Dragon Tactic

Dragon Tactic
Author: Xiao Yu
Publisher: Funstory
Total Pages: 518
Release: 2020-01-03
Genre: Fiction
ISBN: 164787954X

An accident through to another world proud of him to stand here nature to be strong but one after another plot to make him deeply tired but he wants to become strong because he has friends to protect there are like people to love bully them die this is the motivation and courage of longyuan to live when longyuan was also betrayed by his girlfriend when he will not be despair of the world only blame their love when in another world the person who really loves appears he wants to guard him every minute and every second

Dragon Tactics

Dragon Tactics
Author: Aldo Spaanjaars
Publisher:
Total Pages: 240
Release: 2022-03-14
Genre:
ISBN: 9789063696382

Drawing on their 30 years of experience with Chinese multinationals and companies, the authors cast a clear light on corporate China and those who embody it. The book includes concrete examples to analyse management and strategic concepts that challenge methods to which Western companies are accustomed. These are coined the "Dragon Tactics", a systematic implementation of the principles: try, fail, try again and fail again until until you achieve a satisfactory result. The book describes various aspects of China's history, the processes to find success in an uncertain environment, and management methods which equally borrow both from Confucianism as well as new technologies. It reveals many lessons to be learned by Western leaders, not only how to succeed in China, but more importantly, how to better navigate an increasingly uncertain and volatile world far beyond China's borders.

The Monsters Know What They're Doing

The Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 560
Release: 2019-10-29
Genre: Games & Activities
ISBN: 1982122684

From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Dragon Days

Dragon Days
Author: H. J. Poole
Publisher: Posterity Press (NC)
Total Pages: 0
Release: 2007
Genre: Counterinsurgency
ISBN: 9780963869548

"DoD's focus has now shifted from Europe to Asia and SW Pacific. This book describes the extent of Islamist and Communist expansion there and how to reverse it. As both takeover tries involve drugs and are otherwise similar, only one solution is needed. Instead of occupying nations or training armies, the Pentagon must blanket the area with tiny law-enforcement-assistance teams. This takes more police and Unconventional Warfare (UW) ability than any U.S. grunt or special operator currently has. Part One details the subversion. Part Two shows what teams must know about criminal investigative procedure. Part Three has the UW techniques to escape encirclement. As such, this book may be America's only UW tactical-technique manual"--amazon.com.

Dragon's Dogma: Dark Arisen - Strategy Guide

Dragon's Dogma: Dark Arisen - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
Total Pages: 488
Release: 2016-01-19
Genre: Games & Activities
ISBN: 1631029932

You live the tranquil life of a fisherman in the small, quiet village of Cassardis, at the edge of the sleepy duchy of Gran Soren. This peaceful life of mundane obscurity is shattered one morning with the Dragon, Grigori, a beast of legend, attacks your town and you fall in its defense. Now reborn as an Arisen, you must lead the Pawn Legion into battle as you deal with court politics, combat apocalyptic cultists, and chase down the enigmatic Dragon. But beware, there could be more to the Dragon's challenge than it originally seems... - Full sequential walkthrough of all main quests, side quests and notice board quests. - Each area painstakingly described, including enemy encounters and notable loot drops. - How to get the best gear out of the Everfall and Bitterblack Isle. - Descriptions and tactics of every beast, large and small, that you'll face in the game. - Character creation information, so you can build the mightiest Arisen and Pawn possible. - New Game +, Hard Mode and Speed Run Mode fully explained. - Portcrystal and fast-travel system fully explained. - Romance information and affection-boosting guide: never accidentally romance the wrong NPC again!

MOAR! Monsters Know What They're Doing

MOAR! Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 624
Release: 2022-01-04
Genre: Games & Activities
ISBN: 1982171340

From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!

Elf Warfare

Elf Warfare
Author: Chris Pramas
Publisher: The Rosen Publishing Group, Inc
Total Pages: 74
Release: 2017-12-15
Genre: Juvenile Nonfiction
ISBN: 1508176256

Although few in number, elves produce the most skillful and deadly warriors of all the races. Renowned for their archery and agility, they are mostly associated with hit-and-run tactics; however, they should not be underestimated in open battle. From an initial examination of the fighting methods of the individual elf warrior, this lavishly illustrated volume goes on to reveal how they do battle in small companies and in vast armies. It covers all of their troop types, from their famed bowmen and swordmasters to their lightning-fast cavalry, making special note of regional variations and highly specialized fighters such as war mages and rendering a colorful panoramic view of the elfin way of war.

Dragon Alliance Dark Storm

Dragon Alliance Dark Storm
Author: J. Michael Flück
Publisher: Xlibris Corporation
Total Pages: 542
Release: 2013-06-25
Genre: Fiction
ISBN: 1483654133

The Dragon Alliance Republic, the beacon of light and hope of freedom for the world, is now being threatened by dark clouds on its horizon. In Dark Storm, the second book in the Dragon Alliance series, the dragons and sorcerers of the Morgathian Empire on the offensive. Mkel and his might gold dragon, Gallanth the most powerful rider and dragon in the Alliance are faced with both formidable challenges from the evil chromatic dragons as well as difficult decisions that could cost their lives and those of their soldiers. They must also be on guard as their adversary, the evil arch dragon Tiamat and her Talon Covenant, starts to execute their diabolical plan. Meanwhile, a large-scale battle erupts in the fire giant lands as their huge army tries to invade the eastern border of the Alliance. The dragon riders, targeted by a secret order of assassins, must prepare to fight the deadliest threat the Alliance has since the Great War.

Solo Tactics Adventure Role-Playing

Solo Tactics Adventure Role-Playing
Author: Donald Weis
Publisher: Lulu.com
Total Pages: 138
Release: 2015-11-18
Genre: Games & Activities
ISBN: 1329698835

The Solo Tactics Adventure Role-playing puts you in the game as the STAR. At your finger tips you will find all the rules you need to make a Hero to play any number of solo Books. Will you take on the roll of a valorous adventurer, able to face down a dungeon full of monsters or will you be some forgotten corpse in a deep cave. STAR is dedicated to equipping you with spells, rules and abilities suited to solo Game Book play. As the title implies, it will help those who aspire to be better Solo Writers and Solo Players. This book includes: - Rules for a dozen races including Hobbits, Nekos, Nagas and more (14 total). - Three classes of Fighter, Wizard and Explorer as well as sub-classes. - Simple rules for skills. - Combat Challenge rules set to ensure challenging battles. - Rules to cover combat, skill challenges and savings rolls. - Ten levels of spells, many designed specifically for solo play. - Expanded advice for solo writers. - Optional rules for Fighter Combat Maneuvers. - A mini-solo. - AND MUCH MORE

The Dragon and the Dazzle

The Dragon and the Dazzle
Author: Marco Pellitteri
Publisher: Tunué
Total Pages: 734
Release: 2010
Genre: Performing Arts
ISBN: 8889613890

"In the worldwide circulation of the products of cultural industries, an important role is played by Japanese popular culture in European contexts. Marco Pellitteri shows that the contact between Japanese pop culture and European youth publics occurred during two phases. By use of metaphor, the author calls them the Dragon and the Dazzle. The first took place between 1975 and 1995, the second from 1996 to today. They can be distinguished by the modalities of circulation and consumption/re-elaboration of Japanese themes and products in the most receptive countries: Italy, France, Spain, Germany and, across the ocean, the United States. During these two phases, several themes have been perceived, in Europe, as rising from Japan's social and mediatic systems. Among them, this book examines the most apparent from a European point of view: the author names them machine, infant, and mutation, visible mostly through manga, anime, videogames, and toys. Together with France, Italy is the European country that in this respect has had the most central role. There, Japanese imagination has been acknowledged not only by young people, but also by politicians, television programmers, the general public, educators, comics and cartoons authors. The growing influence of Japanese pop culture, connected to the appreciation of its manga, anime, toys, and videogames, also urges political and mediologic questions linked to the identity/ies of Japan as they are understood--wrongly or rightly--in Europe and the West, and to the increasingly important role of Japan in international relations."--Back cover