Electronic Art

Electronic Art
Author: Roger F. Malina
Publisher: Elsevier
Total Pages: 133
Release: 2013-10-22
Genre: Art
ISBN: 1483293769

Computers are more and more becoming creative tools in music as well as in the visual arts and design. In the last few years, it has become clear that digital technology provides a platform for multimedia productions as well as a medium for new art forms. Computer Music and Computer Graphics & Animation have their own international forums. The need was felt, however, to bring together the diverse disciplines within art and technology in one international event - the First International Symposium on Electronic Art (FISEA). The Symposium attracted considerable interest and hundreds of papers and proposals were submitted, of which a selection were accepted. This book, also published as a supplement to the journal Leonardo, publishes 20 of these selected papers under the editorship of Wim van der Plas, Ton Hokken and Johan den Biggelaar. This richly illustrated issue on Electronic Art reflects the enormous international interest which FISEA generated and will further stimulate interest in applications of new technology in music, visual arts and design.

Art and Electronic Media

Art and Electronic Media
Author: Edward A. Shanken
Publisher: Phaidon Press
Total Pages: 304
Release: 2014-09-08
Genre: Art
ISBN: 9780714868585

A timely survey that addresses the relationship between art and electronic technology, including mechanics, light, graphics, robots, virtual reality and the web.

An Introduction to Electronic Art Through the Teaching of Jacques Lacan

An Introduction to Electronic Art Through the Teaching of Jacques Lacan
Author: David Bard-Schwarz
Publisher: Routledge
Total Pages: 192
Release: 2014-01-03
Genre: Art
ISBN: 1134752946

Electronic art offers endless opportunities for reflection and interpretation. Works can be interactive or entirely autonomous and the viewer's perception and reaction to them may be challenged by constantly transforming images. Whether the transformations are a product of the appearances or actions of a viewer in an installation space, or a product of a self-contained computer program, is a source of constant fascination. Some viewers may feel strange or unnerved by a work, while others may feel welcoming, humorous, and playful emotions. The art may also provoke a critical response to social, aesthetic, and political aspects of early twenty-first-century life. This book approaches electronic art through the teachings of Jacques Lacan, whose return to Freud has exerted a powerful and wide-ranging influence on psychoanalysis and critical theory in the twentieth century. David Bard-Schwarz draws on his experience with Lacanian psychoanalysis, music, and interactive and traditional arts in order to address aspects of the works the viewer may find difficult to understand. Dividing his approach over four thematic chapters—Bodies, Voices, Eyes, and Signifiers—Bard-Schwarz explores the links between works of new media and psychoanalysis (how we process what we see, hear, touch, imagine, and remember). This is a fascinating book for new media artists and critics, museum curators, psychologists, students in the fine arts, and those who are interested in digital technology and contemporary culture.

Calligraphic Ornaments

Calligraphic Ornaments
Author: Dover Publications, Inc
Publisher: Courier Corporation
Total Pages: 68
Release: 1997-01-01
Genre: Art
ISBN: 0486999394

Add a note of elegance to countless graphic arts and craft projects with 166 black-and-white designs depicting lovely swirls and curlicues reminiscent of 18th-century pen flourishes. Designed by Kiyoshi Takahashi, these copyright-free motifs will add a delicate touch to ads, newsletters, posters, scrolls, certificates and more.

Digital Art in Ireland

Digital Art in Ireland
Author: James O'Sullivan
Publisher: Anthem Press
Total Pages: 166
Release: 2021-02-12
Genre: Art
ISBN: 1785274791

This collection of essays explores digital art in Ireland. Comprising contributions from EL Putnam, Anne Karhio, Ken Keating, Conor McGarrigle, Kieran Nolan, Claire Fitch, Kirstie North and Chris Clarke, it examines how new media technologies are shaping the island’s contemporary artistic practices. As one of the first dedicated culture-specific treatments of Irish digital art, it fills a major gap in the national media archaeology of Ireland, engaging with a range of topics, including electronic literature, video games and the data-city.

A Companion to Digital Art

A Companion to Digital Art
Author: Christiane Paul
Publisher: John Wiley & Sons
Total Pages: 644
Release: 2022-01-06
Genre: Art
ISBN: 1119225744

Reflecting the dynamic creativity of its subject, this definitive guide spans the evolution, aesthetics, and practice of today’s digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists. Showcases the critical and theoretical approaches in this fast-moving discipline Explores the history and evolution of digital art; its aesthetics and politics; as well as its often turbulent relationships with established institutions Provides a platform for the most influential voices shaping the current discourse surrounding digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists Tackles digital art’s primary practical challenges – how to present, document, and preserve pieces that could be erased forever by rapidly accelerating technological obsolescence Up-to-date, forward-looking, and critically reflective, this authoritative new collection is informed throughout by a deep appreciation of the technical intricacies of digital art

New Collecting: Exhibiting and Audiences after New Media Art

New Collecting: Exhibiting and Audiences after New Media Art
Author: Beryl Graham
Publisher: Routledge
Total Pages: 328
Release: 2016-04-29
Genre: Art
ISBN: 1317088654

The collections of museums, galleries and online art organisations are increasingly broadening to include more new media art. Because new media is used as a means of documenting, archiving and distributing art, and because new media art might be interactive with its audiences, this highlights the new kinds of relationships that might occur between audiences as viewers, participants, selectors, taggers or taxonomisers. New media art presents many challenges to the curator and collector, but there is very little published analytical material available to help meet those challenges. This book fills that gap. Drawing from the editor's extensive research and the authors' expertise in the field, the book provides clear navigation through a disparate arena. The authors offer examples from a wide geographical reach, including the UK, North America and Asia and integrate the consideration of audience response into all aspects of their work. The book will be essential reading for those studying or practicing in new media, curating or museums and galleries.

Celtic Designs

Celtic Designs
Author: Dover Publications, Inc
Publisher: Courier Corporation
Total Pages: 68
Release: 1997-01-01
Genre: History
ISBN: 0486999408

Intriguing archive of 96 black-and-white designs features the sinuous interlacements, stylized mythical creatures, abstracts, geometrics, and other elements that give Celtic art its unique distinction. Clear, crisp, professionally drawn motifs will lend themselves to a host of art and craft purposes. Included disc contains all designs in book.

Art + DIY Electronics

Art + DIY Electronics
Author: Garnet Hertz
Publisher: MIT Press
Total Pages: 339
Release: 2023-05-30
Genre: Art
ISBN: 0262044935

A systematic theory of DIY electronic culture, drawn from a century of artists who have independently built creative technologies. Since the rise of Arduino and 3D printing in the mid-2000s, do-it-yourself approaches to the creative exploration of technology have surged in popularity. But the maker movement is not new: it is a historically significant practice in contemporary art and design. This book documents, tracks, and identifies a hundred years of innovative DIY technology practices, illustrating how the maker movement is a continuation of a long-standing creative electronic subculture. Through this comprehensive exploration, Garnet Hertz develops a theory and language of creative DIY electronics, drawing from diverse examples of contemporary art, including work from renowned electronic artists such as Nam June Paik and such art collectives as Survival Research Laboratories and the Barbie Liberation Front. Hertz uncovers the defining elements of electronic DIY culture, which often works with limited resources to bring new life to obsolete objects while engaging in a critical dialogue with consumer capitalism. Whether hacking blackboxed technologies or deploying culture jamming techniques to critique commercial labor practices or gender norms, the artists have found creative ways to make personal and political statements through creative technologies. The wide range of innovative works and practices profiled in Art + DIY Electronics form a general framework for DIY culture and help inspire readers to get creative with their own adaptations, fabrications, and reimaginations of everyday technologies.