Developing C Apps For Iphone And Ipad Using Monotouch
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Author | : Bryan Costanich |
Publisher | : Apress |
Total Pages | : 499 |
Release | : 2011-08-05 |
Genre | : Computers |
ISBN | : 1430231750 |
Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.
Author | : Greg Shackles |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 172 |
Release | : 2012-05-07 |
Genre | : Computers |
ISBN | : 1449338313 |
With so many dominant players in the mobile space, each with its own stack, the thought of developing for all of them is daunting but unavoidable. Strange as it may seem, .NET developers are actually in the best position of all to do just that. While .NET is native on Windows Phone 7, products like MonoTouch and Mono for Android allow developers to leverage the .NET framework on iOS and Android as well. This book will help experienced .NET developers hit the ground running on all three platforms, showing how to build applications in C♯ as well as maximize the amount of code that can be reused across them.
Author | : Roger Ye |
Publisher | : Packt Publishing Ltd |
Total Pages | : 400 |
Release | : 2023-01-27 |
Genre | : Computers |
ISBN | : 180056211X |
Build apps for Android, iOS, macOS, and Windows using Microsoft's .NET Multi-platform App UI and Blazor Key FeaturesGet familiar with Microsoft's UI toolkit to build amazing interfaces for iOS, Android, Windows, and macOSBuild a cross-platform password manager based on the famous Windows app, KeePassExplore .NET MAUI development and Hybrid app development using BlazorBook Description An evolution of Xamarin.Forms, .NET Multi-platform App UI (.NET MAUI) is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. Using .NET MAUI, you can develop apps that'll run on Android, iOS, macOS, and Windows from a single shared code-base. This step-by-step guide provides a comprehensive introduction to those who are new to .NET MAUI that will have you up to speed with app development using .NET MAUI in no time. The book begins by showing you how to develop a cross-platform application using .NET MAUI and then helps you build an app throughout the chapters. You'll gain all the knowledge needed to create a cross-platform application for Android, iOS, the mac OS, and Windows from a single shared code-base using .NET MAUI. As you advance, you'll get to grips with the entire application development lifecycle, from design and implementation through to deployment to the app store through the development of a password manager app using KeePassLib. The concluding chapters will teach you how to integrate the latest frontend technology into your app through .NET MAUI Blazor. By the end of this book, you'll have learned how to develop your own cross-platform applications using .NET MAUI. What you will learnDiscover the latest features of .NET 6 that can be used in mobile and desktop app developmentFind out how to build cross-platform apps with .NET MAUI and BlazorImplement device-specific features using .NET MAUI EssentialsIntegrate third-party libraries and add your own device-specific featuresDiscover .NET class unit test using xUnit.net and Razor components unit test using bUnitDeploy apps in different app stores on mobile as well as desktopWho this book is for This book is an entry-level .NET MAUI book for mobile developers interested in cross-platform application development with working experience of the .NET Core framework, as well as fresh or junior engineers who've just begun their career in mobile app development. Native application developers (desktop) or Xamarin developers who want to migrate to .NET MAUI will also benefit from this book. Basic knowledge of modern object-oriented programming language, such as C#, Java or Kotlin, is assumed.
Author | : Michael Bluestein |
Publisher | : Addison-Wesley Professional |
Total Pages | : 617 |
Release | : 2011-07-19 |
Genre | : Computers |
ISBN | : 0131388304 |
Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET! Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ. Coverage includes • Applying common iOS development patterns and techniques in C# • Using MonoTouch to handle memory management and garbage collection • Structuring MonoTouch apps for the MVC design pattern • Making the most of iOS user interface classes • Leveraging the address book, camera access, email, and iOS media features • Customizing tables and navigation for richer experiences and better performance • Accessing the iOS Core Graphics and Core Animation subsystems • Building iOS location-based applications with Core Location and MapKit • Consuming web services from MonoTouch • Integrating iOS and .NET networking capabilities • Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults All code samples are available for download at github.com/mikebluestein.
Author | : Mark Mamone |
Publisher | : Apress |
Total Pages | : 309 |
Release | : 2012-01-18 |
Genre | : Computers |
ISBN | : 1430238593 |
Today's .NET developers are intrigued by what the iPhone and iPad apps landscape has to offer. Admit it: you're one of them. Apple's App Store has hundreds of thousands of apps, and yours can be among them. iPhone and iPad app development using the iOS software development kit is one of the most appealing environments available for mobile technology. Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! You'll learn how your existing .NET skills can map most efficiently to the iOS development environment. Next, you'll really get coding with Objective-C and the iOS software development kit. You'll build your skills and enhance your apps with visually appealing, dynamic user interfaces and pushing/pulling data from a database though events and more. Discover the wonders of the Cocoa library, and learn new ways to do things you already know like the back of your hand in the .NET environment. Nearing the finish line, you'll build your first complete iPhone or iPad app, and extend your iPhone app features—for example, by using third-party libraries. Once you have created that first iPhone or iPad app, we'll walk you through making it available on the App Store. Migrating to iPhone and iPad for .NET Developers even offers tips on how to market your apps to new customers. When you finish reading Migrating to iPhone and iPad for .NET Developers, you'll be an iOS apps developer as well as a .NET developer, in today's competitive and fun mobile landscape!
Author | : Dawid Borycki |
Publisher | : Apress |
Total Pages | : 225 |
Release | : 2017-12-19 |
Genre | : Computers |
ISBN | : 1484231325 |
Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# Who This Book Is For Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms
Author | : Wallace B. McClure |
Publisher | : John Wiley & Sons |
Total Pages | : 1494 |
Release | : 2012-03-03 |
Genre | : Computers |
ISBN | : 1118381459 |
A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers
Author | : Wallace B. McClure |
Publisher | : John Wiley & Sons |
Total Pages | : 469 |
Release | : 2010-06-22 |
Genre | : Computers |
ISBN | : 0470908599 |
This book provides experienced .NET and C# developers with the knowledge necessary to become proficient, successful iPhone application developers without having to learn Objective-C, Cocoa, or Xcode. With a Foreword by the MonoTouch creators, this book covers several areas including MonoTouch and MonoDevelop, screen controls, meeting the iPhone UI guidelines, and Silverlight for the iPhone. The authors, one of whom wrote Wrox’s immensely popular Wrox Blox, also delve into UI development, data controls, tables and layouts, maps and geolocation, and communication with other applications.
Author | : Daniel Hindrikes |
Publisher | : Packt Publishing Ltd |
Total Pages | : 499 |
Release | : 2020-06-19 |
Genre | : Computers |
ISBN | : 1839214740 |
Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key FeaturesDevelop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examplesExplore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselViewGet to grips with advanced concepts such as AR and VR and machine learning for mobile developmentBook Description Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learnSet up Xamarin.Forms to build native apps with code-sharing capabilitiesUnderstand the core aspects of developing a mobile app, such as its layout, UX, and renderingUse custom renderers to gain platform-specific accessDiscover how to create custom layouts for your apps with Xamarin.Forms ShellUse Azure SignalR to implement serverless services in your Xamarin appsCreate an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectivelyBuild and train machine learning models using CoreML, TensorFlow, and Azure Cognitive ServicesWho this book is for This book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.
Author | : Matthew Baxter-Reynolds |
Publisher | : Apress |
Total Pages | : 470 |
Release | : 2010-12-31 |
Genre | : Computers |
ISBN | : 1430231998 |
You've developed a killer app for one mobile device—now it’s time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Cracking iPhone and Android Native Development, you’ll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits. Cracking iPhone and Android Native Development takes you, the developer, through the same mobile software development project on both platforms, learning the differences between and the relative strengths and weaknesses of each platform as you go. No magic intermediate layers of obfuscation—by the time you get to the end, you'll be an expert at developing for any of the major smartphone platforms using each vendor's preferred toolset and approach. Cracking iPhone and Android Native Development covers the iPhone and Android platforms, two of the hottest mobile device platforms on the market today.