Teaching Digital Natives

Teaching Digital Natives
Author: Marc Prensky
Publisher: Corwin Press
Total Pages: 225
Release: 2010-03-29
Genre: Education
ISBN: 1412975417

Students today are growing up in a digital world. These "digital natives" learn in new and different ways, so educators need new approaches to make learning both real and relevant for today's students. Marc Prensky, who first coined the terms "digital natives" and "digital immigrants," presents an intuitive yet highly innovative and field-tested partnership model that promotes 21st-century student learning through technology. Partnership pedagogy is a framework in which: - Digitally literate students specialize in content finding, analysis, and presentation via multiple media - Teachers specialize in guiding student learning, providing questions and context, designing instruction, and assessing quality - Administrators support, organize, and facilitate the process schoolwide - Technology becomes a tool that students use for learning essential skills and "getting things done" With numerous strategies, how-to's, partnering tips, and examples, Teaching Digital Natives is a visionary yet practical book for preparing students to live and work in today's globalized and digitalized world.

Assessing the Impact of Computer-Based Instruction

Assessing the Impact of Computer-Based Instruction
Author: Margaret D Roblyer
Publisher: CRC Press
Total Pages: 176
Release: 1988-11-16
Genre: Business & Economics
ISBN: 9780866568937

Can computer applications help improve student performance? For what skills, grade levels, content areas, and type of students are computer applications most effective? Can computer applications improve student attitude toward school and decrease drop-out rates? Discover what the research reveals--in this provocative new book--about these and other crucial questions concerning the impact of computer-based instruction. Assessing the Impact of Computer-Based Instruction provides the most comprehensive and up-to-date summary available on the effects of computer applications on both student achievement and attitudes. Within its pages are also the most extensive bibliography ever prepared on past reviews of research, current reports and articles, and dissertations in the area of computer uses in education. This groundbreaking new book provides educational decisionmakers with the facts they need in order to justify the expense and effort of maintaining and expanding the instructional role of computers in schools. It is also useful as a resource text in the pre-service training of computer educators and for graduate students doing research in instructional computing.

Computers As Cognitive Tools

Computers As Cognitive Tools
Author: Susanne P. Lajoie
Publisher: Routledge
Total Pages: 414
Release: 2013-05-13
Genre: Education
ISBN: 1136475524

Highlighting and illustrating several important and interesting theoretical trends that have emerged in the continuing development of instructional technology, this book's organizational framework is based on the notion of two opposing camps. One evolves out of the intelligent tutoring movement, which employs artificial-intelligence technologies in the service of student modeling and precision diagnosis, and the other emerges from a constructivist/developmental perspective that promotes exploration and social interaction, but tends to reject the methods and goals of the student modelers. While the notion of opposing camps tends to create an artificial rift between groups of researchers, it represents a conceptual distinction that is inherently more interesting and informative than the relatively meaningless divide often drawn between "intelligent" and "unintelligent" instructional systems. An evident trend is that researchers in both "camps" view their computer learning environments as "cognitive tools" that can enhance learning, performance, and understanding. Cognitive tools are objects provided by the instructional environment that allow students to incorporate new auxiliary methods or symbols into their social problem solving which otherwise would be unavailable. A final section of the book represents researchers who are assimilating and accommodating the wisdom and creativity of their neighbors from both camps, perhaps forming the look of technology for the future. When the idea of model tracing in a computer-based environment is combined with appreciation for creative mind-extension cognitive tools and for how a community of learners can facilitate learning, a camp is created where AI technologists and social constructivist learning theorists can feel equally at home.

Research-based Principles for Adult Basic Education Reading Instruction

Research-based Principles for Adult Basic Education Reading Instruction
Author: John Kruidenier
Publisher: DIANE Publishing
Total Pages: 140
Release: 2002
Genre: Elementary education of adults
ISBN:

This is a research report on the findings of the Partnership in Reading project. Its aim was to identify and evaluate existing research in adult literacy reading instruction and provide a summary if scientifically based principles and practices. Topics covered include: * Emerging principles, trends, ideas and comments * Reading assessment profiles * Phonemic awareness and word analysis * Fluency * Vocabulary * Reading comprehension * Computer technology and ABE reading instruction.

Learning From Media 2nd Ed.

Learning From Media 2nd Ed.
Author: Richard E. Clark
Publisher: IAP
Total Pages: 276
Release: 2012-06-01
Genre: Education
ISBN: 1617358126

Richard Clark’s observation that “…media are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that delivers our groceries causes changes in our nutrition” is as misunderstood today as it was when first published in the Review of Educational Research in 1983. The convincing if little read scientific evidence presented by Clark has divided the field and caused considerable concern, especially among the providers of newer media for learning. A collection of writings about the “media effects debate,” as it has come to be called, was published in 2001. Edited by Clark, Learning From Media was the first volume in the series “Perspectives in Instructional Technology and Distance Education.” The series editors are convinced that the writings of Clark and those who take issue with his position are of critical importance to the field of instructional technology, Thus, a revised, second edition of Learning From Media is now being offered. The debate about the impact of media on learning remains a fundamental issue as new mediated approaches to teaching and learning are developed, and Clark’s work should be at the center of the discussion. The critical articles on both sides of this debate are contained in Learning From Media, 2nd Edition.

Effects of Tutorial and Animated Media Instructional Strategies on Achievement and Retention of Secondary School Students in Computer Studies

Effects of Tutorial and Animated Media Instructional Strategies on Achievement and Retention of Secondary School Students in Computer Studies
Author: Dr. Anusiuba Overcomer Ifeanyi Alex
Publisher: Shineeks Publishers
Total Pages: 102
Release: 2022-12-21
Genre: Education
ISBN: 1632789248

The study was led by six research questions, and six hypotheses were examined at a significance level of 0.05. The quasi-experimental design was used, notably the non-equivalent control group design for the pretest and posttest. 4,873 senior secondary school students in the Nnewi Education Zone of the state of Anambra make up the study’s population. In the study, 2.73 percent of the population was used. A sample of 133 Nnewi Education Zone SS2 computer science students was used. The Computer Studies Department and one knowledgeable computer studies teacher from Nnewi. Kudder-Richardson Formula 20 was used to determine the instrument’s reliability. The CSAT was used as a pretest and posttest to gather data. Three weeks following the post test, the retention test was given.The results demonstrated that a lesson followed by animated media education greatly improved students’ computer science performance. When compared to the traditional approach, only tutorials considerably increased students’ retention, however, this improvement was not significant when compared to animated media. The study concluded that tutorials are successful at raising students’ achievement and retention. The use of animated material in the classroom has been shown to improve student achievement.