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Author | : White Wolf Games Studio |
Publisher | : White Wolf Games Studio |
Total Pages | : 0 |
Release | : 1999-07 |
Genre | : Aberrant (Game) |
ISBN | : 9781565046269 |
Gods once wielded this kind of power. Now it's ours. The forces of the universe respond to our will and we shape a world in our image. We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it. Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect. Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
Author | : Bungie |
Publisher | : Insight Editions |
Total Pages | : 0 |
Release | : 2017-08-08 |
Genre | : Games & Activities |
ISBN | : 9781608879229 |
Immerse yourself in Bungie’s hit game Destiny and color your way to Legend in Destiny: The Official Coloring Book. Featuring incredible line art inspired by the hit online gaming franchise, these action-packed pages give fans the chance to experience the awe-inspiring landscapes and characters of Destiny like never before. Journey through the red dunes of Mars and the ruins of Earth, explore different Guardian weapons and armor types, and color these iconic scenes to life. © 2016 Bungie, Inc. All rights reserved. Destiny, Bungie, and the Bungie logo are trademarks of Bungie, Inc. in the US and other countries.
Author | : Guy Davenport |
Publisher | : David R. Godine Publisher |
Total Pages | : 404 |
Release | : 1997 |
Genre | : Literary Collections |
ISBN | : 9781567920802 |
In the 40 essays that constitute this collection, Guy Davenport, one of America's major literary critics, elucidates a range of literary history, encompassing literature, art, philosophy and music, from the ancients to the grand old men of modernism.
Author | : Mark Mirabello |
Publisher | : Mandrake of Oxford |
Total Pages | : 378 |
Release | : 2008-12-03 |
Genre | : Religion |
ISBN | : 9781906958008 |
This is a book about freedom. Written for intellectual swashbucklers -- men and women who are radicals in politics and infidels in religion -- warriors who hammer the stake of fear into the heart of tyranny -- this volume belongs in select book collections, between the black magic and the pornography texts.
Author | : Robert Bauval |
Publisher | : Simon and Schuster |
Total Pages | : 335 |
Release | : 2012-07-26 |
Genre | : Body, Mind & Spirit |
ISBN | : 1591438136 |
Exposes the many cycles of monument destruction and cultural suppression in Egypt from antiquity to the present day • Details the vandalism of Egyptian antiquities and suppression of ancient knowledge under foreign rulers who sought to cleanse Egypt of its “pagan” past • Reveals the real reason behind Napoleon’s invasion of Egypt: Freemasonry • Shows how the censorship of nonofficial Egyptology as well as new archaeological discoveries continued under Antiquities Minister Zahi Hawass Called the “Mirror of Heaven” by Hermes-Thoth and regarded as the birthplace of civilization, science, religion, and magic, Egypt has ignited the imagination of all who come in contact with it since ancient times--from Pythagoras and Plato to Alexander the Great and Napoleon to modern Egyptologists the world over. Yet, despite this preeminence in the collective mind, Egypt has suffered considerable destruction over the centuries. Even before the burning of the Great Library at Alexandria, the land of the pharaohs was pillaged by its own people. With the arrival of foreign rulers, both Arabic and European, the destruction and thievery continued along with suppression of ancient knowledge as some rulers sought to cleanse Egypt of its “pagan” past. Exploring the many cycles of destruction and suppression in Egypt as well as moments of salvation, such as the first registered excavations by Auguste Mariette, Robert Bauval and Ahmed Osman investigate the many conquerors of Egypt through the millennia as well as what has happened to famous artifacts such as the Rosetta Stone. They show how Napoleon, through his invasion, wanted to revive ancient Egyptian wisdom and art because of its many connections to Freemasonry. They reveal how the degradation of monuments, theft of relics, and censorship of ancient teachings continue to this day. Exposing recent cover-ups during the tenure of Antiquities Minister Zahi Hawass, they explain how new discoveries at Giza were closed to further research. Clearing cultural and historical distortions, the authors reveal the long-hidden and persecuted voice of ancient Egypt and call for the return of Egypt to its rightful place as “the Mother of Nations” and “the Mirror of Heaven.”
Author | : Chris Ryall |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2016-03-22 |
Genre | : Divers |
ISBN | : 9781631405600 |
"Originally published as String Divers issues #1-5"--Colophon.
Author | : Andrew Greenberg |
Publisher | : White Wolf Pub |
Total Pages | : 207 |
Release | : 1993 |
Genre | : Vampire (Game) |
ISBN | : 9781565040533 |
This revised book of character information introduces new clans, bloodlines, Disciplines, rituals, abilities and archetypes. Boost your chronicle's roleplaying with Merits and Flaws. Increase the intrigue with expanded descriptions of the clans and prestation. Up the body count with new weapons ranging from swordcanes to howitzers. Finally, all-new essays on roleplaying round out this invaluable players aid.
Author | : David Icke |
Publisher | : |
Total Pages | : 0 |
Release | : 2010 |
Genre | : Body, Mind & Spirit |
ISBN | : 9780955997310 |
David Icke marks his 20th year of uncovering astounding secrets and suppressed information with the publication of his most amazing book yet: Human Race Get off Your Knees : The Lion Sleeps No More. He takes the manipulation of the human race and the nature of reality to still new levels of understanding and he calls for humanity to rise from its knees and take back the world from the sinister network of families and non-human entities that covertly control us from cradle to grave. His most staggering revelation is that the Earth and the collective human mind is manipulated from the Moon, which, he says, is not a 'heavenly body, but an artificial construct - a gigantic 'spacecraft' (probably a hollowed-out 'planetoid') - which is home to the extraterrestrial group that has been manipulating humanity for aeons. Humanity is at a fork in the road and it is time to make a choice. Are we going to awaken to our true genius and potential as Infinite Consciousness? Or are we going to remain entrapped in body/mind and the manufactured illusions of the Moon Matrix? It is time to shake off the shackles, stop being Pavlov's dogs and grab reality by the balls and wake up to who we are truly meant to be.
Author | : George Wolfe |
Publisher | : |
Total Pages | : 158 |
Release | : 1995 |
Genre | : Crafts & Hobbies |
ISBN | : 9780871922946 |
LEVEL: Key Stage 3 onwards. Mardi Gras-veteran George Wolfe invites you to share sculpting ideas using papier-mache, plaster, and foam. Basic tools, background and characteristics of the three media are fully explained. Activities for creating creatures large and small are accompanied by helpful illustrations and photography. A full-colour portfolio of professional and student work, examples of the use of 3-D design in actual theatre and school productions, and complete appendices bring artistic visions to life.
Author | : |
Publisher | : World of Darkness |
Total Pages | : 222 |
Release | : 2004-08-01 |
Genre | : Fantasy games |
ISBN | : 9781588464767 |
The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.