizado como libro de matematicas con el que tambien se puede aprender a programar, o bien como un libro de programacion en Python orientada a las ciencias.

Practical Discrete Mathematics

Practical Discrete Mathematics
Author: Ryan T. White
Publisher: Packt Publishing Ltd
Total Pages: 330
Release: 2021-02-22
Genre: Mathematics
ISBN: 1838983503

A practical guide simplifying discrete math for curious minds and demonstrating its application in solving problems related to software development, computer algorithms, and data science Key FeaturesApply the math of countable objects to practical problems in computer scienceExplore modern Python libraries such as scikit-learn, NumPy, and SciPy for performing mathematicsLearn complex statistical and mathematical concepts with the help of hands-on examples and expert guidanceBook Description Discrete mathematics deals with studying countable, distinct elements, and its principles are widely used in building algorithms for computer science and data science. The knowledge of discrete math concepts will help you understand the algorithms, binary, and general mathematics that sit at the core of data-driven tasks. Practical Discrete Mathematics is a comprehensive introduction for those who are new to the mathematics of countable objects. This book will help you get up to speed with using discrete math principles to take your computer science skills to a more advanced level. As you learn the language of discrete mathematics, you'll also cover methods crucial to studying and describing computer science and machine learning objects and algorithms. The chapters that follow will guide you through how memory and CPUs work. In addition to this, you'll understand how to analyze data for useful patterns, before finally exploring how to apply math concepts in network routing, web searching, and data science. By the end of this book, you'll have a deeper understanding of discrete math and its applications in computer science, and be ready to work on real-world algorithm development and machine learning. What you will learnUnderstand the terminology and methods in discrete math and their usage in algorithms and data problemsUse Boolean algebra in formal logic and elementary control structuresImplement combinatorics to measure computational complexity and manage memory allocationUse random variables, calculate descriptive statistics, and find average-case computational complexitySolve graph problems involved in routing, pathfinding, and graph searches, such as depth-first searchPerform ML tasks such as data visualization, regression, and dimensionality reductionWho this book is for This book is for computer scientists looking to expand their knowledge of discrete math, the core topic of their field. University students looking to get hands-on with computer science, mathematics, statistics, engineering, or related disciplines will also find this book useful. Basic Python programming skills and knowledge of elementary real-number algebra are required to get started with this book.

HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN
Author: Jeffrey Elkner
Publisher: Samurai Media Limited
Total Pages: 306
Release: 2016-10-04
Genre: Computers
ISBN: 9789888406784

The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Applied Scientific Computing

Applied Scientific Computing
Author: Peter R. Turner
Publisher: Springer
Total Pages: 280
Release: 2018-07-18
Genre: Computers
ISBN: 3319895753

This easy-to-understand textbook presents a modern approach to learning numerical methods (or scientific computing), with a unique focus on the modeling and applications of the mathematical content. Emphasis is placed on the need for, and methods of, scientific computing for a range of different types of problems, supplying the evidence and justification to motivate the reader. Practical guidance on coding the methods is also provided, through simple-to-follow examples using Python. Topics and features: provides an accessible and applications-oriented approach, supported by working Python code for many of the methods; encourages both problem- and project-based learning through extensive examples, exercises, and projects drawn from practical applications; introduces the main concepts in modeling, python programming, number representation, and errors; explains the essential details of numerical calculus, linear, and nonlinear equations, including the multivariable Newton method; discusses interpolation and the numerical solution of differential equations, covering polynomial interpolation, splines, and the Euler, Runge–Kutta, and shooting methods; presents largely self-contained chapters, arranged in a logical order suitable for an introductory course on scientific computing. Undergraduate students embarking on a first course on numerical methods or scientific computing will find this textbook to be an invaluable guide to the field, and to the application of these methods across such varied disciplines as computer science, engineering, mathematics, economics, the physical sciences, and social science.

Programming for Computations - Python

Programming for Computations - Python
Author: Svein Linge
Publisher: Springer
Total Pages: 244
Release: 2016-07-25
Genre: Computers
ISBN: 3319324284

This book presents computer programming as a key method for solving mathematical problems. There are two versions of the book, one for MATLAB and one for Python. The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style is more accessible and concise, in keeping with the needs of engineering students. The book outlines the shortest possible path from no previous experience with programming to a set of skills that allows the students to write simple programs for solving common mathematical problems with numerical methods in engineering and science courses. The emphasis is on generic algorithms, clean design of programs, use of functions, and automatic tests for verification.

Hacking Discrete Math With Python 3

Hacking Discrete Math With Python 3
Author: Isabella Romeo
Publisher: Createspace Independent Publishing Platform
Total Pages: 216
Release: 2018-06-11
Genre:
ISBN: 9781720405979

Elementary discrete math for undergraduate computer science or computer engineering students. Covers basic topics including mathematical logic, direct proof, proof by contradiction, proof by contraposition, counter-example, induction, structural induction, elementary number theory, division, sets, sequences, functions, cardinality, counting, recurrence, recursion, and graph theory. Examples are given in Python 3.

The Statistics and Calculus with Python Workshop

The Statistics and Calculus with Python Workshop
Author: Peter Farrell
Publisher: Packt Publishing Ltd
Total Pages: 739
Release: 2020-08-18
Genre: Computers
ISBN: 1800208367

With examples and activities that help you achieve real results, applying calculus and statistical methods relevant to advanced data science has never been so easy Key FeaturesDiscover how most programmers use the main Python libraries when performing statistics with PythonUse descriptive statistics and visualizations to answer business and scientific questionsSolve complicated calculus problems, such as arc length and solids of revolution using derivatives and integralsBook Description Are you looking to start developing artificial intelligence applications? Do you need a refresher on key mathematical concepts? Full of engaging practical exercises, The Statistics and Calculus with Python Workshop will show you how to apply your understanding of advanced mathematics in the context of Python. The book begins by giving you a high-level overview of the libraries you'll use while performing statistics with Python. As you progress, you'll perform various mathematical tasks using the Python programming language, such as solving algebraic functions with Python starting with basic functions, and then working through transformations and solving equations. Later chapters in the book will cover statistics and calculus concepts and how to use them to solve problems and gain useful insights. Finally, you'll study differential equations with an emphasis on numerical methods and learn about algorithms that directly calculate values of functions. By the end of this book, you'll have learned how to apply essential statistics and calculus concepts to develop robust Python applications that solve business challenges. What you will learnGet to grips with the fundamental mathematical functions in PythonPerform calculations on tabular datasets using pandasUnderstand the differences between polynomials, rational functions, exponential functions, and trigonometric functionsUse algebra techniques for solving systems of equationsSolve real-world problems with probabilitySolve optimization problems with derivatives and integralsWho this book is for If you are a Python programmer who wants to develop intelligent solutions that solve challenging business problems, then this book is for you. To better grasp the concepts explained in this book, you must have a thorough understanding of advanced mathematical concepts, such as Markov chains, Euler's formula, and Runge-Kutta methods as the book only explains how these techniques and concepts can be implemented in Python.

Math for Programmers

Math for Programmers
Author: Paul Orland
Publisher: Manning Publications
Total Pages: 686
Release: 2021-01-12
Genre: Computers
ISBN: 1617295353

In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks