Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar (DCC RPG Adv. )

Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar (DCC RPG Adv. )
Author: Goodman Games
Publisher:
Total Pages:
Release: 2019-10
Genre:
ISBN: 9781946231673

A level 1 adventure set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. Made in the US.

Dungeon Crawl Classics Role Playing Game

Dungeon Crawl Classics Role Playing Game
Author: Joseph Goodman
Publisher: Dungeon
Total Pages:
Release: 2012-03-01
Genre:
ISBN: 9780982860953

Youre no hero. Youre an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.

Dungeon Crawl Classics Lankhmar #11 - The Rats of Ilthmar

Dungeon Crawl Classics Lankhmar #11 - The Rats of Ilthmar
Author: Goodman Games
Publisher:
Total Pages: 18
Release: 2020-06-02
Genre:
ISBN: 9781950783465

A level 3 DCC adventure officially licensed by the estate of Fritz Leiber! A relic sacred to the Rat God lies protected beneath a temple in the trash-ridden city of Ilthmar. Those who venerate the Rat seek to turn the relic's power against Ilthmar's most hated rival: Lankhmar, the City of Sevenscore Thousand Smokes! When Lankhmar's Overlord learns of this plot, he dispatches a selected party of cut-throats, sorcerers, and alley-fighters to recover the relic before the scheme of the Rat God comes to fruition. But to succeed in their mission, the party will have to infiltrated the deepest depths of the Rat Sect and overcome a multitude of unexpected and dangerous guardians. Do they have what it takes to succeed in the Overlord's request--or will they end up another rat-gnawed corpse in the shark-infested waters of Ilthmar? Made in the USA.

Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities (DCC RPG Adv.)

Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities (DCC RPG Adv.)
Author: Goodman Games
Publisher:
Total Pages:
Release: 2019-10
Genre:
ISBN: 9781946231741

North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who've worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. Made in the US.

How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck
Author: Jobe Bittman
Publisher:
Total Pages: 0
Release: 2024-05-14
Genre: Fiction
ISBN: 9781946231086

Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!

Into the Odd

Into the Odd
Author: Chris McDowall
Publisher:
Total Pages: 48
Release: 2015-01-10
Genre:
ISBN: 9781506196589

Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.

Cthulhu Alphabet (Hardback)

Cthulhu Alphabet (Hardback)
Author: Goodman Games
Publisher: Goodman Games
Total Pages:
Release: 2020-03-24
Genre:
ISBN: 9781950783311

An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.

Castle Whiterock

Castle Whiterock
Author: Chris Doyle
Publisher: Goodman Games
Total Pages: 723
Release: 2003-11-20
Genre: Games
ISBN: 9780979332944