Dr Dobbs Journal
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Author | : Mike Gunderloy |
Publisher | : John Wiley & Sons |
Total Pages | : 322 |
Release | : 2006-02-20 |
Genre | : Computers |
ISBN | : 0782151256 |
"Two thumbs up" —Gregory V. Wilson, Dr. Dobbs Journal (October 2004) No one can disparage the ability to write good code. At its highest levels, it is an art. But no one can confuse writing good code with developing good software. The difference—in terms of challenges, skills, and compensation—is immense. Coder to Developer helps you excel at the many non-coding tasks entailed, from start to finish, in just about any successful development project. What's more, it equips you with the mindset and self-assurance required to pull it all together, so that you see every piece of your work as part of a coherent process. Inside, you'll find plenty of technical guidance on such topics as: Choosing and using a source code control system Code generation tools--when and why Preventing bugs with unit testing Tracking, fixing, and learning from bugs Application activity logging Streamlining and systematizing the build process Traditional installations and alternative approaches To pull all of this together, the author has provided the source code for Download Tracker, a tool for organizing your collection of downloaded code, that's used for examples throughout this book. The code is provided in various states of completion, reflecting every stage of development, so that you can dig deep into the actual process of building software. But you'll also develop "softer" skills, in areas such as team management, open source collaboration, user and developer documentation, and intellectual property protection. If you want to become someone who can deliver not just good code but also a good product, this book is the place to start. If you must build successful software projects, it's essential reading.
Author | : Michael Abrash |
Publisher | : Coriolis Group Books |
Total Pages | : 0 |
Release | : 1997 |
Genre | : Computer graphics |
ISBN | : 9781576101742 |
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.
Author | : Yuri Takhteyev |
Publisher | : MIT Press |
Total Pages | : 273 |
Release | : 2012-09-21 |
Genre | : Technology & Engineering |
ISBN | : 026230466X |
An examination of software practice in Brazil that reveals both the globalization and the localization of software development. Software development would seem to be a quintessential example of today's Internet-enabled “knowledge work”—a global profession not bound by the constraints of geography. In Coding Places, Yuri Takhteyev looks at the work of software developers who inhabit two contexts: a geographical area—in this case, greater Rio de Janeiro—and a “world of practice,” a global system of activities linked by shared meanings and joint practice. The work of the Brazilian developers, Takhteyev discovers, reveals a paradox of the world of software: it is both diffuse and sharply centralized. The world of software revolves around a handful of places—in particular, the San Francisco Bay area—that exercise substantial control over both the material and cultural elements of software production. Takhteyev shows how in this context Brazilian software developers work to find their place in the world of software and to bring its benefits to their city. Takhteyev's study closely examines Lua, an open source programming language developed in Rio but used in such internationally popular products as World of Warcraft and Angry Birds. He shows that Lua had to be separated from its local origins on the periphery in order to achieve success abroad. The developers, Portuguese speakers, used English in much of their work on Lua. By bringing to light the work that peripheral practitioners must do to give software its seeming universality, Takhteyev offers a revealing perspective on the not-so-flat world of globalization.
Author | : Al Stevens |
Publisher | : Wiley |
Total Pages | : 738 |
Release | : 2003-04-04 |
Genre | : Computers |
ISBN | : 9780764526442 |
* The number one C++ self-study course from the nation's number one C++ authority, the author of the Dr. Dobb's Journal "C Programming" column since 1988 * Completely updated with the latest revisions to the C++ compilers, this book uses a tutorial approach to teach one of the most widely used, yet hard to learn, programming languages-more than 100,000 copies sold over all editions * Provides a complete working program to teach each lesson and carefully builds on previous lessons for greater understanding * CD-ROM includes a complete Windows-hosted IDE and C++ compiler suite, allowing the reader to compile, run, and experiment with the example programs for a complete tutorial experience
Author | : David Abrahams |
Publisher | : Pearson Education |
Total Pages | : 726 |
Release | : 2004-12-10 |
Genre | : Computers |
ISBN | : 0321623916 |
C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal—the Boost Metaprogramming Library. Note: CD materials are only available with the print edition.
Author | : |
Publisher | : |
Total Pages | : 770 |
Release | : 2001 |
Genre | : Microcomputers |
ISBN | : |
Author | : Jacqueline Winspear |
Publisher | : Soho Press |
Total Pages | : 321 |
Release | : 2014-06-03 |
Genre | : Fiction |
ISBN | : 1616954078 |
"A female investigator every bit as brainy and battle-hardened as Lisbeth Salander." —Maureen Corrigan, NPR's Fresh Air, on Maisie Dobbs Maisie Dobbs got her start as a maid in an aristocratic London household when she was thirteen. Her employer, suffragette Lady Rowan Compton, soon became her patron, taking the remarkably bright youngster under her wing. Lady Rowan's friend, Maurice Blanche, often retained as an investigator by the European elite, recognized Maisie’s intuitive gifts and helped her earn admission to the prestigious Girton College in Cambridge, where Maisie planned to complete her education. The outbreak of war changed everything. Maisie trained as a nurse, then left for France to serve at the Front, where she found—and lost—an important part of herself. Ten years after the Armistice, in the spring of 1929, Maisie sets out on her own as a private investigator, one who has learned that coincidences are meaningful, and truth elusive. Her very first case involves suspected infidelity but reveals something very different. In the aftermath of the Great War, a former officer has founded a working farm known as The Retreat, that acts as a convalescent refuge for ex-soldiers too shattered to resume normal life. When Fate brings Maisie a second case involving The Retreat, she must finally confront the ghost that has haunted her for over a decade.
Author | : Ian Gorton |
Publisher | : Springer Science & Business Media |
Total Pages | : 251 |
Release | : 2011-04-27 |
Genre | : Computers |
ISBN | : 3642191762 |
Job titles like “Technical Architect” and “Chief Architect” nowadays abound in software industry, yet many people suspect that “architecture” is one of the most overused and least understood terms in professional software development. Gorton’s book tries to resolve this dilemma. It concisely describes the essential elements of knowledge and key skills required to be a software architect. The explanations encompass the essentials of architecture thinking, practices, and supporting technologies. They range from a general understanding of structure and quality attributes through technical issues like middleware components and service-oriented architectures to recent technologies like model-driven architecture, software product lines, aspect-oriented design, and the Semantic Web, which will presumably influence future software systems. This second edition contains new material covering enterprise architecture, agile development, enterprise service bus technologies, RESTful Web services, and a case study on how to use the MeDICi integration framework. All approaches are illustrated by an ongoing real-world example. So if you work as an architect or senior designer (or want to someday), or if you are a student in software engineering, here is a valuable and yet approachable knowledge source for you.
Author | : Herb Sutter |
Publisher | : Addison-Wesley Professional |
Total Pages | : 300 |
Release | : 2016-07-18 |
Genre | : Computers |
ISBN | : 9780321636423 |
As multicore and manycore systems become increasingly dominant, handling concurrency will be one of the most crucial challenges developers face. Just as most mainstream programmers have been required to master GUIs and objects, so it will be for concurrency: to achieve the performance they need, developers will have to build and master new libraries, tools, runtime systems, language extensions and above all, new programming best practices. In Effective Concurrency in C++, world-renowned programming guru Herb Sutter identifies and illuminates those best practices. Building on the innovative format pioneered by Scott Meyers's best-selling Effective C++, Sutter presents 35 practical, bite-size chapters, each explaining one proven technique for more successful concurrent programming. Each technique is illuminated through carefully-crafted programming examples written in C++ 0x, the new portable C++ standard - ensuring that programmers will be able to rely on them for many years to come. Sutter also provides case studies and exercises that go beyond the standard "Effective" format to deliver even more engaging hands-on practice, and help developers achieve even deeper mastery.
Author | : Kanglin Li |
Publisher | : John Wiley & Sons |
Total Pages | : 426 |
Release | : 2006-02-20 |
Genre | : Computers |
ISBN | : 0782151019 |
"If you'd like a glimpse at how the next generation is going to program, this book is a good place to start." —Gregory V. Wilson, Dr. Dobbs Journal (October 2004) Build Your Own Automated Software Testing Tool Whatever its claims, commercially available testing software is not automatic. Configuring it to test your product is almost as time-consuming and error-prone as purely manual testing. There is an alternative that makes both engineering and economic sense: building your own, truly automatic tool. Inside, you'll learn a repeatable, step-by-step approach, suitable for virtually any development environment. Code-intensive examples support the book's instruction, which includes these key topics: Conducting active software testing without capture/replay Generating a script to test all members of one class without reverse-engineering Using XML to store previously designed testing cases Automatically generating testing data Combining Reflection and CodeDom to write test scripts focused on high-risk areas Generating test scripts from external data sources Using real and complete objects for integration testing Modifying your tool to test third-party software components Testing your testing tool Effective Software Test Automation goes well beyond the building of your own testing tool: it also provides expert guidance on deploying it in ways that let you reap the greatest benefits: earlier detection of coding errors, a smoother, swifter development process, and final software that is as bug-free as possible. Written for programmers, testers, designers, and managers, it will improve the way your team works and the quality of its products.