Electron: From Beginner to Pro

Electron: From Beginner to Pro
Author: Chris Griffith
Publisher: Apress
Total Pages: 274
Release: 2017-11-22
Genre: Computers
ISBN: 148422826X

Discover how to take your existing web development skills and learn how to create desktop applications for macOS, Windows, and Linux, using GitHub's Electron. Learn how to combine the power of Node.js and Chromium to provide a powerful development platform for creating web applications that break free from the browser. Electron: From Beginner to Pro guides you through the capabilities that you have available to create desktop applications. Learn to use features like file system access, create native menus, OS-specific dialogs and more. The authors will show you how to package your application for distribution for multiple platforms and enable auto-updating. What You Will Learn Leverage your knowledge of HTML, CSS and JavaScript Use current web applications for the desktop Create and use Electron’s main process and render process to create effective desktop applications Communicate between processes and between windows Build desktop applications that can be updated and distributed Who This Book Is For Web developers looking to leverage their HTML, CSS and JavaScript skills to create desktop widgets and applications. Developers wanting to leverage existing a Web application to extend functionality with a desktop application.

Electron in Action

Electron in Action
Author: Steve Kinney
Publisher: Simon and Schuster
Total Pages: 531
Release: 2018-10-02
Genre: Computers
ISBN: 1638356041

Summary Electron in Action guides you, step-by-step, as you learn to build cross-platform desktop applications that run on Windows, OSX, and Linux. By the end of the book, you'll be ready to build simple, snappy applications using JavaScript, Node, and the Electron framework. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Wouldn't it be great to build desktop applications using just your web dev skills? Electron is a framework designed for exactly that! Fully cross-platform, Electron lets you use JavaScript and Node to create simple, snappy desktop apps. Spinning up tools, games, and utilities with Electron is fast, practical, and fun! About the Book Electron in Action teaches you to build cross-platform applications using JavaScript, Node, and the Electron framework. You'll learn how to think like a desktop developer as you build a text tool that reads and renders Markdown. You'll add OS-specific features like the file system, menus, and clipboards, and use Chromium's tools to distribute the finished product. You'll even round off your learning with data storage, performance optimization, and testing. What's inside Building for macOS, Windows, and Linux Native operating system APIs Using third-party frameworks like React Deploying to the Mac App Store About the Reader Requires intermediate JavaScript and Node skills. No experience building desktop apps required. About the Author Steven Kinney is a principal engineer at SendGrid, an instructor with Frontend Masters, and the organizer of the DinosaurJS conference in Denver, Colorado. Table of Contents PART 1 - GETTING STARTED WITH ELECTRON Introducing Electron Your first Electron application PART 2 - BUILDING CROSS-PLATFORM APPLICATIONS WITH ELECTRON Building a notes application Using native file dialog boxes and facilitating interprocess communication Working with multiple windows Working with files Building application and context menus Further operating system integration and dynamically enabling menu items Introducing the tray module Building applications with the menubar library Using transpilers and frameworks Persisting use data and using native Node.js modules Testing applications with Spectron PART 3 - DEPLOYING ELECTRON APPLICATIONS Building applications for deployment Releasing and updating applications Distributing your application through the Mac App Store

Electron Projects

Electron Projects
Author: Denys Vuika
Publisher: Packt Publishing Ltd
Total Pages: 429
Release: 2019-11-29
Genre: Computers
ISBN: 183855310X

A project-based guide to help you create, package, and deploy desktop applications on multiple platforms using modern JavaScript frameworks Key FeaturesUse your web development skills with JavaScript and Node.js to build desktop applications for macOS and WindowsDevelop desktop versions of popular mobile applications that are similar to Slack, Spotify, and moreDesign desktop apps with automatic updates and real-time analytics capabilitiesBook Description The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js. You’ll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You’ll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you’ll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you’ll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You’ll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you’ll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications. What you will learnInitialize Node.js, Node Package Manager (NPM), and JavaScript to set up your appIntegrate Phaser with Electron to build a simple 2D gameImprove app quality by adding an error tracking system and crash reportsImplement group chat features and event handling capabilities using FirebaseIntegrate a WordPress-like rich-text editor into your appBuild Electron applications using a single codebaseWho this book is for This book is for JavaScript developers who want to explore the Electron framework for building desktop apps. Working knowledge of modern frontend JavaScript frameworks and Node.js is assumed. No prior knowledge of desktop development is required.

Cross-platform Desktop Application Development: Electron, Node, NW.js, and React

Cross-platform Desktop Application Development: Electron, Node, NW.js, and React
Author: Dmitry Sheiko
Publisher: Packt Publishing Ltd
Total Pages: 291
Release: 2017-07-27
Genre: Computers
ISBN: 1788299299

Build powerful cross-platform desktop applications with web technologies such as Node, NW.JS, Electron, and React About This Book Build different cross-platform HTML5 desktop applications right from planning, designing, and deployment to enhancement, testing, and delivery Forget the pain of cross-platform compatibility and build efficient apps that can be easily deployed on different platforms. Build simple to advanced HTML5 desktop apps, by integrating them with other popular frameworks and libraries such as Electron, Node.JS, Nw.js, React, Redux, and TypeScript Who This Book Is For This book has been written for developers interested in creating desktop applications with HTML5. The first part requires essential web-master skills (HTML, CSS, and JavaScript). The second demands minimal experience with React. And finally for the third it would be helpful to have a basic knowledge of React, Redux, and TypeScript. What You Will Learn Plan, design, and develop different cross-platform desktop apps Application architecture with React and local state Application architecture with React and Redux store Code design with TypeScript interfaces and specialized types CSS and component libraries such as Photonkit, Material UI, and React MDL HTML5 APIs such as desktop notifications, WebSockets, WebRTC, and others Desktop environment integration APIs of NW.js and Electron Package and distribute for NW.JS and Electron In Detail Building and maintaining cross-platform desktop applications with native languages isn't a trivial task. Since it's hard to simulate on a foreign platform, packaging and distribution can be quite platform-specific and testing cross-platform apps is pretty complicated.In such scenarios, web technologies such as HTML5 and JavaScript can be your lifesaver. HTML5 desktop applications can be distributed across different platforms (Window, MacOS, and Linux) without any modifications to the code. The book starts with a walk-through on building a simple file explorer from scratch powered by NW.JS. So you will practice the most exciting features of bleeding edge CSS and JavaScript. In addition you will learn to use the desktop environment integration API, source code protection, packaging, and auto-updating with NW.JS. As the second application you will build a chat-system example implemented with Electron and React. While developing the chat app, you will get Photonkit. Next, you will create a screen capturer with NW.JS, React, and Redux. Finally, you will examine an RSS-reader built with TypeScript, React, Redux, and Electron. Generic UI components will be reused from the React MDL library. By the end of the book, you will have built four desktop apps. You will have covered everything from planning, designing, and development to the enhancement, testing, and delivery of these apps. Style and approach Filled with real world examples, this book teaches you to build cross-platform desktop apps right from scratch using a step-by-step approach.

Building Tools with GitHub

Building Tools with GitHub
Author: Chris Dawson
Publisher: "O'Reilly Media, Inc."
Total Pages: 313
Release: 2016-02-08
Genre: Computers
ISBN: 1491933453

For your next project on GitHub, take advantage of the service’s powerful API to meet your unique development requirements. This practical guide shows you how to build your own software tools for customizing the GitHub workflow. Each hands-on chapter is a compelling story that walks you through the tradeoffs and considerations for building applications on top of various GitHub technologies. If you’re an experienced programmer familiar with GitHub, you’ll learn how to build tools with the GitHub API and related open source technologies such as Jekyll (site builder), Hubot (NodeJS chat robot), and Gollum (wiki). Build a simple Ruby server with Gist API command-line tools and Ruby’s "Octokit" API client Use the Gollum command-line tool to build an image management application Build a GUI tool to search GitHub with Python Document interactions between third-party tools and your code Use Jekyll to create a fully-featured blog from material in your GitHub repository Create an Android mobile application that reads and writes information into a Jekyll repository Host an entire single-page JavaScript application on GitHub Use Hubot to automate pull request reviews

Introducing GitHub

Introducing GitHub
Author: Peter Bell
Publisher: "O'Reilly Media, Inc."
Total Pages: 139
Release: 2014-11-11
Genre: Computers
ISBN: 1491949821

If you’re new to GitHub, this concise book shows you just what you need to get started and no more. It’s perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project—whether it’s to review and comment on work in progress or to contribute specific changes. It’s also great for developers just learning GitHub. GitHub has rapidly become the default platform for software development, but it’s also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub’s web interface to view projects and collaborate effectively with your team. Learn how and why people use GitHub to collaborate View the status of a project—recent changes, outstanding work, and historic changes Create and edit files through GitHub without learning Git Suggest changes to projects you don’t have permission to edit directly Use tools like issues, pull requests, and branches to specify and collaborate on changes Create a new GitHub repository to control who has access to your project

Cross-Platform Desktop Applications

Cross-Platform Desktop Applications
Author: Paul Jensen
Publisher: Manning
Total Pages: 0
Release: 2017-05-15
Genre: Computers
ISBN: 9781617292842

Summary Cross-Platform Desktop Applications guides you step-by-step through creating Node.js desktop applications with NW.js and Electron from GitHub. Foreword by Cheng Zhao, creator of Electron. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Desktop application development has traditionally required high-level programming languages and specialized frameworks. With Electron and NW.js, you can apply your existing web dev skills to create desktop applications using only HTML, CSS, and JavaScript. And those applications will work across Windows, Mac, and Linux, radically reducing development and training time. About the Book Cross-Platform Desktop Applications guides you step by step through the development of desktop applications using Electron and NW.js. This example-filled guide shows you how to create your own file explorer, and then steps through some of the APIs provided by the frameworks to work with the camera, access the clipboard, make a game with keyboard controls, and build a Twitter desktop notification tool. You'll then learn how to test your applications, and debug and package them as binaries for various OSs. What's Inside Create a selfie app with the desktop camera Learn how to test Electron apps with Devtron Learn how to use Node.js with your application About the Reader Written for developers familiar with HTML, CSS, and JavaScript. About the Author Paul Jensen works at Starcount and lives in London, UK. Table of Contents PART 1 - WELCOME TO NODE.JS DESKTOP APPLICATION DEVELOPMENT Introducing Electron and NW.js Laying the foundation for your first desktop application Building your first desktop application Shipping your first desktop application PART 2 - DIVING DEEPER Using Node.js within NW.js and Electron Exploring NW.js and Electron's internals PART 3 - MASTERING NODE.JS DESKTOP APPLICATION DEVELOPMENT Controlling how your desktop app is displayed Creating tray applications Creating application and context menus Dragging and dropping files and crafting the UI Using a webcam in your application Storing app data Copying and pasting contents from the clipboard Binding on keyboard shortcuts Making desktop notifications PART 4 - GETTING READY TO RELEASE Testing desktop apps Improving app performance with debugging Packaging the application for the wider world

Web Programming with HTML5, CSS, and JavaScript

Web Programming with HTML5, CSS, and JavaScript
Author: John Dean
Publisher: Jones & Bartlett Learning
Total Pages: 699
Release: 2018-01-09
Genre: Computers
ISBN: 1284156699

Web Programming with HTML5, CSS, and JavaScript is written for the undergraduate, client-side web programming course. It covers the three client-side technologies (HTML5, CSS, and JavaScript) in depth, with no dependence on server-side technologies.

Mastering Node.js

Mastering Node.js
Author: Sandro Pasquali
Publisher: Packt Publishing Ltd
Total Pages: 347
Release: 2013-11-25
Genre: Computers
ISBN: 1782166335

This book contains an extensive set of practical examples and an easy-to-follow approach to creating 3D objects.This book is great for anyone who already knows JavaScript and who wants to start creating 3D graphics that run in any browser. You don’t need to know anything about advanced math or WebGL; all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all tools used in this book are open source.

Ultimate Zero and One

Ultimate Zero and One
Author: Colin P. Williams
Publisher: Springer Science & Business Media
Total Pages: 257
Release: 2012-12-06
Genre: Computers
ISBN: 146120495X

As miniaturisation deepens, and nanotechnology and its machines become more prevalent in the real world, the need to consider using quantum mechanical concepts to perform various tasks in computation increases. Such tasks include: the teleporting of information, breaking heretofore "unbreakable" codes, communicating with messages that betray eavesdropping, and the generation of random numbers. This is the first book to apply quantum physics to the basic operations of a computer, representing the ideal vehicle for explaining the complexities of quantum mechanics to students, researchers and computer engineers, alike, as they prepare to design and create the computing and information delivery systems for the future. Both authors have solid backgrounds in the subject matter at the theoretical and more practical level. While serving as a text for senior/grad level students in computer science/physics/engineering, this book has its primary use as an up-to-date reference work in the emerging interdisciplinary field of quantum computing - the only prerequisite being knowledge of calculus and familiarity with the concept of the Turing machine.