Designing the New Museum of Modern Art
Author | : Glenn D. Lowry |
Publisher | : The Museum of Modern Art |
Total Pages | : 64 |
Release | : 2004 |
Genre | : Art |
ISBN | : 9780870701634 |
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Author | : Glenn D. Lowry |
Publisher | : The Museum of Modern Art |
Total Pages | : 64 |
Release | : 2004 |
Genre | : Art |
ISBN | : 9780870701634 |
Author | : Glenn D. Lowry |
Publisher | : The Museum of Modern Art |
Total Pages | : 64 |
Release | : 2005 |
Genre | : Architecture |
ISBN | : 9780870701597 |
For the past few years, The Museum of Modern Art has been in the midst of the largest building project in its history. Designed by Yoshio Taniguchi, the new museum will open in midtown Manhattan in November 2004 - 2005 to coincide with MoMA's 75th anniversary. The 630,000-square-foot complex is nearly twice the size of the former facility, with dramatically expanded and redesigned spaces for exhibitions, public programming, educational outreach, and scholarly research. In his initial proposal, Taniguchi explained that his goal was "to create an ideal environment for art and people through the imaginative and disciplined use of light, materials, and space." His stated vision of "a museum that preserves and reinforces MoMA's unique character as the repository of an incomparable collection of modern and contemporary art, as a pioneer of museums of modern art with a unique historical inheritance, and as an urban institution in a midtown Manhattan location" has been resoundingly implemented. The New Museum of Modern Art offers an affordable, concise overview of the new building and its master architect by Glenn D. Lowry, Director of The Museum of Modern Art.
Author | : Mark Walhimer |
Publisher | : Rowman & Littlefield |
Total Pages | : 203 |
Release | : 2021-12-19 |
Genre | : Business & Economics |
ISBN | : 1538150484 |
Designing Museum Experiences is a “how-to” book for creating visitor-centered museums that emotionally and intellectually connect with museum visitors, stakeholders, and donors. Museums are changing from static, monolithic, and encyclopedic institutions to institutions that are visitor-centric, with shared authority that allows museum and visitors to become co-creators in content creation. Museum content is also changing, from static content to dynamic, evolving content that is multi-cultural and transparent regarding the evolution of facts and histories, allowing multi-person interpretations of events. Designing Museum Experiences leads readers through the methods and tools of the three stages of a museum visit (Pre-visit, In-Person Visit, and Post-visit), with a goal of motivating visitors to return and revisit the museum in the future. This museum visitation loop creates meaningful intellectual, emotional, and experiential value for the visitor. Using the business-world-proven methodologies of user centered design, Museum Visitor Experience leads the reader through the process of creating value for the visitor. Providing consistent messaging at all touchpoints (website, social media, museum staff visitor services, museum signage, etc.) creates a trusted bond between visitor and museum. The tools used to increase understanding of and encourage empathy for the museum visitor, and understand visitor motivations include: Empathy Mapping, Personas, Audience segmentation, Visitor Journey Mapping, Service Design Blueprints, System Mapping, Content Mapping, Museum Context Mapping, Stakeholder Mapping, and the Visitor Value Proposition. In the end, the reason for using the tools is to empower visitors and meet their emotional and intellectual needs, with the goal of creating a lifelong bond between museum and visitor. This is especially important as museums face a new post COVID-19 reality; only the most nimble, visitor-centered museums are likely to survive. The companion website to Designing Museum Experiences features: Links to additional visitor-centered museum information Downloadable sample documents and templates Bibliography of sources for further reading Online glossary of museum visitor experience terms Daily checklists of “how-to” provide and receive visitor-centered experiences More than 50 associated Designing Museum Experiences documents
Author | : Joan Darragh |
Publisher | : Oxford University Press, USA |
Total Pages | : 346 |
Release | : 1993 |
Genre | : Architecture |
ISBN | : |
Building an art museum represents a pinnacle of achievement in the careers of many museum professionals, architects, planners, engineers, builders, and design consultants. This comprehensive, accessible book - the first to be written from the point of view of the owner as client - introduces this important but intimidating process, covering all aspects of the planning, design, and construction of new museums and the renovation or expansion of existing facilities. Developed from a survey by leading museum professionals of thirty museums throughout the United States, this richly illustrated volume offers insights not available from any other source. It provides first-hand information on all facets of the building experience, culled from interviews with trustees, staff, patrons, and civic leaders in the museum community, as well as clients, architects, designers, and construction professionals. It examines in detail pre-architectural planning and the creation of an architectural program; selecting and hiring architects and other professionals; designing the museum; the economics of bidding, contracting, and construction management; and the realities of completion, moving in, and ongoing operations. By covering the conceptual, psychological, and emotional, as well as procedural and technical, issues of the museum architectural process, Museum Design provides a complete context for building art museums and other once-in-a-generation institutional projects. Museum professionals, trustees, volunteers, architects, consultants, and others interested in arts administration and institutional management will find it an indispensable resource and a guide, filled with conceptual, technical, andpractical knowledge previously available only to those with years of building experience.
Author | : Paola Antonelli |
Publisher | : The Museum of Modern Art |
Total Pages | : 289 |
Release | : 2003 |
Genre | : |
ISBN | : 087070611X |
Author | : John Cary |
Publisher | : Island Press |
Total Pages | : 281 |
Release | : 2017-10-03 |
Genre | : Architecture |
ISBN | : 1610917936 |
The book reveals a new understanding of the ways that design shapes our lives and gives professionals and interested citizens the tools to seek out and demand designs that dignify.
Author | : Sandra Bloodworth |
Publisher | : The Monacelli Press, LLC |
Total Pages | : 265 |
Release | : 2014-11-11 |
Genre | : Art |
ISBN | : 158093403X |
Initiated in 1985, the MTA Arts & Design collection of public art now encompasses more than 250 projects, creating a dynamic underground museum of contemporary art that spans the entire city and its immediate environs. Since the program was founded, a diverse group of artists—including Elizabeth Murray, Faith Ringgold, Eric Fischl, Romare Bearden, Acconci Studio, and many others—has created works in mosaic, terra-cotta, bronze, and glass for the stations of the New York City Subways and Buses, Metro-North Railroad, Long Island Rail Road, and Bridges and Tunnels. An update of the classic Along the Way, this expanded edition features nearly 100 new works installed in stations since 2006, including Sol LeWitt’s Whirls and twirls (MTA) at Columbus Circle, Doug and Mike Starn’s See it split, see it change at South Ferry, and the James Carpenter/ Grimshaw/Arup Sky Reflector-Net at Fulton Center. The book illustrates how the program has taken to heart its original mandate: that the subways be “designed, constructed, and maintained with a view to the beauty of their appearance, as well as to their efficiency.” MTA Arts & Design is committed to preserving and restoring the original ornament of the system and to commissioning new works that exemplify the principles of vibrant public art, relating directly to the places where they are located and to the community around them. The definitive guide to works commissioned by MTA Arts & Design, a reference for riders who have wondered about an artist or the meaning behind the art they’ve seen, as well as a memento for visitors, New York’s Underground Art Museum provides 300 color illustrations and insightful descriptions sure to infuse any future trip or viewing with a fresh appreciation and understanding of this historic enterprise.
Author | : Tibor Kalman |
Publisher | : Princeton Architectural Press |
Total Pages | : 424 |
Release | : 2000-08 |
Genre | : Art |
ISBN | : 9781568982588 |
Tibor Kalman: Perverse Optimist is the definitive and exuberant document of the late Tibor Kalman's work and ideas. This full-color, oversize title reveals Kalman's thoughts on magazines, advertising, sex, bookstores, food, and the design profession. Product designs, stills and storyboards from his film and video projects, and spreads from his book and magazine work are included. The impressive list of contributors includes Kurt Andersen, Paola Antonelli, David Byrne, Jay Chiat, Steven Heller, Isaac Mizrahi, Chee Pearlman, Rick Poynor, and Ingrid Sischy.
Author | : Helen Armstrong |
Publisher | : Princeton Architectural Press |
Total Pages | : 160 |
Release | : 2011-10-19 |
Genre | : Design |
ISBN | : 9781616890254 |
Creativity is no longer the sole territory of the designer and other creative professionals. Amateurs are drawn to websites such as Flickr, Threadless, WordPress, YouTube, Etsy, and Lulu, approaching design with the expectation that they will fill in the content. Never has user-driven design been easier for the public to generate and distribute. How will such a fundamental shift toward bottom-up creation affect the design industry? Designing for Participatory Culture considers historical and contemporary models of making that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them. DPC challenges designers to transform audiences into users, and completed layouts into open-ended systems. The book opens with an introductory essay entitled 'Ceding Control,' which explores the general concept of participatory culture and the resulting emergence of systems-oriented models of co-creation. Four chapters Modularity, Flexibility, Community, and Technology explore the various approaches to participatory design through critical essays, case studies, and interviews with leading designers in the field.
Author | : Suzanne MacLeod |
Publisher | : Routledge |
Total Pages | : 431 |
Release | : 2018-06-18 |
Genre | : Architecture |
ISBN | : 1351370367 |
The Future of Museum and Gallery Design explores new research and practice in museum design. Placing a specific emphasis on social responsibility, in its broadest sense, the book emphasises the need for a greater understanding of the impact of museum design in the experiences of visitors, in the manifestation of the vision and values of museums and galleries, and in the shaping of civic spaces for culture in our shared social world. The chapters included in the book propose a number of innovative approaches to museum design and museum-design research. Collectively, contributors plead for more open and creative ways of making museums, and ask that museums recognize design as a resource to be harnessed towards a form of museum-making that is culturally located and makes a significant contribution to our personal, social, environmental, and economic sustainability. Such an approach demands new ways of conceptualizing museum and gallery design, new ways of acknowledging the potential of design, and new, experimental, and research-led approaches to the shaping of cultural institutions internationally. The Future of Museum and Gallery Design should be of great interest to academics and postgraduate students in the fields of museum studies, gallery studies, and heritage studies, as well as architecture and design, who are interested in understanding more about design as a resource in museums. It should also be of great interest to museum and design practitioners and museum leaders.