Designing User Interfaces for Hypermedia

Designing User Interfaces for Hypermedia
Author: Wolfgang Schuler
Publisher: Springer Science & Business Media
Total Pages: 257
Release: 2013-11-11
Genre: Computers
ISBN: 3642457436

One can observe that a wide range of human activities involves various forms of de sign. Especially if the goal implies the creation of an artifact, design is at the very center of these activities. It is the general understanding in the public to place design especially in the context of, for example, fashion, furniture, household items, cars, and architecture or in a more general way at the intersection of art and engineering. Of course, in the field of information technology, developers of software and hard ware are called system 'designers'. Design can be identified and considered in the context of many activities related to pUblishing: creating a product ad in a magazine, designing the layout of a newspaper, authoring a book. Summarizing these exam ples as 'creating documents', these are activities where two challenges with respect to design have to be met. Designing the content, its structure, and its relationship to the existing knowledge of potential readers is one, while the other refers to the 'rhetorical' aspects including designing the presentation of the material in order to communicate the content. Publishing is communicating knowledge.

User Interfaces for All

User Interfaces for All
Author: Constantine Stephanidis
Publisher: CRC Press
Total Pages: 755
Release: 2019-03-30
Genre: Technology & Engineering
ISBN: 1410600939

User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, and services, starting from the design phase of the development life cycle. The ongoing paradigm shift toward a knowledge-intensive information society is already bringing about radical changes in the way people work and interact with each other and with information. The requirement for Universal Design stems from the growing impact of the fusion of the emerging technologies, and from the different dimensions of diversity, which are intrinsic to the information society. This book unfolds the various aspects of this ongoing evolution from a variety of viewpoints. It's a collection of 30 chapters written by leading international authorities, affiliated with academic, research, and industrial organizations, and non-market institutions. The book provides a comprehensive overview of the state of the art in the field, and includes contributions from a variety of theoretical and applied disciplines and research themes. This book can also be used for teaching purposes in HCI courses at the undergraduate as well as graduate level. Students will be introduced to the human-, organizational-, and technology-oriented dimensions that call for a departure from traditional approaches to user interface development. Students will also get an overview of novel methods, techniques, tools, and frameworks for the design, implementation, and evaluation of user interfaces that are universally accessible and usable by the broadest possible end-user population. This comprehensive book is targeted to a broad readership, including HCI researchers, user interface designers, computer scientists, software engineers, ergonomists and usability engineers, Human Factors researchers and practitioners, organizational psychologists, system/product designers, sociologists, policy- and decision makers, scientists in government, industry and education, as well as assistive technology and rehabilitation experts.

Hypermedia Design

Hypermedia Design
Author: Sylvain Fraisse
Publisher: Springer Science & Business Media
Total Pages: 254
Release: 2012-12-06
Genre: Computers
ISBN: 1447130820

This is the latest volume in the 'Workshops in Computing' series, and contains papers from the International Workshop on Hpyermedia Design, held in Montpellier, France, from 1 - 2 June 1995. The workshop aimed to provide a forum for researchers and practitioners from a variety of backgrounds to discuss the many facets of hypermedia design. Among the specific topics covered by the papers are: design methods, multimedia modelling, higher structures in hypermedia design spaces, user-interface design for hypermedia, building distributed web applications, and hyperdialogs. The resulting volume provides a comprehensive overview of the state of the art in this important field. It will be of interest to researchers, practitioners and students involved in any aspect of hypermedia design.

Elements of Hypermedia Design: Techniques for Navigation & Visualization in Cyberspace

Elements of Hypermedia Design: Techniques for Navigation & Visualization in Cyberspace
Author: Peter Gloor
Publisher: Springer Science & Business Media
Total Pages: 387
Release: 2013-11-11
Genre: Computers
ISBN: 1461241448

The hypermedia authoring process has been vividly described in a special issue of the Economist as a combination of writing a book, a play, a film, and a radio or television show: A hypermedia document combines all these elements and adds some of its own. The author' s first job is to structure and explain all of the infor mation. The author then must distill the information into brief, descriptive nodes. Each node has to contain a Iist of the ingredients, and instructions on how the ingredients are mixed together to the greatest advantage. The structure of the material provided is translated into an architectural metaphor of some kind; much of the designer' s work is the creation of this imaginary space. Then, the designers must chart the details of what to animate, what to film, who to inter view, and how to arrange the information in the space tobe built [Eco95a]. This book presents guidelines, tools, and techniques for prospective authors such that they can design better hypermedia documents and applications. lt surveys the different techniques used to organize, search, and structure infor mation in a large information system. It then describes the algorithms used to locate, reorganize, and link data to enable navigation and retrieval. It Iooks in detail at the creation and presentation of certain types of visual information, namely algorithm animations. It introduces new mechanisms for editing audio and video data streams.

Computer-Aided Design of User Interfaces II

Computer-Aided Design of User Interfaces II
Author: Jean Vanderdonckt
Publisher: Springer Science & Business Media
Total Pages: 357
Release: 2012-12-06
Genre: Computers
ISBN: 9401142955

Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October 1999, Louvain-la-Neuve, Belgium

Computer-Aided Design of User Interfaces IV

Computer-Aided Design of User Interfaces IV
Author: Robert J.K. Jacob
Publisher: Springer Science & Business Media
Total Pages: 384
Release: 2006-03-07
Genre: Computers
ISBN: 1402033044

Computer-Aided Design of User Interfaces IV gathers the latest research of experts, research teams and leading organisations involved in computer-aided design of user interactive applications supported by software, with specific attention for platform-independent user interfaces and context-sensitive or aware applications. This includes: innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems and systems for graphical and multimodal user interfaces. It also addresses User Interface Description Languages. This books attempts to emphasize the software tool support for designing user interfaces and their underlying languages and methods, beyond traditional development environments offered by the market. It will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces.

Document Management for Hypermedia Design

Document Management for Hypermedia Design
Author: Piet A.M. Kommers
Publisher: Springer Science & Business Media
Total Pages: 299
Release: 2012-12-06
Genre: Computers
ISBN: 3642957285

Migrating from paper-based to electronic documentation is a task that needs careful planning. Electronic texts offer new ways to store, retrieve, update, and cross-link information. Hypermedia documents, in which texts are cross-linked via keywords and in which audio and video files may also be integrated, require new levels of organization and strict discipline from authors, editors, and managers. As documents become "living" their document managers must control access, privileges, interconnections, segmentation, and flexibility for different readers. This book introduces and surveys these new developments. Based on a wealth of experience in large hypermedia projects, it provides a step-by-step guide to all aspects of hypermedia development, from strategic decision-making to editing formats and production methods.

Hypertext and Hypermedia

Hypertext and Hypermedia
Author: Jakob Nielsen
Publisher:
Total Pages: 288
Release: 1990
Genre: Computers
ISBN:

Reviews the features and applications of a broad range of computer software systems that allow the user to choose the sequence of text or other display at the time of use. Contains a well-annotated bibliography. Annotation copyright Book News, Inc. Portland, Or.

Designing and Writing Online Documentation

Designing and Writing Online Documentation
Author: William Horton
Publisher:
Total Pages: 472
Release: 1994-11-07
Genre: Computers
ISBN:

The #1 guide to creating effective online documentation is now updated and expanded to reflect the latest technological advances, including multimedia. "...online documentation is a different medium, as different from books as television is from radio or movies from novels. This edition treats online documentation as the new electronic medium it is." -William Horton Written by an internationally renowned pioneer in the field of technical communication, this is an incomparable guide to the art and science of creating online documents and documentation systems. Rather than concentrating on any one particular program or operating system, William Horton cuts to the heart of effective human-computer interaction and extrapolates a set of universal principles that can be applied to any form of online documentation-from messages, menus, and help files, to computer tutorials and hypertexts. Maintaining an end-user's perspective throughout, he guides you step by step through every crucial design decision without ever losing sight of the final goal-clear, effective online documentation that people enjoy using. Proven techniques that help reduce support and training costs for software products, eliminate the need for paper documentation, make programs more appealing and easier to use, and more * A practical, hands-on approach, supported by the latest research and supplemented with dozens of case studies and illustrations * Includes new chapters on multimedia and computer-based training * Comprehensive coverage of all online documentation media-words, graphics, animation, and sound * Updated information on organizing and structuring documents-with examples from Windows, OS/2, and Macintosh interfaces

Building Hypermedia APIs with HTML5 and Node

Building Hypermedia APIs with HTML5 and Node
Author: Mike Amundsen
Publisher: "O'Reilly Media, Inc."
Total Pages: 243
Release: 2011-11-30
Genre: Computers
ISBN: 1449306578

With this concise book, you’ll learn the art of building hypermedia APIs that don’t simply run on the Web, but that actually exist in the Web. You’ll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples. Too many APIs rely on concepts rooted in desktop and local area network patterns that don’t scale well—costly solutions that are difficult to maintain over time. This book shows system architects and web developers how to design and implement human- and machine-readable web services that remain stable and flexible as they scale. Learn the H-Factors for representing application metadata across all media types and formats Understand the four basic design elements for authoring hypermedia types Convert a simple read-only XML-based media type into a successful API design Examine the challenges and advantages of designing a hypermedia type with JSON Use HTML5’s rich set of hypermedia controls in the API design process Learn the details of documenting, publishing, and registering media type designs and link-relation types