Design Concepts in Programming Languages

Design Concepts in Programming Languages
Author: Franklyn Turbak
Publisher: MIT Press
Total Pages: 1347
Release: 2008-07-18
Genre: Computers
ISBN: 0262303159

Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.

Programming Language Design Concepts

Programming Language Design Concepts
Author: David A. Watt
Publisher: John Wiley & Sons
Total Pages: 500
Release: 2004-05-21
Genre: Computers
ISBN:

Explains the concepts underlying programming languages, and demonstrates how these concepts are synthesized in the major paradigms: imperative, OO, concurrent, functional, logic and with recent scripting languages. It gives greatest prominence to the OO paradigm. Includes numerous examples using C, Java and C++ as exmplar languages Additional case-study languages: Python, Haskell, Prolog and Ada Extensive end-of-chapter exercises with sample solutions on the companion Web site Deepens study by examining the motivation of programming languages not just their features

Concepts in Programming Languages

Concepts in Programming Languages
Author: John C. Mitchell
Publisher: Cambridge University Press
Total Pages: 546
Release: 2003
Genre: Computers
ISBN: 9780521780988

A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.

Principles of Programming Languages

Principles of Programming Languages
Author: Bruce J. MacLennan
Publisher: Oxford University Press, USA
Total Pages: 509
Release: 1999
Genre: Computers
ISBN: 9780195113068

In-depth case studies of representative languages from five generations of programming language design (Fortran, Algol-60, Pascal, Ada, LISP, Smalltalk, and Prolog) are used to illustrate larger themes."--BOOK JACKET.

Programming Language Concepts

Programming Language Concepts
Author: Peter Sestoft
Publisher: Springer
Total Pages: 347
Release: 2017-08-31
Genre: Computers
ISBN: 3319607898

This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages.

An Experiential Introduction to Principles of Programming Languages

An Experiential Introduction to Principles of Programming Languages
Author: Hridesh Rajan
Publisher: MIT Press
Total Pages: 305
Release: 2022-05-03
Genre: Computers
ISBN: 0262045451

A textbook that uses a hands-on approach to teach principles of programming languages, with Java as the implementation language. This introductory textbook uses a hands-on approach to teach the principles of programming languages. Using Java as the implementation language, Rajan covers a range of emerging topics, including concurrency, Big Data, and event-driven programming. Students will learn to design, implement, analyze, and understand both domain-specific and general-purpose programming languages. Develops basic concepts in languages, including means of computation, means of combination, and means of abstraction. Examines imperative features such as references, concurrency features such as fork, and reactive features such as event handling. Covers language features that express differing perspectives of thinking about computation, including those of logic programming and flow-based programming. Presumes Java programming experience and understanding of object-oriented classes, inheritance, polymorphism, and static classes. Each chapter corresponds with a working implementation of a small programming language allowing students to follow along.

Crafting Interpreters

Crafting Interpreters
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 1021
Release: 2021-07-27
Genre: Computers
ISBN: 0990582949

Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.

How to Design Programs, second edition

How to Design Programs, second edition
Author: Matthias Felleisen
Publisher: MIT Press
Total Pages: 793
Release: 2018-05-25
Genre: Computers
ISBN: 0262344122

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Elements of Programming

Elements of Programming
Author: Alexander Stepanov
Publisher: Lulu.com
Total Pages: 282
Release: 2019-06-17
Genre: Computers
ISBN: 0578222140

Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.