Digital Culture in Architecture

Digital Culture in Architecture
Author: Antoine Picon
Publisher: Birkhäuser
Total Pages: 223
Release: 2010-04-09
Genre: Architecture
ISBN: 9783034602594

Today’s explosive developments in digital technology have also affected architecture and the urban landscape. The new possibilities opened up by digital simulation have led to an increasingly strategic approach to planning, an approach based on generating scenarios, which thus represents a radical departure from traditional planning. From the preliminary sketch all the way to the production of individual building components, digital tools offer new possibilities that were still inconceivable just a few years ago. This volume provides a profound introduction to the important role of digital technologies in design and execution. In four chapters, the author systematically examines the influence of digital culture on architecture but also on the urban landscape as well as product design. The relationship of digital architecture to the city is also an important focus.

A Tale of Two Towers

A Tale of Two Towers
Author: Henriette Steiner
Publisher:
Total Pages: 248
Release: 2020
Genre: Architecture
ISBN: 9780262358330

A cultural history of gigantism in architecture and digital culture, from the Eiffel Tower to the World Trade Center. The gigantic is everywhere, and gigantism is manifest in everything from excessively tall skyscrapers to globe-spanning digital networks. In this book, Henriette Steiner and Kristin Veel map and critique the trajectory of gigantism in architecture and digital culture--the convergence of tall buildings and networked infrastructure--from the Eiffel Tower to One World Trade Center. They show how these two forms of gigantism intersect in the figure of the skyscraper with a transmitting antenna on its roof, a gigantic building that is also a nodal point in a gigantic digital infrastructure. Steiner and Veel focus on two paradigmatic tower sites: the Eiffel Tower and the Twin Towers of the destroyed World Trade Center (as well as their replacement, the One World Trade Center tower). They consider, among other things, philosophical interpretations of the Eiffel Tower; the design and destruction of the Twin Towers; the architectural debates surrounding the erection of One World Trade Center on the Ground Zero site; and such recent examples of gigantism across architecture and digital culture as Rem Koolhaas's headquarters for China Central TV and the phenomenon of the "tech giant." Examining the cultural, architectural, and media history of these towers, they analyze the changing conceptions of gigantism they represent, not just as physical structures but as sites for the projection of cultural ideas and ideals.

Urban Machines

Urban Machines
Author: Marcella Del Signore
Publisher: List
Total Pages: 0
Release: 2018
Genre: Architecture
ISBN: 9788898774289

Over the last few decades the increasingly collaborative work developed among architects, urban planners, artists and media designers has developed a particular landscape of projects that engage information technology as a catalytic tool for expanding, augmenting or altering the public and social interactions in the urban space. Through the projects and prototypes presented, the book aims to dissect the modes in which spatial practitioners operate in the digital city and how information technology and media are tools for place making. Interacting, Integrating, Expanding, Networking and Hacking are the five categories that explore modes of operating in the digital city. The line of inquiry set up through the research framework of the book begins from the reading of the contemporary urban conditions as the shared, the common, the smart, and the networker.

Digital Ground

Digital Ground
Author: Malcolm McCullough
Publisher: MIT Press (MA)
Total Pages: 272
Release: 2005
Genre: Architecture
ISBN: 9780262633277

A theory of place for interaction design.

Digital Property

Digital Property
Author: Wendy W. Fok
Publisher: John Wiley & Sons
Total Pages: 136
Release: 2016-11-07
Genre: Architecture
ISBN: 111895498X

Even more than authorship, ownership is challenged by the rise of digital and computational methods of design and production. These challenges are simultaneously legal, ethical and economic. How are new methods of fabrication and manufacture going to irreversibly change not only ways of working, but also designers’ ethics and their stance on ownership? In his 2013 second-term State of the Union address, President Obama stated that 3D printing ‘has the potential to revolutionize the way we make almost everything’. Nowhere will the impact of 3D printing be felt greater than in the architectural and design communities. When anyone can print out an object or structure from a digital file, will designers still exert the same creative rights or will they need to develop new practice and payment models? As architecture becomes more collaborative with open-source processes, will the emphasis on signature as the basis of ownership remain relevant? How will wider teams working globally be accredited and compensated? This issue of AD explores this subject; it features the work of designers who are developing wholly new approaches to practice by exploring means of commercialising process-based products rather than objects. Contributors: Phil Bernstein, Mark Garcia, Antoine Picon, Carlo Ratti and David Ruy Featured architects: Francis Bitonti, Marjan Colletti, Wendy W Fok, Panagiotis Michalatos, Jose Sanchez, Thibault Schwartz, Aaron Sprecher, Feng Xu and Philip Yuan

Designed for Digital

Designed for Digital
Author: Jeanne W. Ross
Publisher: MIT Press
Total Pages: 205
Release: 2021-09-21
Genre: Business & Economics
ISBN: 0262542765

One of Forbes's Top Ten Technology Books of the Year How to redesign ‘big, old’ companies for digital success—featuring a survey of 300+ business leaders and 30+ global organizations, including Amazon, Uber, LEGO, Toyota North America, Philips, and USAA. Most established companies have deployed such digital technologies as the cloud, mobile apps, the internet of things, and artificial intelligence. But few established companies are designed for digital. This book offers an essential guide for retooling organizations for digital success through 5 key building blocks: • Shared Customer Insights • Operational Backbone • Digital Platform • Accountability Framework • External Developer Platform In the digital economy, rapid pace of change in technology capabilities and customer desires means that business strategy must be fluid. As a result, business design has become a critical management responsibility. Effective business design enables a company to quickly pivot in response to new competitive threats and opportunities. Most leaders today, however, rely on organizational structure to implement strategy, unaware that structure inhibits, rather than enables, agility. In companies that are designed for digital, people, processes, data, and technology are synchronized to identify and deliver innovative customer solutions—and redefine strategy. Digital design, not strategy, is what separates winners from losers in the digital economy. Designed for Digital offers practical advice on digital transformation, with examples that include Amazon, BNY Mellon, DBS Bank, LEGO, Philips, Schneider Electric, USAA, and many other global organizations. Drawing on 5 years of research and in-depth case studies, the book is an essential guide for companies that want to disrupt rather than be disrupted in the new digital landscape.

Digital Workflows in Architecture

Digital Workflows in Architecture
Author: Scott Marble
Publisher: Walter de Gruyter
Total Pages: 280
Release: 2012-12-21
Genre: Architecture
ISBN: 3034612176

The logics of digital processes in architecture have begun to structure the way that architects design, the way that builders build, and the way that industry is reorganizing. The process of architectural design has become a complex workflow. At the core of the shift toward more expansive forms of digital production within the design and construction industry is the integration of communication through digital networks. The goal is to develop a continuous, easily accessible and parametrically adaptable body of information that coordinates the process from design through a building’s lifecycle. Organized around the key fields of Designing Design, Designing Assembly and Designing Industry, this book is a reference work on digital technologies as key factors in architectural design, fabrication and workflow organization. It presents essays and case studies from some of the leading voices on the topic.

Digital Transformation of the Design, Construction and Management Processes of the Built Environment

Digital Transformation of the Design, Construction and Management Processes of the Built Environment
Author: Bruno Daniotti
Publisher: Springer Nature
Total Pages: 391
Release: 2019-12-30
Genre: Technology & Engineering
ISBN: 3030335704

This open access book focuses on the development of methods, interoperable and integrated ICT tools, and survey techniques for optimal management of the building process. The construction sector is facing an increasing demand for major innovations in terms of digital dematerialization and technologies such as the Internet of Things, big data, advanced manufacturing, robotics, 3D printing, blockchain technologies and artificial intelligence. The demand for simplification and transparency in information management and for the rationalization and optimization of very fragmented and splintered processes is a key driver for digitization. The book describes the contribution of the ABC Department of the Polytechnic University of Milan (Politecnico di Milano) to R&D activities regarding methods and ICT tools for the interoperable management of the different phases of the building process, including design, construction, and management. Informative case studies complement the theoretical discussion. The book will be of interest to all stakeholders in the building process – owners, designers, constructors, and faculty managers – as well as the research sector.

Museums and Digital Culture

Museums and Digital Culture
Author: Tula Giannini
Publisher: Springer
Total Pages: 589
Release: 2019-05-06
Genre: Computers
ISBN: 3319974572

This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!