Design and Implementation of Autostereoscopic Displays

Design and Implementation of Autostereoscopic Displays
Author: Byoungho Lee
Publisher: SPIE-International Society for Optical Engineering
Total Pages: 0
Release: 2015-12
Genre: Three-dimensional display systems
ISBN: 9781628416800

Fundamentals of autostereoscopic 3D display -- 3D display systems -- Design and implementation of autostereoscopic display -- Acquisition of 3D information -- More issues of advanced 3D displays -- Multiplexing techniques in autostereoscopic displays.

Design and Implementation of Autostereoscopic Displays

Design and Implementation of Autostereoscopic Displays
Author: Byoungho Lee
Publisher:
Total Pages: 167
Release: 2016
Genre: Three-dimensional display systems
ISBN: 9781628416589

Autostereoscopic (glasses-free) displays provide perspectives of images according to the position of the observer. This book introduces various autostereoscopic technologies, from the fundamental principles of the parallax-barrier method to the latest multi-projection, super multi-view displays. Display basics and fundamentals of 3D displays are presented first, followed by descriptions of multi-view system configurations. Because the technological advancement of conventional 2D display affects the development of 3D displays, the book also covers the basics of 2D displays, including flat panel and projection-type displays. For readers with some knowledge of 3D display technologies, detailed explanations of advanced display technologies such as the slanted lens technique and multi-projection system are also included. The book is suitable for readers ranging from undergraduate students to display manufacturers in the industry.

Cyber-Physical Systems: Design and Application for Industry 4.0

Cyber-Physical Systems: Design and Application for Industry 4.0
Author: Alla G. Kravets
Publisher: Springer Nature
Total Pages: 440
Release: 2021-03-25
Genre: Technology & Engineering
ISBN: 3030660818

This book consists of chapters dedicated to the questions of cyber-physical system design and its usage for the chemical industry and new material design. Also, the contribution of the book covers scientific research and their results for cyber-physical systems design and application in the energy domain and solutions regarding engineering education for cyber-physical systems design. The book offers unique content for researchers and practitioners who are looking for new knowledge and skills in the framework of Industry 4.0 solutions. The book also benefits researchers and practitioners in chemistry and new material design and manufacturing to understand how cyber-physical systems can be applied to increase efficiency and performance. The target audience of the book are practitioners, enterprises representatives, scientists, Ph.D. and master students who perform scientific research or applications of cyber-physical systems in the concept of Industry 4.0.

Three-Dimensional Imaging, Visualization, and Display

Three-Dimensional Imaging, Visualization, and Display
Author: Bahram Javidi
Publisher: Springer Science & Business Media
Total Pages: 528
Release: 2010-07-15
Genre: Science
ISBN: 0387793356

Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.

The New Everyday

The New Everyday
Author: Emile H. L. Aarts
Publisher: 010 Publishers
Total Pages: 366
Release: 2003
Genre: Computers
ISBN: 9789064505027

3D User Interfaces

3D User Interfaces
Author: Doug Bowman
Publisher: Addison-Wesley
Total Pages: 867
Release: 2004-07-26
Genre: Business & Economics
ISBN: 013339056X

Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

S3D Dashboard

S3D Dashboard
Author: Florian Weidner
Publisher: Springer Nature
Total Pages: 202
Release: 2021-08-12
Genre: Technology & Engineering
ISBN: 3658351470

Over the last decades, the interior of cars has been constantly changing. A promising, yet unexplored, modality are large stereoscopic 3D (S3D) dashboards. Replacing the traditional car dashboard with a large display and applying binocular depth cues, such a user interface (UI) could provide novel possibilities for research and industry. In this book, the author introduces a development environment for such a user interface. With it, he performed several driving simulator experiments and shows that S3D can be used across the dashboard to support menu navigation and to highlight elements without impairing driving performance. The author demonstrates that S3D has the potential to promote safe driving when used in combination with virtual agents during conditional automated driving. Further, he present results indicating that S3D navigational cues improve take-over maneuvers in conditional automated vehicles. Finally, investigating the domain of highly automated driving, he studied how users would interact with and manipulate S3D content on such dashboards and present a user-defined gesture set.

Advanced Display Technology

Advanced Display Technology
Author: In Byeong Kang
Publisher: Springer Nature
Total Pages: 331
Release: 2021-05-20
Genre: Technology & Engineering
ISBN: 981336582X

This book provides a comprehensive and up-to-date guide to the AMOLED technologies and applications which have become industry standard in a range of devices, from small mobile displays to large televisions. Unlike other books on the topic, which cover the fundamentals, materials, processing, and manufacturing of OLEDs, this one-stop book discusses the core components, such as TFT backplanes, OLED materials and devices, and driving schematics together in one volume with chapters written by experts from leading international companies in the field of OLED materials and OLED TVs. It also examines emerging areas, such as micro-LEDs, displays using quantum dots, and AR & VR displays. Presenting the latest research trends as well as the basic principles of each topic, this book is intended for undergraduate and postgraduate students taking display-related courses, new researchers, and engineers in related fields.