Ecdl Icdl 40 Study Guide
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Author | : Cia Training Ltd Staff |
Publisher | : CIA Training Ltd. |
Total Pages | : 84 |
Release | : 2003-04 |
Genre | : Computers |
ISBN | : 9781860051234 |
This comprehensive manual covers all aspects required by Module 1 ECDL/ICDL Syllabus 4.0. Designed to gradually build up your knowledge taking a step by step, exercise based approach. The ideal training solution, whether you are a beginner, or if you just need to fill gaps in your existing knowledge. Module 1 gives an insight into hardware and software as well as giving examples of how computers are used every day.Approved by the ECDL Foundation.
Author | : OECD |
Publisher | : OECD Publishing |
Total Pages | : 98 |
Release | : 2020-11-25 |
Genre | : |
ISBN | : 9264819703 |
Schools are constantly under pressure to keep up with the pace of changes in society. In parallel, societal demands for what schools should teach are also constantly changing; often driven by political agendas, ideologies, or parental pressures, to add global competency, digital literacy, data literacy, environmental literacy, media literacy, social-emotional skills, etc. This “curriculum expansion” puts pressure on policy makers and schools to add new contents to already crowded curriculum.
Author | : |
Publisher | : |
Total Pages | : 688 |
Release | : 2002 |
Genre | : Computer-assisted instruction |
ISBN | : |
Author | : Michael Goldberg |
Publisher | : |
Total Pages | : 224 |
Release | : 2018-04-21 |
Genre | : |
ISBN | : 9780999835203 |
In Beyond Silicon Valley: How One Online Course Helped Support Global Entrepreneurs, Professor Michael Goldberg takes readers on a global entrepreneurial adventure. He tells the stories of students who took his groundbreaking and hugely popular Beyond Silicon Valley massive open online course (MOOC), the most translated in Coursera history. To date, over 135,000 people have registered for Beyond Silicon Valley, and in this book, readers will meet nearly 20 students who started and grew their businesses, mentored other entrepreneurs, became innovation consultants, grew their entrepreneurial advocacy organizations, and more. These entrepreneurs live and work in transitioning economies throughout Europe, the Middle East, Asia, Africa, and the Americas. Goldberg also poignantly connects these startup struggles and successes to his hometown of Cleveland, Ohio, a region that is making a transition of its own. Join Goldberg as he inspires--and finds inspiration from--innovators and entrepreneurial supporters everywhere.
Author | : Library of Congress. Copyright Office |
Publisher | : |
Total Pages | : 2144 |
Release | : 1978-10 |
Genre | : Copyright |
ISBN | : |
Author | : Unesco |
Publisher | : United Nations Educational, Scientific & Cultural Organization |
Total Pages | : 176 |
Release | : 2009 |
Genre | : Business & Economics |
ISBN | : |
Education systems today face two major challenges: expanding the reach of education and improving its quality. Traditional solutions will not suffice, especially in the context of today's knowledge-intensive societies. The Open Educational Resources movement offers one solution for extending the reach of education and expanding learning opportunities. The goal of the movement is to equalise access to knowledge worldwide through openly and freely available online high-quality content. UNESCO has contributed to building global awareness about Open Educational Resources, through facilitating an extended conversation in cyberspace. Over the course of two years, a large and diverse international community came together in a series of online discussion forums to discuss the concept of Open Educational Resources and its potential. In making the background papers and reports from those discussions available for the first time in print, this publication seeks to share even more widely the contributions made by so many. It is intended for all who may be intrigued by the Open Educational Resources movement - its promise and its progress.
Author | : Mercè Gisbert |
Publisher | : PUBLICACIONS UNIVERSITAT ROVIRA I VIRGILI |
Total Pages | : 212 |
Release | : 2015-06-11 |
Genre | : Education |
ISBN | : 8484243761 |
Many reports over the last few years have analysed the potential use of games, videogames, 3D environments and virtual reality for educational purposes. Numerous emerging technological devices have also appeared that will play important roles in the development of teaching and learning processes. In the context of these developments, learning rather than teaching becomes the main axis in the organisation of the educational process. This process has now gone beyond the analogue world and face-toface education to enter the digital world, where new learning environments are being produced with ever greater doses of realism. Teaching and Learning in Digital Worlds examines the teaching and learning process in 3D virtual environments from both the theoretical and practical points of view.
Author | : Michael E. Auer |
Publisher | : Springer Nature |
Total Pages | : 572 |
Release | : 2021-02-05 |
Genre | : Technology & Engineering |
ISBN | : 3030672093 |
This book contains papers in the fields of Interactive, Collaborative, and Blended Learning; Technology-Supported Learning; Education 4.0; Pedagogical and Psychological Issues. With growing calls for affordable and quality education worldwide, we are currently witnessing a significant transformation in the development of post-secondary education and pedagogical practices. Higher education is undergoing innovative transformations to respond to our urgent needs. The change is hastened by the global pandemic that is currently underway. The 9th International Conference on Interactive, Collaborative, and Blended Learning: Visions and Concepts for Education 4.0 was conducted in an online format at McMaster University, Canada, from 14th to 15th October 2020, to deliberate and share the innovations and strategies. This conference’s main objectives were to discuss guidelines and new concepts for engineering education in higher education institutions, including emerging technologies in learning; to debate new conference format in worldwide pandemic and post-pandemic conditions; and to discuss new technology-based tools and resources that drive the education in non-traditional ways such as Education 4.0. Since its beginning in 2007, this conference is devoted to new learning approaches with a focus on applications and experiences in the fields of interactive, collaborative, and blended learning and related new technologies. Currently, the ICBL conferences are forums to exchange recent trends, research findings, and disseminate practical experiences in collaborative and blended learning, and engineering pedagogy. The conference bridges the gap between ‘pure’ scientific research and the everyday work of educators. Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, industry-centric educators, continuing education practitioners, etc.
Author | : Rose Arny |
Publisher | : |
Total Pages | : 1816 |
Release | : 2003 |
Genre | : American literature |
ISBN | : |
Author | : Sabine Kruspig |
Publisher | : Kluwer Law International B.V. |
Total Pages | : 221 |
Release | : 2016-04-24 |
Genre | : Law |
ISBN | : 904115244X |
As a result of the incorporation of computer software into countless commercial and industrial products, the patentability of software has become a vital issue in intellectual property law. This indispensable book provides an overview on the current status of computer-implemented inventions in patent law across Europe and major jurisdictions worldwide. A hugely practical field research tool with guidance based on case law, it examines the major hurdles in each particular country and describes the best practice to be adopted. Clearly showing how enforceable software patent applications can be competitively drafted and how a patent portfolio for computer-implemented inventions can be established in several countries without spending money unnecessarily on problematic examination proceedings, this book covers such issues and topics as the following: • claim categories for patent applications; • sufficient level of abstraction/breadth of the claimed invention; • fundamental terms of computing and terminological traps; • probability for patents dependent on software application areas; and • patents in core areas of computing. With separate chapters for the key countries, Germany, the United Kingdom, France, the United States, China, Korea, Japan, India, and the European Patent Office the legal situation for computer-implemented inventions in each country or region, this book includes guidance on prosecution under national law, analyses of relevant court decisions, practice checklists, and an outlook on future developments.. The authors describe claim formulation based on actual cases and on principles of computer science in order to show what might be or might not be patentable in each jurisdiction. With this incomparable resource, patent attorneys and patent professionals in companies will get a basis for making decisions about the most appropriate jurisdictions in which to file patent applications. This book will also be of great value to computer professionals who are affected by the protection of software or who are actively involved in the protection of software by patent law.