Dungeon World
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Author | : Jonathan Brooks |
Publisher | : |
Total Pages | : 387 |
Release | : 2019-03-02 |
Genre | : |
ISBN | : 9781798039977 |
In a distant world five times the size of planet Earth, dungeons and their dungeon cores have become the top of the food chain. Millions of dungeons inhabit the planet, utilizing the various human kingdoms as a source of much-needed mana to facilitate their own growth; in turn, the humans delve into the dungeons and acquire their own power in the form of Essence, which allows them to develop and enhance themselves in a multitude of different ways. It is a symbiotic relationship that has lasted centuries and has brought about a measure of peace. Far in the northern wilds where no humans (and therefore - no dungeons) regularly frequent, a young man is left alone when his parents are murdered suddenly and unexpectedly. Now, without friends, family, or even supplies, he embarks on a journey to find out who targeted his parents - and who he needs to enact his revenge upon. Along the way, he discovers something about himself that his parents said was impossible from the moment he was born. Will he learn to control the new powers he has gained, or will his newly awakened dungeon core abilities consume him?Contains LitRPG elements such as statistics and leveling. No harems and no profanity.
Author | : Sage LaTorra |
Publisher | : |
Total Pages | : 408 |
Release | : 2012-12-04 |
Genre | : Fantasy games |
ISBN | : 9780988639409 |
Dungeon World is a roleplaying game of fantasy adventure. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.
Author | : Timothy Brown |
Publisher | : Fast Forward Entertainment Incorporated |
Total Pages | : 192 |
Release | : 2002-05-01 |
Genre | : Games |
ISBN | : 9780971959804 |
Author | : Ryoko Kui |
Publisher | : Yen Press LLC |
Total Pages | : 180 |
Release | : 2022-08-23 |
Genre | : Comics & Graphic Novels |
ISBN | : 1975338677 |
Prepare for adventure! Delve into the depths of Delicious in Dungeon with a smorgasbord of illustrations, secret tales that couldn’t be told before, and detailed information about all the characters! Whether it’s their age, BMI, or the first time they died, this guide has everything there is to know. Get the scoop on all the various races and dungeons found throughout the world. There’s even an encyclopedia of monsters!
Author | : Tao Wong |
Publisher | : Starlit Publishing |
Total Pages | : 208 |
Release | : 2020-04-29 |
Genre | : Fiction |
ISBN | : 1989458181 |
A bounty hunting survivor. A Galactic dark elf. A woman who has given up her humanity to become something more. These stories and more are available in the first short story anthology for the System Apocalypse, covering year one on Earth. When the world ends, humanity steps up, finding new ways to survive in a world with Classes, magic and monsters. The anthology features exciting, new stories by five new writers and a new, never publicly released short story by Tao Wong. The System Apocalypse world was first introduced in 'Life in the North' and is a LitRPG science fiction and fantasy post-apocalyptic work that features monsters, science fiction technology, character sheets, supernatural races and ancient myths in one heady, LitRPG brew. Stories and writers featured in this anthology include: Craig Hamilton - "Hunting Monsters" has our protagonist doing what he does best. Finding those who would exploit the System and the people within. Except this time, there are even more complications than normal. Alexis Keane - "Tooth and Claw" is a heart-warming tale of friendship that knows no bounds of race or distance. Ix Phoen - "Rebel Within" tells a tale of hardship in South America, where the monsters are not always the ones outside the walls. Tao Wong – "Debts & Dances" covers the arrival of the System from the perspective of our favorite Truinnar Lord. R.K. Billiau – "Phoenix Rising" covers an unconventional hero, one whose mind is slipping from him before the apocalypse. Will the apocalypse be his salvation? Or doom? L.A. Batt - "Overture to Obliteration" brings us to far-off New Zealand to glimpse the wreckage the System has wrought.
Author | : DestinyAitsuji |
Publisher | : Singapore New Reading Technology Pte Ltd |
Total Pages | : 124 |
Release | : |
Genre | : Fiction |
ISBN | : |
In a world ruled by criminals, civilians live a shit life. A cook gets shot to death for saving a man's life and gets an audience with God. "Civilians are humans too!" he complained. As compensation, God shoved him into the body of Zen Taro - the Taro Family’s useless third young master. Given the ability to learn at hyperspeed, Zen has to find a way to survive this crazy deathtrap of an academy. Armed with only his superior gaming, civilian common sense and cooking skills, watch him survive the crazy VR battle royale in true Zen Fashion.
Author | : Matt Dinniman |
Publisher | : Penguin Group |
Total Pages | : 465 |
Release | : 2024-08-27 |
Genre | : Fiction |
ISBN | : 059382024X |
The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
Author | : Justin Miller |
Publisher | : Justin Miller |
Total Pages | : 457 |
Release | : |
Genre | : |
ISBN | : |
The fourth book in the World Keeper series. Follow Dale as he meets new Keepers, unlocks greater secrets of the system, and learns more about both himself and his heavenly host. When the Keeper speaks, who will listen? In an age where war could lurk around any corner, who could afford not to?
Author | : Charles de Lint |
Publisher | : ibooks |
Total Pages | : 305 |
Release | : 2017-05-08 |
Genre | : Fiction |
ISBN | : 1596876093 |
Philip José Farmer, bestselling author of RIVERWORLD, introduces the third volume of intrigue and adventure through the depths of THE DUNGEON Will they ever escape? Trapped within the confines of a multi-leveled prison in a world of no reason. Clive Folliot and his fellow captives face a new death daily. Against dinosaurs and cave creatures, giant worms and shark people, the group battles for their lives. Torn between continuing his search for his twin, the elusive Neville, or helping his comrades return home, Clive splits the party, doubling their chance of success—and their danger. Is it worth the gamble? THE VALLEY OF THUNDER by Charles de Lint With fantastic illustrations by Robert Gould, winner of the World Fantasy Award.
Author | : Shelly Jones |
Publisher | : McFarland |
Total Pages | : 227 |
Release | : 2021-08-03 |
Genre | : Games & Activities |
ISBN | : 1476643431 |
Actual play is a movement within role-playing gaming in which players livestream their gameplay for others to watch and enjoy. This new medium has allowed the playing of games to become a digestible, consumable text for individuals to watch, enjoy, learn from, and analyze. Bridging the gap between the analog and the digital, actual play is changing and challenging our expectations of tabletop role-playing and providing a space for new scholarship. This edited collection of essays focuses on Dungeons and Dragons actual play and examines this phenomenon from a variety of different disciplinary approaches. Authors explore how to define actual play, how fans interact with and affect the narrative and gameplay of actual play, the diversity of gamers (or lack thereof) within actual play media, and how audiences can use actual play media for more than mere entertainment.