Developing User Interfaces for Microsoft Windows

Developing User Interfaces for Microsoft Windows
Author: Everett N. McKay
Publisher:
Total Pages: 656
Release: 1999
Genre: Computers
ISBN:

Provides straightforward and effective methods you can apply right now to create more usable- user-driven-software. Softcover. CD-ROM included. DLC: User interfaces (Computer systems)

The Windows Interface Guidelines for Software Design

The Windows Interface Guidelines for Software Design
Author: Microsoft Press
Publisher:
Total Pages: 590
Release: 1995
Genre: Computers
ISBN:

This well-organized and clearly written book provides guidelines for designing visually and functionally consistent user interfaces for Windows programs. It is the official book on Microsoft user-interface design and can be read as a program specification for Windows application developers who want to save training time, boost productivity, and promote user confidence in their applications.

Microsoft Windows User Experience

Microsoft Windows User Experience
Author:
Publisher:
Total Pages: 0
Release: 1999
Genre: Information technology
ISBN: 9780735605664

It also includes information about supporting international users and users with disabilities."--BOOK JACKET.

User Interface Design for Programmers

User Interface Design for Programmers
Author: Avram Joel Spolsky
Publisher: Apress
Total Pages: 152
Release: 2008-01-01
Genre: Computers
ISBN: 1430208570

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Visual Interface Design for Windows

Visual Interface Design for Windows
Author: Virginia Howlett
Publisher:
Total Pages: 248
Release: 1996-04-19
Genre: Computers
ISBN:

Looking for insight on designing Windows user interfaces? Need help improving the visual impact of your Windows 95 application? This definitive resource presents both the graphics design principles and hands-on software development techniques users need to create visually functional and attractive Windows applications. Features an attractive color design with hundreds of illustrations.

The Windows Interface

The Windows Interface
Author: Microsoft Corporation
Publisher:
Total Pages: 244
Release: 1992
Genre: Computers
ISBN:

The official guidelines and standards for designing a Windows 3 user interface. This book discusses the principles of design that are fundamental to creating a well-designed, visually and functionally consistent user interface. An essential reference for all Windows programmers.

User Interfaces in C#

User Interfaces in C#
Author: Matthew MacDonald
Publisher: Apress
Total Pages: 614
Release: 2008-01-01
Genre: Computers
ISBN: 1430208376

MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.

Developing User Interfaces

Developing User Interfaces
Author: Dan R. Olsen
Publisher: Morgan Kaufmann
Total Pages: 436
Release: 1998
Genre: Computers
ISBN: 9781558604186

"Developing User Interfaces" is targeted at the programmer who will actually implement, rather than design, the user-interface. Useful to programmers using any language--no particular windowing system or toolkit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo-code. The basic concepts of traditional computer graphics such as drawing and 3D modeling are covered for readers without a computer graphics background.

The Essential Guide to User Interface Design

The Essential Guide to User Interface Design
Author: Wilbert O. Galitz
Publisher: John Wiley & Sons
Total Pages: 888
Release: 2007-04-10
Genre: Computers
ISBN: 0470146222

Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

Building Better Interfaces with Microsoft? Foundation Classes

Building Better Interfaces with Microsoft? Foundation Classes
Author: Keith Bugg
Publisher: John Wiley & Sons
Total Pages: 388
Release: 1999-04-27
Genre: Computers
ISBN:

A complete, nuts-and-bolts guide to building better interfaces. From expert Keith Bugg, here is the first complete guide to building better user interfaces for Windows applications using MFC. Step-by-step, Bugg shows you how to implement all commonly used controls and dialog boxes, as well as those rarely covered in other books. He also shows you how to add multimedia, tips, and other enhancements for more professional applications. And he provides plenty of helpful examples and sample code for all topics covered. You get complete, hands-on coverage of: * Common controls, including buttons, boxes, bars, spinners, TreeView, and sliders. * Microsoft's New Common Controls. * Common dialogs, including color, file, Find-Replace, and Cfont. * Splitter windows and controls. * Online help-includes coverage of the new HTML-based help standard. * Using CFormView to insert controls directly into your application's view. * Multimedia, including video clips, sound, animation, and more. * Professional enhancements, such as "Tip of the Day" pop-ups, visual and color-coded cues, standards compliance, and improved consistency. Visit the companion Web site at www.wiley.com/compbooks/bugg/ to find: * All the examples and code from the book. * Microsoft(r) HTML Help Toolkit. * Microsoft(r) VidEdit Toolkit. * Links to additional resources.