Handbook of Usability and User-Experience

Handbook of Usability and User-Experience
Author: Marcelo M. Soares
Publisher: CRC Press
Total Pages: 385
Release: 2022-05-12
Genre: Design
ISBN: 1000436527

Handbook of Usability and User Experience: Methods and Techniques is concerned with emerging usability and user experience in design concepts, theories and applications of human factors knowledge focusing on the discovery, design and understanding of human interaction and usability issues with products and systems for their improvement. This volume presents methods and techniques to design products, systems and environments with good usability, accessibility and user satisfaction. It introduces the concepts of usability and its association with user experience, and discusses methods and models for usability and UX. It also introduces relevant cognitive, cultural, social and experiential individual differences, which are essential for understanding, measuring and utilizing these differences in the study of usability and interaction design. In addition, the book discusses the use of usability assessment to improve healthcare, the relationship between usability and user experience in the built environment, the state-of-the-art review of usability and UX in the digital world, usability and UX in the current context, and emerging technologies. We hope that this first of two volumes will be helpful to a large number of professionals, students and practitioners who strive to incorporate usability and user experience principles and knowledge in a variety of applications. We trust that the knowledge presented in this volume will ultimately lead to an increased appreciation of the benefits of usability and incorporate the principles of usability and user experience knowledge to improve the quality, effectiveness and efficiency of consumer products, systems and environments in which we live.

Design, User Experience, and Usability: UX Research, Design, and Assessment

Design, User Experience, and Usability: UX Research, Design, and Assessment
Author: Marcelo M. Soares
Publisher: Springer
Total Pages: 539
Release: 2022-05-20
Genre: Computers
ISBN: 9783031058967

This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment. Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues. Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
Author: Aaron Marcus
Publisher: Springer Nature
Total Pages: 715
Release: 2020-07-10
Genre: Computers
ISBN: 3030497577

This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 51 papers included in this volume were organized in topical sections on interactions in public, urban and rural contexts; UX design for health and well-being; DUXU for creativity, learning and collaboration; DUXU for culture and tourism.

Observing the User Experience

Observing the User Experience
Author: Elizabeth Goodman
Publisher: Elsevier
Total Pages: 601
Release: 2012-09-01
Genre: Computers
ISBN: 0123848709

Observing the User Experience: A Practitioner’s Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits of end-user research and the ways it fits into the development of useful, desirable, and successful products. Part II presents techniques for understanding people’s needs, desires, and abilities. Part III explains the communication and application of research results. It suggests ways to sell companies and explains how user-centered design can make companies more efficient and profitable. This book is meant for people involved with their products’ user experience, including program managers, designers, marketing managers, information architects, programmers, consultants, and investors. Explains how to create usable products that are still original, creative, and unique A valuable resource for designers, developers, project managers - anyone in a position where their work comes in direct contact with the end user Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its users

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
Author: Aaron Marcus
Publisher: Springer
Total Pages: 705
Release: 2020-06-12
Genre: Computers
ISBN: 9783030497569

This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 51 papers included in this volume were organized in topical sections on interactions in public, urban and rural contexts; UX design for health and well-being; DUXU for creativity, learning and collaboration; DUXU for culture and tourism.

Usability in Government Systems

Usability in Government Systems
Author: Elizabeth Buie
Publisher: Elsevier
Total Pages: 447
Release: 2012-05-10
Genre: Computers
ISBN: 012391065X

As a usability specialist or interaction designer working with the government, or as a government or contractor professional involved in specifying, procuring, or managing system development, you need this book. Editors Elizabeth Buie and Dianne Murray have brought together over 30 experts to outline practical advice to both usability specialists and government technology professionals and managers. Working with internal and external government systems is a unique and difficult task because of of the sheer magnitude of the audience for external systems (the entire population of a country, and sometimes more), and because of the need to achieve government transparency while protecting citizens’ privacy.. Open government, plain language, accessibility, biometrics, service design, internal vs. external systems, and cross-cultural issues, as well as working with the government, are all covered in this book. Covers both public-facing systems and internal systems run by governments Details usability and user experience approaches specific to government websites, intranets, complex systems, and applications Provides practical material that allows you to take the information and immediately use it to make a difference in your projects

Usability and User Experience Design

Usability and User Experience Design
Author: Benjamin Franz
Publisher: SAP Press
Total Pages: 0
Release: 2024-02-22
Genre: Computers
ISBN: 9781493224968

Calling all designers and developers! This is your all-in-one guide to UX and usability design for digital products. See how an effective user experience incorporates insights from psychology, design principles, and practical data. Follow a proven approach for selecting your design methods, and then walk through the data-driven UX design process in detail: perform context analysis, specify requirements, develop solution prototypes, and test your products. Learn from example case studies and full-color illustrations to take your design to the next level! - Design digital products for B2C, B2B, and medical applications that provide outstanding user experience- Plan your design, perform context of use analyses, and identify requirements- Develop and evaluate design solutions, from the prototyping phase to the testing and review stage a. Theory of Design What makes design effective? Get to know the building blocks that create an incredible user experience: ergonomics and usability, data evaluation, user research, human information processing, design principles, and more. b. UX Design Process Master data-driven UX design. Explore methods to analyze the context of use for your design project. Use techniques such as prototypes and wireframes to develop a design solution, and then refine it through usability and UX testing. c. Design in ActionSee examples of design come to life! Follow three case studies that illustrate the design process for digital products: a B2C mobility application, a B2B customer relationship management application, and a B2C/B2B medical appointment portal. Outstanding usability and user experience (UX) are never a matter of chance. If your professional goal is to create digital products that are intuitive, enjoyable, and easy to use, then you're in the right place. With this professional guidebook, you'll learn how to adopt data-driven UX design. Experienced usability specialists introduce you to design fundamentals from psychology and provide you with a proven repertoire of methods, including practical guidance for developing the right mindset, refining your approach, and designing effective solutions. With these concrete instructions, you'll be able to evaluate and optimize your products and support your users through professional usability and UX projects. Whether you're developing an experience for business-to-business (B2B) or business-to-consumer (B2C) applications, and no matter the industry or requirements at hand, this book will equip you with the right methods for effective design! 1) B2B and B2C applications2) User researcher skills3) Psychological foundations 4) Design principles5) Context of use analysis6) Requirements formulation 7) Prototypes and wireframes 8) Design testing and evaluation This book includes: 1) 700+ pages of usability and UX design guidance from leading experts2) A comprehensive guide for developers and designers3) Full-color diagrams and detailed illustrations 4) Continuous design product case studies5) Detailed decision matrices to jump-start your design project6) A comprehensive index This book is for you if: You're a beginner or advanced designer. Whether you're dealing with usability and user experience design for the first time or you're already involved in product development, this book is written for you. If you're interested in the area of usability and user experience and would like to add to your repertoire of methods, you'll find what you're looking for within these pages.

Institutionalization of Usability

Institutionalization of Usability
Author: Eric Schaffer
Publisher: Addison-Wesley Professional
Total Pages: 306
Release: 2004
Genre: Business & Economics
ISBN: 9780321179340

"Some argue the big advances in our impact on design and usability will come from better methods. Some argue they will come from earlier involvement in the development process. The biggest impact, however, will come as more and more companies realize the benefits of user-centered design and embrace it. Eric offers a practical road map to get there."--Arnie Lund, Director of Design and Usability, Microsoft Corporation "This book is a great how-to manual for people who want to bring the benefits of improved usability to their companies. It''s thorough yet still accessible for the smart businessperson. I''ve been working with user-centered design for almost 20 years and I found myself circling tips and tricks."--Harley Manning, Research Director, Forrester Research "This book should be required reading for all executive champions of change. It does an excellent job in laying the foundation for incorporating usability engineering concepts and best practices into corporations. Business success in the new economy will greatly depend on instituting the changes in design methods and thinking that are so clearly and simply put forth in this very practical and useful book."--Ed Israelski, Program Manager--Human Factors, Abbott Laboratories "For those of us who have evangelized usability for so many years, we finally have a book that offers meaningful insights that can only come from years of practical experience in the real world. Here is a wonderful guide for all who wish to make usability a ''way of life'' for their companies."--Felica Selenko, Principal Technical Staff Member, AT&T "Dr. Schaffer''s mantra is that the main differentiator for companies of the future will be the ability to build practical, useful, usable, and satisfying applications and sites. This is a book that provides the road map necessary to allow your organization to achieve these goals." --Colin Hynes, Director of Site Usability, Staples, Inc. "Eric''s methodology helped RBC Royal Bank''s online banking complete a new user interface, and provided a blueprint for making usable designs a routine part of our development process. The site became successful in making money, saving money, and increasing customer satisfaction--evidencing the effectiveness of his approach."--Carolyn Burke, Senior Manager, e-Commerce and Payments Strategy, RBC Royal Bank of Canada "If you''re tasked with bringing usability to a large organization, this book is for you (and your boss). Informed by years of case studies and consulting experience, Eric provides the long view, clearly describing what to expect, what to avoid, and how to succeed in establishing user-centered principles at your company."--Pat Malecek, User Experience Manager, AVP, CUA, A.G. Edwards & Sons, Inc. "Usability issues are a key challenge for user-interface development of increasingly complex products and services. This book provides much-needed insights to help managers achieve their key objectives and to develop more successful solutions."--Aaron Marcus, President, Aaron Marcus and Associates At one time, computer hardware was the key differentiator in information technology--what gave an organization its competitive edge. Then, as hardware prices fell, software took center stage. Today, software has become a broadly shared commodity, and a new differentiator has emerged--usability. Applications, including Web sites, are usable if they are practical, useful, easy to work with, and satisfying. Usability is now the factor likeliest to give an organization a distinct advantage. Institutionalization of Usability shows how to make user-centered design and development a routine practice within an enterprise. Other excellent books explain precisely how to make software usable; this book builds on that foundation, and focuses instead on how to get usability recognized and incorporated into an organization''s values and culture. Based on author Eric Schaffer''s extensive experience, the book provides a solid methodology for institutionalizing usability, guiding readers step by step with practical advice on topics like organizational change, milestones, toolsets, infrastructure, and staffing requirements needed to achieve fully mature usability engineering. Learn how to: Educate your organization about the importance of usability Hire and coordinate usability staff and consultants Plan the standards, design, and implementation phases Retrofit a method that has added user-centered activities Recruit participants for usability interviews and testing Select the right staff and project to showcase--by timeline, user impact, and visibility Evangelize, train and mentor staff, and support the community Whether you are an executive leading the institutionalization process, a manager supporting the transition, or an engineer working on usability issues, Institutionalization of Usability will help you to build usability into your software practices.

Mastering User Experience (UX) and Interaction Design

Mastering User Experience (UX) and Interaction Design
Author: Cybellium Ltd
Publisher: Cybellium Ltd
Total Pages: 163
Release:
Genre: Computers
ISBN:

Embark on a Journey into the Art of "Mastering User Experience (UX) and Interaction Design" In a digital landscape driven by user-centric design, the mastery of User Experience (UX) and Interaction Design is the key to creating products that resonate and engage. "Mastering User Experience and Interaction Design" is your ultimate guide to navigating the intricate world of crafting seamless digital experiences that captivate and delight users. Whether you're a seasoned designer or a curious enthusiast, this book equips you with the knowledge and skills needed to transform interactions into meaningful connections. About the Book: "Mastering User Experience and Interaction Design" takes you on an enlightening journey through the intricacies of designing user-centered experiences, from foundational concepts to advanced methodologies. From usability principles to cutting-edge prototyping tools, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the concepts and practical applications in real-world scenarios. Key Features: · Foundational Principles: Build a solid foundation by understanding the core principles of user-centered design, cognitive psychology, and human-computer interaction. · User Research: Explore methodologies for conducting user research, interviews, surveys, and usability testing to inform your design decisions. · Information Architecture: Master the art of structuring content, creating intuitive navigation systems, and optimizing information flow for optimal user experiences. · Interaction Design: Dive into interaction design principles, including affordances, feedback, and micro-interactions, that shape memorable user interactions. · Visual Design: Learn the fundamentals of visual design, including typography, color theory, and visual hierarchy, for creating aesthetically pleasing interfaces. · Responsive and Adaptive Design: Understand strategies for designing responsive and adaptive interfaces that provide seamless experiences across devices and screen sizes. · Prototyping and Testing: Master prototyping tools and techniques, including wireframing and interactive prototypes, to validate design concepts and gather user feedback. · Accessibility and Inclusion: Explore best practices for designing inclusive and accessible experiences, ensuring your designs are usable by all. · Challenges and Trends: Discover the challenges of UX and interaction design, from designing for emerging technologies to ethical considerations, and explore future trends shaping the field. Who This Book Is For: "Mastering User Experience and Interaction Design" is designed for designers, developers, product managers, students, and anyone passionate about creating exceptional digital experiences. Whether you're seeking to enhance your skills or embark on a journey toward becoming a UX design expert, this book provides the insights and tools to navigate the complexities of user-centered design. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Design, User Experience, and Usability. Theory, Methods, Tools and Practice
Author: Aaron Marcus
Publisher: Springer
Total Pages: 740
Release: 2011-06-18
Genre: Computers
ISBN: 3642216757

The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.