Dot Point
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Author | : Kendra Adachi |
Publisher | : WaterBrook |
Total Pages | : 242 |
Release | : 2020 |
Genre | : Psychology |
ISBN | : 0525653910 |
Be productive without sacrificing peace of mind using Lazy Genius principles that help you focus on what really matters and let go of what doesn't. If you need a comprehensive strategy for a meaningful life but are tired of reading stacks of self-help books, here is an easy way that actually works. No more cobbling together life hacks and productivity strategies from dozens of authors and still feeling tired. The struggle is real, but it doesn't have to be in charge. With wisdom and wit, the host of The Lazy Genius Podcast, Kendra Adachi, shows you that it's not about doing more or doing less; it's about doing what matters to you. In this book, she offers fourteen principles that are both practical and purposeful, like a Swiss army knife for how to be a person. Use them in combination to "lazy genius" anything, from laundry and meal plans to making friends and napping without guilt. It's possible to be soulful and efficient at the same time, and this book is the blueprint. The Lazy Genius Way isn't a new list of things to do; it's a new way to see. Skip the rules about getting up at 5 a.m. and drinking more water. Let's just figure out how to be a good person who can get stuff done without turning into The Hulk. These Lazy Genius principles--such as Decide Once, Start Small, Ask the Magic Question, and more--offer a better way to approach your time, relationships, and piles of mail, no matter your personality or life stage. Be who you already are, just with a better set of tools.
Author | : Laurence Petit |
Publisher | : Cambridge Scholars Publishing |
Total Pages | : 215 |
Release | : 2016-04-26 |
Genre | : English language |
ISBN | : 1443892343 |
Point, Dot, Period… The Dynamics of Punctuation in Text and Image is a collection of twelve previously unpublished essays which explore the fundamental role played by punctuation in the two semiotic fields of text and image. Whilst drawing upon a wide range of material, including painting, engraving, photography, video art, poetry, fiction, and journalism, each essay contributes to the exploration of singular uses of punctuation which highlight the complexity of what remains in all cases a silent, and yet particularly eloquent, mode of expression. By bringing together authors from a variety of fields, such as linguistics, literary studies, and art criticism, at a time when the relation between text and image occupies a prominent place in the critical landscape, this volume offers new insights into the possibility and nature of their encounter, and invites the reader to focus on the material aspect of visual and textual creation. This collection also offers an original approach to the works of some major artists and canonical authors, whilst simultaneously making room for emerging talents.
Author | : Ryder Carroll |
Publisher | : Fourth Estate |
Total Pages | : 0 |
Release | : 2021-12 |
Genre | : Self-Help |
ISBN | : 9780008261405 |
THE NEW YORK TIMES BESTSELLER Transform your life using the Bullet Journal Method, the revolutionary organisational system and worldwide phenomenon. The Bullet Journal Method will undoubtedly transform your life, in more ways than you can imagine' Hal Elrod, author of The Miracle Morning In his long-awaited first book, Ryder Carroll, the creator of the enormously popular Bullet Journal organisational system, explains how to use his method to: * TRACK YOUR PAST: using nothing more than a pen and paper, create a clear, comprehensive, and organised record of your thoughts and goals. * ORDER YOUR PRESENT: find daily calm by prioritising and minimising your workload and tackling your to-do list in a more mindful and productive way. * PLAN YOUR FUTURE: establish and appraise your short-term and long-term goals, plan more complex projects simply and effectively, and live your life with meaning and purpose. Like many of us, Ryder Carroll tried everything to get organised - countless apps, systems, planners, you name it. Nothing really worked. Then he invented his own simple system that required only pen and paper, which he found both effective and calming. He shared his method with a few friends, and before long he had a worldwide viral movement. The system combines elements of a wishlist, a to-do list, and a diary. It helps you identify what matters and set goals accordingly. By breaking long-term goals into small actionable steps, users map out an approachable path towards continual improvement, allowing them to stay focused despite the crush of incoming demands. But this is much more than a time management book. It's also a manifesto for what Ryder calls "intentional living": making sure that your beliefs and actions align. Even if you already use a Bullet Journal, this book gives you new exercises to become more calm and focused, new insights on how to prioritise well, and a new awareness of the power of analogue tools in a digital world. *** This book has been printed with three different colour designs, black, Nordic blue and emerald. We are unable to accept requests for a specific cover. The different covers will be assigned to orders at random. ***
Author | : Peter H. Reynolds |
Publisher | : Candlewick Press |
Total Pages | : 33 |
Release | : 2022-05-31 |
Genre | : Juvenile Fiction |
ISBN | : 153621809X |
Vashti believes that she cannot draw, but her art teacher's encouragement leads her to change her mind and she goes on to encourage another student who feels the same as she had.
Author | : Kate Clair |
Publisher | : John Wiley & Sons |
Total Pages | : 400 |
Release | : 2012-06-20 |
Genre | : Design |
ISBN | : 1118399889 |
Lavishly illustrated with more than 450 images, A Typographic Workbook, Second Edition explains the process successful designers use to select, space, and creatively integrate fonts. This essential text demonstrates the use of type as a dynamic and expressive communication tool. This edition provides new and updated coverage of a broad range of topics–from a logical, clear historical overview of the craft to the latest digital technologies. Known for its highly interactive format, this Second Edition continues to include helpful review questions and multiple-choice quizzes, as well as many new projects and skill-building exercises that help readers immediately apply what they have learned. A Typographic Workbook, Second Edition is a valuable professional resource for working designers and an indispensable training tool for graphic design students.
Author | : Carl Sagan |
Publisher | : Ballantine Books |
Total Pages | : 386 |
Release | : 2011-07-06 |
Genre | : Science |
ISBN | : 0307801012 |
“Fascinating . . . memorable . . . revealing . . . perhaps the best of Carl Sagan’s books.”—The Washington Post Book World (front page review) In Cosmos, the late astronomer Carl Sagan cast his gaze over the magnificent mystery of the Universe and made it accessible to millions of people around the world. Now in this stunning sequel, Carl Sagan completes his revolutionary journey through space and time. Future generations will look back on our epoch as the time when the human race finally broke into a radically new frontier—space. In Pale Blue Dot, Sagan traces the spellbinding history of our launch into the cosmos and assesses the future that looms before us as we move out into our own solar system and on to distant galaxies beyond. The exploration and eventual settlement of other worlds is neither a fantasy nor luxury, insists Sagan, but rather a necessary condition for the survival of the human race. “Takes readers far beyond Cosmos . . . Sagan sees humanity’s future in the stars.”—Chicago Tribune
Author | : Emma Wahl |
Publisher | : Independently Published |
Total Pages | : 100 |
Release | : 2020-06-26 |
Genre | : |
ISBN | : |
Dot-Painting also called point painting, is one of the best known painting techniques of the Australian Aborigines, the Aborigines. This exercise book contains various templates ranging from beginners to professionals. It is a wonderful opportunity to learn the world of dot painting. Contains: 50 different templates for creative coloring You can design the whole with acrylic paint, but crayons or felt-tip pens are als o great for this. There are no limits to your imagination.
Author | : Philippines |
Publisher | : |
Total Pages | : 558 |
Release | : 2012-06 |
Genre | : Law |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 268 |
Release | : 1913 |
Genre | : Blind |
ISBN | : |
Author | : Gabor Szauer |
Publisher | : Packt Publishing Ltd |
Total Pages | : 481 |
Release | : 2017-03-24 |
Genre | : Computers |
ISBN | : 1787120813 |
Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.