Donkey Kong Country Returns

Donkey Kong Country Returns
Author: Michael Knight
Publisher:
Total Pages: 0
Release: 2010
Genre: Computer adventure games
ISBN: 9780307471024

A player's guide to "Donkey Kong Country Returns" for the Nintendo Wii, featuring a detailed walkthrough with maps, hints, and tips to unlock and complete all eight worlds within the game, and covering basic and advanced moves, collectibles, enemies, and more.

Donkey Kong Country Returns 3D

Donkey Kong Country Returns 3D
Author: Prima Games
Publisher: Prima Games
Total Pages: 0
Release: 2013-05-24
Genre: Donkey Kong (Game)
ISBN: 9780804161497

Donkey Kong Country Returns 3D Prima Official Game Guide includes: · Labeled maps for all levels · Locations revealed for each hidden item · Tips on how to defeat each enemy in the game · Details on how to unlock all the secrets

Donkey Kong Country

Donkey Kong Country
Author: David Hodgson
Publisher:
Total Pages: 0
Release: 2003
Genre: Donkey Kong (Game)
ISBN: 9780761543343

Become the Jungle King - Complete walkthrough for all 34 levels, including every hidden area and bonus room - Bios and moves for both characters - All 52 Camera Piece locations revealed - Killer boss strategies and enemy battle tips - Complete tactics for Normal, DK Attack, and Hero Modes - Fishing and Dancing minigame revelations - Banana Bonanza! Every barrel, balloon, Animal Piece, and warp located

The Wrestlecrap Book of Lists!

The Wrestlecrap Book of Lists!
Author: R. D. Reynolds
Publisher: ECW Press
Total Pages: 377
Release: 2010-11-16
Genre: Sports & Recreation
ISBN: 1554902878

Wrestlingӳ biggest mistakes, most comical mishaps, and most egotistical performers are all featured in this cornucopia of nonsense presented in top-10 list format.Lists include The Greatest Mullets in the History of the Game, Wrestlers Who Moonlighted in Porn, The Wrestling Divas Who Suffered the Greatest Falls from Grace, and The 25 Worst Gimmicks of All Time. Irreverent, off-kilter, and certain to be offensive to all, this compendium is a hilarious look at the lunacy of professional wrestling.

Power-Up

Power-Up
Author: Matthew Lane
Publisher: Princeton University Press
Total Pages: 290
Release: 2019-11-19
Genre: Computers
ISBN: 0691196389

"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.