Design Research Unit, 1942-72

Design Research Unit, 1942-72
Author: Michelle Cotton
Publisher: Walther Konig Verlag
Total Pages: 0
Release: 2011
Genre: Art and design
ISBN: 9783863350406

Formed in London in 1942, the Design Research Unit was the first consultancy in Britain to bring together expertise in architecture, graphics and industrial design. This book accompanies a UK touring exhibition spanning more than three decades of their work.

Street Furniture Design

Street Furniture Design
Author: Eleanor Herring
Publisher: Bloomsbury Publishing
Total Pages: 225
Release: 2016-07-14
Genre: Design
ISBN: 1474245552

Eleanor Herring's unique study of street furniture in post-war Britain considers how objects which are now familiar parts of our urban environment were designed to populate public spaces. Herring explores the design of lampposts, post boxes, parking meters, and signage in the context of a government backed by various bodies keen to propagate 'good' modern design, in a Britain whose towns and cities had been laid waste by bombing and the privations of war. She also considers the innate conservatism of local communities and councils, wary of a standardised street design imposed from above. She traces how the design of street furniture became the site of a fierce struggle which exposed deep-seated anxieties about class, taste and power. Herring's original research draws on archival material and on interviews with leading figures in urban design, including graphic designer Margaret Calvert and industrial designer Kenneth Grange.

Demolishing Whitehall

Demolishing Whitehall
Author: Adam Sharr
Publisher: Routledge
Total Pages: 502
Release: 2016-12-05
Genre: Architecture
ISBN: 1351945254

This book is about a lost world, albeit one less than 50 years old. It is the story of a grand plan to demolish most of Whitehall, London’s historic government district, and replace it with a ziggurat-section megastructure built in concrete. In 1965 the architect Leslie Martin submitted a proposal to Charles Pannell, Minister of Public Building and Works in Harold Wilson’s Labour government, for the wholesale reconstruction of London’s ’Government Centre’. Still reeling from war damage, its eighteenth- and nineteenth-century palaces stood as the patched-up headquarters of an imperial bureaucracy which had once dominated the globe. Martin’s plan - by no means modest in conception, scope or scale - proposed their replacement with a complex that would span the roads into Parliament Square, reframing the Houses of Parliament and Westminster Abbey. The project was not executed in the manner envisaged by Martin and his associates, although a surprising number of its proposals were implemented. But the un-built architecture is examined here for its insights into a distinctive moment in British history, when a purposeful technological future seemed not just possible but imminent, apparently sweeping away an anachronistic Edwardian establishment to be replaced with a new meritocracy forged in the ’white heat of technology’. The Whitehall plan had implications well beyond its specific site. It was imagined by its architects as a scientific investigation into ideal building forms for the future, an important development in their project to unify science and art. For the political actors, it represented a tussle between government departments, between those who believed that Britain needed to discard much of its Victorian and Edwardian decoration in the name of ’professionalization’ and those who sought to preserve its ornate finery. Demolishing Whitehall investigates these tensions between ideas of technology and history, science and art, socialism and el

Design and Science

Design and Science
Author: Leslie Atzmon
Publisher: Bloomsbury Publishing
Total Pages: 361
Release: 2023-01-12
Genre: Science
ISBN: 1350061948

Design and Science addresses the inter-relationship, in both historical and contemporary contexts, between design thinking and design processes and scientific and medical research methods. Contributors address the parallels between research methodologies in design and the sciences, both of which involve the recognition of an issue, conceptualisation of ways to resolve it, and then the modelling and implementation of a viable solution. Much research across various scientific disciplines follows a similar pattern. Thematic sections explore visualisation, visual narrative and visual metaphor; biodesign and biomimicry; makers and users in design and science, and data visualisation, discussing the role of data from nature as an ultimate source of design.

TM

TM
Author: Mark Sinclair
Publisher: Laurence King Publishing
Total Pages: 514
Release: 2014-09-08
Genre: Design
ISBN: 1780676360

TM offers graphic designers and those interested in the history of design and branding a uniquely detailed look at a select group of the very best visual identities. The book takes 29 internationally-recognised logos and explains their development, design, usage and purpose. Based on interviews with the designers responsible for these totems, and encompassing the marks from a range of corporate, artistic and cultural institutions from across the globe, TM reveals the stories behind such icons as the Coca-Cola logotype, the Penguin Books’ colophon and the Michelin Man. Authoritatively written, comprehensively researched and including a wealth of archival and previously unpublished images, TM is an opportunity to discover how designers are able to squeeze entire identities into 29 simple logos.

The Exhibition and Experience Design Handbook

The Exhibition and Experience Design Handbook
Author: Timothy J. McNeil
Publisher: Rowman & Littlefield
Total Pages: 292
Release: 2023-04-04
Genre: Business & Economics
ISBN: 1538157993

Today’s multi-modal, participatory exhibitions and attractions are bound by a desire to convey information, excite the viewer and create social and narrative experiences. Without design at the helm and employed effectively, these experiential moments would not become lasting memories that inform and inspire an increasingly sophisticated audience. This full-color illustrated handbook, based on the author’s research and expertise as an exhibition designer, educator, and critic, is the first title to simultaneously explain how to design exhibitions and attractions successfully; contextualize contemporary exhibition design practice through its historical and theoretical underpinnings; elevate understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines; illuminate exhibition design’s contributions to the expanding global market for civic, cultural, commercial and entertainment experiences; and reframe the exhibition design process using a set of recurring tropes and the methods they employ, making this book distinct from other practice-based, museological or commercially-driven titles. This full-color book with over 250 photographs and drawings uses real-world examples, museum and exhibition design studio profiles, historical and contemporary voices, and draw on the author’s own creative practice and exhibition making experience, as well as contributions from his extensive network of international museum, attraction, and design professionals. The author introduces a new methodology for understanding exhibition and experience design. One that elevates understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines. Twelve easy-to-follow illustrated chapters introduce a set of reoccurring exhibition design conventions or “tropes” that are omnipresent in exhibition making and can be used to chart a new methodology for understanding exhibition design and its process.

Design Objects and the Museum

Design Objects and the Museum
Author: Liz Farrelly
Publisher: Bloomsbury Publishing
Total Pages: 217
Release: 2016-01-28
Genre: Design
ISBN: 1472577256

Design Objects and the Museum brings together leading design historians, curators, educators and archivists to consider the place of contemporary design objects within museums. Contributors draw on a wide range of 20th century and contemporary examples from international museums to consider how design objects have been curated and displayed within and beyond the museum. The book continues contemporary global debates on the ways in which museums of design engage and educate their public. Chapters are grouped into three thematic sections addressing The Canon and Design in the Museum; Positioning Design within and Beyond the Museum; and Interpretation and the Challenge of Design, with chapters exploring museological practice and issues, the roles people play in creating meaning, and the challenges contemporary design presents to interpretation and learning within the museum.

Adventures in Childhood

Adventures in Childhood
Author: Jose Bellido
Publisher: Cambridge University Press
Total Pages: 331
Release: 2022-07-14
Genre: Law
ISBN: 110848591X

This book shows how intellectual property turned the family into a market while, simultaneously, the market became a family.